# Containerized Development We provide the following options to facilitate LLMX development in a container. This is particularly useful for verifying the Linux build when working on a macOS host. ## Docker To build the Docker image locally for x64 and then run it with the repo mounted under `/workspace`: ```shell LLMX_DOCKER_IMAGE_NAME=llmx-linux-dev docker build --platform=linux/amd64 -t "$LLMX_DOCKER_IMAGE_NAME" ./.devcontainer docker run --platform=linux/amd64 --rm -it -e CARGO_TARGET_DIR=/workspace/llmx-rs/target-amd64 -v "$PWD":/workspace -w /workspace/llmx-rs "$LLMX_DOCKER_IMAGE_NAME" ``` Note that `/workspace/target` will contain the binaries built for your host platform, so we include `-e CARGO_TARGET_DIR=/workspace/llmx-rs/target-amd64` in the `docker run` command so that the binaries built inside your container are written to a separate directory. For arm64, specify `--platform=linux/amd64` instead for both `docker build` and `docker run`. Currently, the `Dockerfile` works for both x64 and arm64 Linux, though you need to run `rustup target add x86_64-unknown-linux-musl` yourself to install the musl toolchain for x64. ## VS Code VS Code recognizes the `devcontainer.json` file and gives you the option to develop LLMX in a container. Currently, `devcontainer.json` builds and runs the `arm64` flavor of the container. From the integrated terminal in VS Code, you can build either flavor of the `arm64` build (GNU or musl): ```shell cargo build --target aarch64-unknown-linux-musl cargo build --target aarch64-unknown-linux-gnu ```