Prior to this PR, I would frequently see glyphs from previous frames
"bleed" through like this:

I think this was due to two issues (now addressed in this PR):
* We were not making use of `ratatui::widgets::Clear` to clear out the
buffer before drawing into it.
* To calculate the `width` used with `wrapped_line_count_for_cell()`, we
were not accounting for the scrollbar.
* Now we calculate `effective_width` using
`inner.width.saturating_sub(1)` where the `1` is for the scrollbar.
* We compute `text_area` using `effective_with` and pass the `text_area`
to `paragraph.render()`.
* We eliminate the conditional `needs_scrollbar` check and always call
`render(Scrollbar)`
I suspect this bug was introduced in
https://github.com/openai/codex/pull/937, though I did not try to
verify: I'm just happy that it appears to be fixed!