This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
92 lines
2.6 KiB
Rust
92 lines
2.6 KiB
Rust
use crossterm::event::KeyCode;
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use crossterm::event::KeyEvent;
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use crossterm::event::KeyEventKind;
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use crossterm::event::KeyModifiers;
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use ratatui::style::Style;
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use ratatui::style::Stylize;
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use ratatui::text::Span;
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#[cfg(test)]
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const ALT_PREFIX: &str = "⌥ + ";
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#[cfg(all(not(test), target_os = "macos"))]
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const ALT_PREFIX: &str = "⌥ + ";
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#[cfg(all(not(test), not(target_os = "macos")))]
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const ALT_PREFIX: &str = "alt + ";
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const CTRL_PREFIX: &str = "ctrl + ";
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const SHIFT_PREFIX: &str = "shift + ";
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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pub(crate) struct KeyBinding {
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key: KeyCode,
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modifiers: KeyModifiers,
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}
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impl KeyBinding {
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pub(crate) const fn new(key: KeyCode, modifiers: KeyModifiers) -> Self {
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Self { key, modifiers }
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}
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pub fn is_press(&self, event: KeyEvent) -> bool {
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self.key == event.code
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&& self.modifiers == event.modifiers
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&& (event.kind == KeyEventKind::Press || event.kind == KeyEventKind::Repeat)
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}
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}
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pub(crate) const fn plain(key: KeyCode) -> KeyBinding {
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KeyBinding::new(key, KeyModifiers::NONE)
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}
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pub(crate) const fn alt(key: KeyCode) -> KeyBinding {
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KeyBinding::new(key, KeyModifiers::ALT)
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}
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pub(crate) const fn shift(key: KeyCode) -> KeyBinding {
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KeyBinding::new(key, KeyModifiers::SHIFT)
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}
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pub(crate) const fn ctrl(key: KeyCode) -> KeyBinding {
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KeyBinding::new(key, KeyModifiers::CONTROL)
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}
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fn modifiers_to_string(modifiers: KeyModifiers) -> String {
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let mut result = String::new();
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if modifiers.contains(KeyModifiers::CONTROL) {
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result.push_str(CTRL_PREFIX);
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}
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if modifiers.contains(KeyModifiers::SHIFT) {
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result.push_str(SHIFT_PREFIX);
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}
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if modifiers.contains(KeyModifiers::ALT) {
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result.push_str(ALT_PREFIX);
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}
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result
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}
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impl From<KeyBinding> for Span<'static> {
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fn from(binding: KeyBinding) -> Self {
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(&binding).into()
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}
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}
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impl From<&KeyBinding> for Span<'static> {
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fn from(binding: &KeyBinding) -> Self {
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let KeyBinding { key, modifiers } = binding;
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let modifiers = modifiers_to_string(*modifiers);
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let key = match key {
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KeyCode::Enter => "enter".to_string(),
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KeyCode::Up => "↑".to_string(),
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KeyCode::Down => "↓".to_string(),
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KeyCode::Left => "←".to_string(),
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KeyCode::Right => "→".to_string(),
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KeyCode::PageUp => "pgup".to_string(),
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KeyCode::PageDown => "pgdn".to_string(),
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_ => format!("{key}").to_ascii_lowercase(),
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};
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Span::styled(format!("{modifiers}{key}"), key_hint_style())
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}
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}
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fn key_hint_style() -> Style {
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Style::default().dim()
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}
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