This lets us show an accumulating diff across all patches in a turn.
Refer to the docs for TurnDiffTracker for implementation details.
There are multiple ways this could have been done and this felt like the
right tradeoff between reliability and completeness:
*Pros*
* It will pick up all changes to files that the model touched including
if they prettier or another command that updates them.
* It will not pick up changes made by the user or other agents to files
it didn't modify.
*Cons*
* It will pick up changes that the user made to a file that the model
also touched
* It will not pick up changes to codegen or files that were not modified
with apply_patch