use codex_core::config::Config; use ratatui::text::Line; use super::HeaderEmitter; use super::StreamState; /// Sink for history insertions and animation control. pub(crate) trait HistorySink { fn insert_history(&self, lines: Vec>); fn start_commit_animation(&self); fn stop_commit_animation(&self); } /// Concrete sink backed by `AppEventSender`. pub(crate) struct AppEventHistorySink(pub(crate) crate::app_event_sender::AppEventSender); impl HistorySink for AppEventHistorySink { fn insert_history(&self, lines: Vec>) { self.0 .send(crate::app_event::AppEvent::InsertHistoryLines(lines)) } fn start_commit_animation(&self) { self.0 .send(crate::app_event::AppEvent::StartCommitAnimation) } fn stop_commit_animation(&self) { self.0.send(crate::app_event::AppEvent::StopCommitAnimation) } } type Lines = Vec>; /// Controller that manages newline-gated streaming, header emission, and /// commit animation across streams. pub(crate) struct StreamController { config: Config, header: HeaderEmitter, state: StreamState, active: bool, finishing_after_drain: bool, } impl StreamController { pub(crate) fn new(config: Config) -> Self { Self { config, header: HeaderEmitter::new(), state: StreamState::new(), active: false, finishing_after_drain: false, } } pub(crate) fn reset_headers_for_new_turn(&mut self) { self.header.reset_for_new_turn(); } pub(crate) fn is_write_cycle_active(&self) -> bool { self.active } pub(crate) fn clear_all(&mut self) { self.state.clear(); self.active = false; self.finishing_after_drain = false; // leave header state unchanged; caller decides when to reset } fn emit_header_if_needed(&mut self, out_lines: &mut Lines) -> bool { self.header.maybe_emit(out_lines) } /// Begin an answer stream. Does not emit header yet; it is emitted on first commit. pub(crate) fn begin(&mut self, _sink: &impl HistorySink) { // Starting a new stream cancels any pending finish-from-previous-stream animation. if !self.active { self.header.reset_for_stream(); } self.finishing_after_drain = false; self.active = true; } /// Push a delta; if it contains a newline, commit completed lines and start animation. pub(crate) fn push_and_maybe_commit(&mut self, delta: &str, sink: &impl HistorySink) { if !self.active { return; } let cfg = self.config.clone(); let state = &mut self.state; // Record that at least one delta was received for this stream if !delta.is_empty() { state.has_seen_delta = true; } state.collector.push_delta(delta); if delta.contains('\n') { let newly_completed = state.collector.commit_complete_lines(&cfg); if !newly_completed.is_empty() { state.enqueue(newly_completed); sink.start_commit_animation(); } } } /// Finalize the active stream. If `flush_immediately` is true, drain and emit now. pub(crate) fn finalize(&mut self, flush_immediately: bool, sink: &impl HistorySink) -> bool { if !self.active { return false; } let cfg = self.config.clone(); // Finalize collector first. let remaining = { let state = &mut self.state; state.collector.finalize_and_drain(&cfg) }; if flush_immediately { // Collect all output first to avoid emitting headers when there is no content. let mut out_lines: Lines = Vec::new(); { let state = &mut self.state; if !remaining.is_empty() { state.enqueue(remaining); } let step = state.drain_all(); out_lines.extend(step.history); } if !out_lines.is_empty() { let mut lines_with_header: Lines = Vec::new(); self.emit_header_if_needed(&mut lines_with_header); lines_with_header.extend(out_lines); sink.insert_history(lines_with_header); } // Cleanup self.state.clear(); // Allow a subsequent block in this turn to emit its header. self.header.allow_reemit_in_turn(); // Also clear the per-stream emitted flag so the header can render again. self.header.reset_for_stream(); self.active = false; self.finishing_after_drain = false; true } else { if !remaining.is_empty() { let state = &mut self.state; state.enqueue(remaining); } // Spacer animated out self.state.enqueue(vec![Line::from("")]); self.finishing_after_drain = true; sink.start_commit_animation(); false } } /// Step animation: commit at most one queued line and handle end-of-drain cleanup. pub(crate) fn on_commit_tick(&mut self, sink: &impl HistorySink) -> bool { if !self.active { return false; } let step = { self.state.step() }; if !step.history.is_empty() { let mut lines: Lines = Vec::new(); self.emit_header_if_needed(&mut lines); let mut out = lines; out.extend(step.history); sink.insert_history(out); } let is_idle = self.state.is_idle(); if is_idle { sink.stop_commit_animation(); if self.finishing_after_drain { // Reset and notify self.state.clear(); // Allow a subsequent block in this turn to emit its header. self.header.allow_reemit_in_turn(); // Also clear the per-stream emitted flag so the header can render again. self.header.reset_for_stream(); self.active = false; self.finishing_after_drain = false; return true; } } false } /// Apply a full final answer: replace queued content with only the remaining tail, /// then finalize immediately and notify completion. pub(crate) fn apply_final_answer(&mut self, message: &str, sink: &impl HistorySink) -> bool { self.apply_full_final(message, sink) } fn apply_full_final(&mut self, message: &str, sink: &impl HistorySink) -> bool { self.begin(sink); { let state = &mut self.state; // Only inject the final full message if we have not seen any deltas for this stream. // If deltas were received, rely on the collector's existing buffer to avoid duplication. if !state.has_seen_delta && !message.is_empty() { // normalize to end with newline let mut msg = message.to_owned(); if !msg.ends_with('\n') { msg.push('\n'); } // replace while preserving already committed count let committed = state.collector.committed_count(); state .collector .replace_with_and_mark_committed(&msg, committed); } } self.finalize(true, sink) } }