With this change, you can specify a program that will be executed to get
notified about events generated by Codex. The notification info will be
packaged as a JSON object. The supported notification types are defined
by the `UserNotification` enum introduced in this PR. Initially, it
contains only one variant, `AgentTurnComplete`:
```rust
pub(crate) enum UserNotification {
#[serde(rename_all = "kebab-case")]
AgentTurnComplete {
turn_id: String,
/// Messages that the user sent to the agent to initiate the turn.
input_messages: Vec<String>,
/// The last message sent by the assistant in the turn.
last_assistant_message: Option<String>,
},
}
```
This is intended to support the common case when a "turn" ends, which
often means it is now your chance to give Codex further instructions.
For example, I have the following in my `~/.codex/config.toml`:
```toml
notify = ["python3", "/Users/mbolin/.codex/notify.py"]
```
I created my own custom notifier script that calls out to
[terminal-notifier](https://github.com/julienXX/terminal-notifier) to
show a desktop push notification on macOS. Contents of `notify.py`:
```python
#!/usr/bin/env python3
import json
import subprocess
import sys
def main() -> int:
if len(sys.argv) != 2:
print("Usage: notify.py <NOTIFICATION_JSON>")
return 1
try:
notification = json.loads(sys.argv[1])
except json.JSONDecodeError:
return 1
match notification_type := notification.get("type"):
case "agent-turn-complete":
assistant_message = notification.get("last-assistant-message")
if assistant_message:
title = f"Codex: {assistant_message}"
else:
title = "Codex: Turn Complete!"
input_messages = notification.get("input_messages", [])
message = " ".join(input_messages)
title += message
case _:
print(f"not sending a push notification for: {notification_type}")
return 0
subprocess.check_output(
[
"terminal-notifier",
"-title",
title,
"-message",
message,
"-group",
"codex",
"-ignoreDnD",
"-activate",
"com.googlecode.iterm2",
]
)
return 0
if __name__ == "__main__":
sys.exit(main())
```
For reference, here are related PRs that tried to add this functionality
to the TypeScript version of the Codex CLI:
* https://github.com/openai/codex/pull/160
* https://github.com/openai/codex/pull/498
41 lines
1.4 KiB
Rust
41 lines
1.4 KiB
Rust
use serde::Serialize;
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/// User can configure a program that will receive notifications. Each
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/// notification is serialized as JSON and passed as an argument to the
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/// program.
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#[derive(Debug, Clone, PartialEq, Serialize)]
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#[serde(tag = "type", rename_all = "kebab-case")]
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pub(crate) enum UserNotification {
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#[serde(rename_all = "kebab-case")]
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AgentTurnComplete {
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turn_id: String,
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/// Messages that the user sent to the agent to initiate the turn.
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input_messages: Vec<String>,
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/// The last message sent by the assistant in the turn.
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last_assistant_message: Option<String>,
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},
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_user_notification() {
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let notification = UserNotification::AgentTurnComplete {
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turn_id: "12345".to_string(),
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input_messages: vec!["Rename `foo` to `bar` and update the callsites.".to_string()],
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last_assistant_message: Some(
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"Rename complete and verified `cargo build` succeeds.".to_string(),
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),
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};
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let serialized = serde_json::to_string(¬ification).unwrap();
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assert_eq!(
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serialized,
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r#"{"type":"agent-turn-complete","turn-id":"12345","input-messages":["Rename `foo` to `bar` and update the callsites."],"last-assistant-message":"Rename complete and verified `cargo build` succeeds."}"#
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);
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}
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}
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