This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
73 lines
2.0 KiB
Rust
73 lines
2.0 KiB
Rust
use anyhow::Result;
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use core_test_support::responses::ev_response_created;
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use core_test_support::responses::mount_sse_once;
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use core_test_support::responses::sse;
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use core_test_support::responses::start_mock_server;
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use core_test_support::skip_if_no_network;
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use core_test_support::test_llmx::test_llmx;
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use core_test_support::wait_for_event;
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use llmx_core::protocol::EventMsg;
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use llmx_core::protocol::Op;
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use llmx_protocol::user_input::UserInput;
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use pretty_assertions::assert_eq;
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use serde_json::json;
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#[tokio::test(flavor = "multi_thread", worker_threads = 2)]
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async fn quota_exceeded_emits_single_error_event() -> Result<()> {
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skip_if_no_network!(Ok(()));
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let server = start_mock_server().await;
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let mut builder = test_llmx();
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mount_sse_once(
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&server,
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sse(vec![
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ev_response_created("resp-1"),
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json!({
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"type": "response.failed",
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"response": {
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"id": "resp-1",
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"error": {
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"code": "insufficient_quota",
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"message": "You exceeded your current quota, please check your plan and billing details."
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}
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}
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}),
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]),
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)
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.await;
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let test = builder.build(&server).await?;
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test.llmx
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.submit(Op::UserInput {
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items: vec![UserInput::Text {
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text: "quota?".into(),
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}],
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})
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.await
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.unwrap();
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let mut error_events = 0;
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loop {
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let event = wait_for_event(&test.llmx, |_| true).await;
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match event {
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EventMsg::Error(err) => {
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error_events += 1;
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assert_eq!(
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err.message,
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"Quota exceeded. Check your plan and billing details."
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);
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}
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EventMsg::TaskComplete(_) => break,
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_ => {}
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}
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}
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assert_eq!(error_events, 1, "expected exactly one LLMX:Error event");
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Ok(())
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}
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