There are some design issues with this action, so until we work them
out, we'll remove this code from the repository to avoid folks from
taking a dependency on it.
Codex created this PR from the following prompt:
> upgrade this entire repo to Rust 1.89. Note that this requires
updating codex-rs/rust-toolchain.toml as well as the workflows in
.github/. Make sure that things are "clippy clean" as this change will
likely uncover new Clippy errors. `just fmt` and `cargo clippy --tests`
are sufficient to check for correctness
Note this modifies a lot of lines because it folds nested `if`
statements using `&&`.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/2465).
* #2467
* __->__ #2465
The `ubuntu-24.04 - x86_64-unknown-linux-gnu` build is failing with `No
space left on device` on #2465, so let's get this in first, which should
help.
Note that `cargo check` should be faster and use less disk than `cargo
build` because it does not write out the object files.
Bumps
[@types/node](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/node)
from 24.2.1 to 24.3.0.
<details>
<summary>Commits</summary>
<ul>
<li>See full diff in <a
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view</a></li>
</ul>
</details>
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It turns out that https://github.com/openai/codex/pull/2324 did not
quite work as intended. Chat's new idea is to have this catch-all "CI
results" job and update our branch protection rules to require this
instead.
Our existing path filters for `rust-ci.yml`:
235987843c/.github/workflows/rust-ci.yml (L1-L11)
made it so that PRs that touch only `README.md` would not trigger those
builds, which is a problem because our branch protection rules are set
as follows:
<img width="1569" height="1883" alt="Screenshot 2025-08-14 at 4 45
59 PM"
src="https://github.com/user-attachments/assets/5a61f8cc-cdaf-4341-abda-7faa7b46dbd4"
/>
With the existing setup, a change to `README.md` would get stuck in
limbo because not all the CI jobs required to merge would get run. It
turns out that we need to "run" all the jobs, but make them no-ops when
the `codex-rs` and `.github` folders are untouched to get the best of
both worlds.
I asked chat how to fix this, as we want CI to be fast for
documentation-only changes. It had two suggestions:
- Use https://github.com/dorny/paths-filter or some other third-party
action.
- Write an inline Bash script to avoid a third-party dependency.
This PR takes the latter approach so that we are clear about what we're
running in CI.
I put this PR together because I noticed I have to wait quite a bit
longer on my PRs since we added
https://github.com/openai/codex/pull/2242 to catch more build issues.
I think we should think about reigning in our use of create features,
but this should be good enough to speed things up for now.
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This improves the release process by introducing
`scripts/publish_to_npm.py` to automate publishing to npm (modulo the
human 2fac step).
As part of this, it updates `.github/workflows/rust-release.yml` to
create the artifact for npm using `npm pack`.
And finally, while it is long overdue, this memorializes the release
process in `docs/release_management.md`.
This deletes the bulk of the `codex-cli` folder and eliminates the logic
that builds the TypeScript code and bundles it into the release.
Since this PR modifies `.github/workflows/rust-release.yml`, to test
changes to the release process, I locally commented out all of the "is
this commit on upstream `main`" checks in
`scripts/create_github_release.sh` and ran:
```
./codex-rs/scripts/create_github_release.sh 0.20.0-alpha.4
```
Which kicked off:
https://github.com/openai/codex/actions/runs/16842085113
And the release artifacts appear legit!
https://github.com/openai/codex/releases/tag/rust-v0.20.0-alpha.4
Historically, the release process for the npm module has been:
- I run `codex-rs/scripts/create_github_release.sh` to kick off a
release for the native artifacts.
- I wait until it is done.
- I run `codex-cli/scripts/stage_rust_release.py` to build the npm
release locally
- I run `npm publish` from my laptop
It has been a longstanding issue to move the npm build to CI. I may
still have to do the `npm publish` manually because it requires 2fac
with `npm`, though I assume we can work that out later.
Note I asked Codex to make these updates, and while they look pretty
good to me, I'm not 100% certain, but let's just merge this and I'll
kick off another alpha build and we'll see what happens?
Release builds are taking awhile and part of the reason that we are
building binaries that we are not really using. Adding Windows binaries
into releases (https://github.com/openai/codex/pull/2035) slows things
down, so we need to get some time back.
- `codex-exec` is basically a standalone `codex exec` that we were
offering because it's a bit smaller as it does not include all the bits
to power the TUI. We were using it in our experimental GitHub Action, so
this PR updates the Action to use `codex exec` instead.
- `codex-linux-sandbox` was a helper binary for the TypeScript version
of the CLI, but I am about to axe that, so we don't need this either.
If we decide to bring `codex-exec` back at some point, we should use a
separate instances so we can build it in parallel with `codex`. (I think
if we had beefier build machines, this wouldn't be so bad, but that's
not the case with the default runners from GitHub.)
We should stop shipping the old TypeScript CLI to Windows users. I did
some light testing of the Rust CLI on Windows in `cmd.exe` and it works
better than I expected!
This PR attempts to break `codex-rust-review.md` into sections so that
it is easier to consume.
It also adds a healthy new section on "Assertions in Tests" that has
been on my mind for awhile.
