Commit Graph

5 Commits

Author SHA1 Message Date
Thibault Sottiaux
d3f6f6629b chore: dead code removal; remove frame count and stateful render helpers (#4310) 2025-09-26 17:52:02 +00:00
Jeremy Rose
bbf42f4e12 improve performance of 'cargo test -p codex-tui' (#2593)
before:

```
$ time cargo test -p codex-tui -q
[...]
cargo test -p codex-tui -q  39.89s user 10.77s system 98% cpu 51.328 total
```

after:

```
$ time cargo test -p codex-tui -q
[...]
cargo test -p codex-tui -q  1.37s user 0.64s system 29% cpu 6.699 total
```

the major offenders were the textarea fuzz test and the custom_terminal
doctests. (i think the doctests were being recompiled every time which
made them extra slow?)
2025-08-22 14:03:58 -07:00
Jeremy Rose
0d12380c3b refactor onboarding screen to a separate "app" (#2524)
this is in preparation for adding more separate "modes" to the tui, in
particular, a "transcript mode" to view a full history once #2316 lands.

1. split apart "tui events" from "app events".
2. remove onboarding-related events from AppEvent.
3. move several general drawing tools out of App and into a new Tui
class
2025-08-20 20:47:24 +00:00
Michael Bolin
50c48e88f5 chore: upgrade to Rust 1.89 (#2465)
Codex created this PR from the following prompt:

> upgrade this entire repo to Rust 1.89. Note that this requires
updating codex-rs/rust-toolchain.toml as well as the workflows in
.github/. Make sure that things are "clippy clean" as this change will
likely uncover new Clippy errors. `just fmt` and `cargo clippy --tests`
are sufficient to check for correctness

Note this modifies a lot of lines because it folds nested `if`
statements using `&&`.

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/2465).
* #2467
* __->__ #2465
2025-08-19 13:22:02 -07:00
Jeremy Rose
f2134f6633 resizable viewport (#1732)
Proof of concept for a resizable viewport.

The general approach here is to duplicate the `Terminal` struct from
ratatui, but with our own logic. This is a "light fork" in that we are
still using all the base ratatui functions (`Buffer`, `Widget` and so
on), but we're doing our own bookkeeping at the top level to determine
where to draw everything.

This approach could use improvement—e.g, when the window is resized to a
smaller size, if the UI wraps, we don't correctly clear out the
artifacts from wrapping. This is possible with a little work (i.e.
tracking what parts of our UI would have been wrapped), but this
behavior is at least at par with the existing behavior.


https://github.com/user-attachments/assets/4eb17689-09fd-4daa-8315-c7ebc654986d


cc @joshka who might have Thoughts™
2025-07-31 00:06:55 +00:00