Files
llmx/codex-rs/cli/src/debug_sandbox.rs
Fouad Matin a5b7675e42 add(core): managed config (#3868)
## Summary

- Factor `load_config_as_toml` into `core::config_loader` so config
loading is reusable across callers.
- Layer `~/.codex/config.toml`, optional `~/.codex/managed_config.toml`,
and macOS managed preferences (base64) with recursive table merging and
scoped threads per source.

## Config Flow

```
Managed prefs (macOS profile: com.openai.codex/config_toml_base64)
                               ▲
                               │
~/.codex/managed_config.toml   │  (optional file-based override)
                               ▲
                               │
                ~/.codex/config.toml (user-defined settings)
```

- The loader searches under the resolved `CODEX_HOME` directory
(defaults to `~/.codex`).
- Managed configs let administrators ship fleet-wide overrides via
device profiles which is useful for enforcing certain settings like
sandbox or approval defaults.
- For nested hash tables: overlays merge recursively. Child tables are
merged key-by-key, while scalar or array values replace the prior layer
entirely. This lets admins add or tweak individual fields without
clobbering unrelated user settings.
2025-10-03 13:02:26 -07:00

131 lines
3.5 KiB
Rust

use std::path::PathBuf;
use codex_common::CliConfigOverrides;
use codex_core::config::Config;
use codex_core::config::ConfigOverrides;
use codex_core::exec_env::create_env;
use codex_core::landlock::spawn_command_under_linux_sandbox;
use codex_core::seatbelt::spawn_command_under_seatbelt;
use codex_core::spawn::StdioPolicy;
use codex_protocol::config_types::SandboxMode;
use crate::LandlockCommand;
use crate::SeatbeltCommand;
use crate::exit_status::handle_exit_status;
pub async fn run_command_under_seatbelt(
command: SeatbeltCommand,
codex_linux_sandbox_exe: Option<PathBuf>,
) -> anyhow::Result<()> {
let SeatbeltCommand {
full_auto,
config_overrides,
command,
} = command;
run_command_under_sandbox(
full_auto,
command,
config_overrides,
codex_linux_sandbox_exe,
SandboxType::Seatbelt,
)
.await
}
pub async fn run_command_under_landlock(
command: LandlockCommand,
codex_linux_sandbox_exe: Option<PathBuf>,
) -> anyhow::Result<()> {
let LandlockCommand {
full_auto,
config_overrides,
command,
} = command;
run_command_under_sandbox(
full_auto,
command,
config_overrides,
codex_linux_sandbox_exe,
SandboxType::Landlock,
)
.await
}
enum SandboxType {
Seatbelt,
Landlock,
}
async fn run_command_under_sandbox(
full_auto: bool,
command: Vec<String>,
config_overrides: CliConfigOverrides,
codex_linux_sandbox_exe: Option<PathBuf>,
sandbox_type: SandboxType,
) -> anyhow::Result<()> {
let sandbox_mode = create_sandbox_mode(full_auto);
let config = Config::load_with_cli_overrides(
config_overrides
.parse_overrides()
.map_err(anyhow::Error::msg)?,
ConfigOverrides {
sandbox_mode: Some(sandbox_mode),
codex_linux_sandbox_exe,
..Default::default()
},
)
.await?;
// In practice, this should be `std::env::current_dir()` because this CLI
// does not support `--cwd`, but let's use the config value for consistency.
let cwd = config.cwd.clone();
// For now, we always use the same cwd for both the command and the
// sandbox policy. In the future, we could add a CLI option to set them
// separately.
let sandbox_policy_cwd = cwd.clone();
let stdio_policy = StdioPolicy::Inherit;
let env = create_env(&config.shell_environment_policy);
let mut child = match sandbox_type {
SandboxType::Seatbelt => {
spawn_command_under_seatbelt(
command,
cwd,
&config.sandbox_policy,
sandbox_policy_cwd.as_path(),
stdio_policy,
env,
)
.await?
}
SandboxType::Landlock => {
#[expect(clippy::expect_used)]
let codex_linux_sandbox_exe = config
.codex_linux_sandbox_exe
.expect("codex-linux-sandbox executable not found");
spawn_command_under_linux_sandbox(
codex_linux_sandbox_exe,
command,
cwd,
&config.sandbox_policy,
sandbox_policy_cwd.as_path(),
stdio_policy,
env,
)
.await?
}
};
let status = child.wait().await?;
handle_exit_status(status);
}
pub fn create_sandbox_mode(full_auto: bool) -> SandboxMode {
if full_auto {
SandboxMode::WorkspaceWrite
} else {
SandboxMode::ReadOnly
}
}