Hardcoding to `prerelease: true` is a holdover from before we had
migrated to the Rust CLI for releases and decided on how we were doing
version numbers.
To date, I have had to change the release status from "prerelease" to
"actual release" manually through the GitHub Releases web page. This is
a semi-serious problem because I've discovered that it messes up
Homebrew's automation if the version number _looks_ like a real release
but turns out to be a prerelease. The release potentially gets skipped
from being published on Homebrew, so it's important to set the value
correctly from the start.
I verified that `steps.release_name.outputs.name` does not include the
`rust-v` prefix from the tag name.
[](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
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The goal of this change is to try an experiment where we try to get AI
to take on more of the code review load. The idea is that once you
believe your PR is ready for review, please add the `codex-rust-review`
label (as opposed to the `codex-review` label).
Admittedly the corresponding prompt currently represents my personal
biases in terms of code review, but we should massage it over time to
represent the team's preferences.
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I noticed that releases have taken longer and longer to build.
Originally, I think I did `--all-targets` to be confident that
everything builds cleanly, but that's really the job of CI that runs on
`main`, so we're spending a lot of time in `rust-release.yml` for not
that much additional signal.
[](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
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As promised on https://github.com/openai/codex/discussions/1405, we are
making the first official release of the Rust CLI as v0.2.0. As part of
this move, we are making it available in Homebrew:
https://github.com/Homebrew/homebrew-core/pull/228615
Ultimately, we also plan to continue to make the CLI available in npm,
as well, though brew is a bit nicer in that `brew install` will download
only the binary for your platform whereas an npm module is expected to
contain the binaries for _all_ supported platforms, so it is a bit more
heavyweight.
A big part of this change is updating the root `README.md` to document
the behavior of the Rust CLI, which differs in a number of ways from the
TypeScript CLI. The existing `README.md` is moved to
`codex-cli/README.md` as part of this PR, as it is still applicable to
that folder.
As this is still early days for the Rust CLI, I encourage folks to
provide feedback on the command line flags and configuration options.
Now that we have published a GitHub Release that contains arm64 musl
artifacts for Linux, update the following scripts to take advantage of
them:
- `dotslash-config.json` now uses musl artifacts for the `linux-aarch64`
target
- `install_native_deps.sh` for the TypeScript CLI now includes
`codex-linux-sandbox-aarch64-unknown-linux-musl` instead of
`codex-linux-sandbox-aarch64-unknown-linux-gnu` for sandboxing
- `codex-cli/bin/codex.js` now checks for `aarch64-unknown-linux-musl`
artifacts instead of `aarch64-unknown-linux-gnu` ones
Users were running into issues with glibc mismatches on arm64 linux. In
the past, we did not provide a musl build for arm64 Linux because we had
trouble getting the openssl dependency to build correctly. Though today
I just tried the same trick in `Cargo.toml` that we were doing for
`x86_64-unknown-linux-musl` (using `openssl-sys` with `features =
["vendored"]`), so I'm not sure what problem we had in the past the
builds "just worked" today!
Though one tweak that did have to be made is that the integration tests
for Seccomp/Landlock empirically require longer timeouts on arm64 linux,
or at least on the `ubuntu-24.04-arm` GitHub Runner. As such, we change
the timeouts for arm64 in `codex-rs/linux-sandbox/tests/landlock.rs`.
Though in solving this problem, I decided I needed a turnkey solution
for testing the Linux build(s) from my Mac laptop, so this PR introduces
`.devcontainer/Dockerfile` and `.devcontainer/devcontainer.json` to
facilitate this. Detailed instructions are in `.devcontainer/README.md`.
We will update `dotslash-config.json` and other release-related scripts
in a follow-up PR.
This is a first cut at a GitHub Action that lets you define prompt
templates in `.md` files under `.github/codex/labels` that will run
Codex with the associated prompt when the label is added to a GitHub
pull request.
For example, this PR includes these files:
```
.github/codex/labels/codex-attempt.md
.github/codex/labels/codex-code-review.md
.github/codex/labels/codex-investigate-issue.md
```
And the new `.github/workflows/codex.yml` workflow declares the
following triggers:
```yaml
on:
issues:
types: [opened, labeled]
pull_request:
branches: [main]
types: [labeled]
```
as well as the following expression to gate the action:
```
jobs:
codex:
if: |
(github.event_name == 'issues' && (
(github.event.action == 'labeled' && (github.event.label.name == 'codex-attempt' || github.event.label.name == 'codex-investigate-issue'))
)) ||
(github.event_name == 'pull_request' && github.event.action == 'labeled' && github.event.label.name == 'codex-code-review')
```
Note the "actor" who added the label must have write access to the repo
for the action to take effect.
After adding a label, the action will "ack" the request by replacing the
original label (e.g., `codex-review`) with an `-in-progress` suffix
(e.g., `codex-review-in-progress`). When it is finished, it will swap
the `-in-progress` label with a `-completed` one (e.g.,
`codex-review-completed`).
Users of the action are responsible for providing an `OPENAI_API_KEY`
and making it available as a secret to the action.