Files
llmx/codex-rs/core
Michael Bolin 5d924d44cf fix: ensure apply_patch resolves relative paths against workdir or project cwd (#810)
https://github.com/openai/codex/pull/800 kicked off some work to be more
disciplined about honoring the `cwd` param passed in rather than
assuming `std::env::current_dir()` as the `cwd`. As part of this, we
need to ensure `apply_patch` calls honor the appropriate `cwd` as well,
which is significant if the paths in the `apply_patch` arg are not
absolute paths themselves. Failing that:

- The `apply_patch` function call can contain an optional`workdir`
param, so:
- If specified and is an absolute path, it should be used to resolve
relative paths
- If specified and is a relative path, should be resolved against
`Config.cwd` and then any relative paths will be resolved against the
result
- If `workdir` is not specified on the function call, relative paths
should be resolved against `Config.cwd`

Note that we had a similar issue in the TypeScript CLI that was fixed in
https://github.com/openai/codex/pull/556.

As part of the fix, this PR introduces `ApplyPatchAction` so clients can
deal with that instead of the raw `HashMap<PathBuf,
ApplyPatchFileChange>`. This enables us to enforce, by construction,
that all paths contained in the `ApplyPatchAction` are absolute paths.
2025-05-04 12:32:51 -07:00
..

codex-core

This crate implements the business logic for Codex. It is designed to be used by the various Codex UIs written in Rust.

Though for non-Rust UIs, we are also working to define a protocol for talking to Codex. See:

You can use the proto subcommand using the executable in the cli crate to speak the protocol using newline-delimited-JSON over stdin/stdout.