Adds a "View Stack" to the bottom pane to allow for pushing/popping
bottom panels.
`esc` will go back instead of dismissing.
Benefit: We retain the "selection state" of a parent panel (e.g. the
review panel).
Adds the following options:
1. Review current changes
2. Review a specific commit
3. Review against a base branch (PR style)
4. Custom instructions
<img width="487" height="330" alt="Screenshot 2025-09-20 at 2 11 36 PM"
src="https://github.com/user-attachments/assets/edb0aaa5-5747-47fa-881f-cc4c4f7fe8bc"
/>
---
\+ Adds the following UI helpers:
1. Makes list selection searchable
2. Adds navigation to the bottom pane, so you could add a stack of
popups
3. Basic custom prompt view
This PR changes get history op to get path. Then, forking will use a
path. This will help us have one unified codepath for resuming/forking
conversations. Will also help in having rollout history in order. It
also fixes a bug where you won't see the UI when resuming after forking.
this is in preparation for adding more separate "modes" to the tui, in
particular, a "transcript mode" to view a full history once #2316 lands.
1. split apart "tui events" from "app events".
2. remove onboarding-related events from AppEvent.
3. move several general drawing tools out of App and into a new Tui
class
## Summary
- Show a temporary Working on diff state in the bottom pan
- Add `DiffResult` app event and dispatch git diff asynchronously
## Testing
- `just fmt`
- `just fix` *(fails: `let` expressions in this position are unstable)*
- `cargo test --all-features` *(fails: `let` expressions in this
position are unstable)*
------
https://chatgpt.com/codex/tasks/task_i_689a839f32b88321840a893551d5fbef
instead of each shimmer needing to have its own animation thread, have
render_ref schedule a new frame if it wants one and coalesce to the
earliest next frame. this also makes the animations
frame-timing-independent, based on start time instead of frame count.
Wait for newlines, then render markdown on a line by line basis. Word wrap it for the current terminal size and then spit it out line by line into the UI. Also adds tests and fixes some UI regressions.
We wait until we have an entire newline, then format it with markdown and stream in to the UI. This reduces time to first token but is the right thing to do with our current rendering model IMO. Also lets us add word wrapping!
This sets up the scaffolding and basic flow for a TUI onboarding
experience. It covers sign in with ChatGPT, env auth, as well as some
safety guidance.
Next up:
1. Replace the git warning screen
2. Use this to configure default approval/sandbox modes
Note the shimmer flashes are from me slicing the video, not jank.
https://github.com/user-attachments/assets/0fbe3479-fdde-41f3-87fb-a7a83ab895b8
This update replaces the previous ratatui history widget with an
append-only log so that the terminal can handle text selection and
scrolling. It also disables streaming responses, which we'll do our best
to bring back in a later PR. It also adds a small summary of token use
after the TUI exits.
Introduces support for `@` to trigger a fuzzy-filename search in the
composer. Under the hood, this leverages
https://crates.io/crates/nucleo-matcher to do the fuzzy matching and
https://crates.io/crates/ignore to build up the list of file candidates
(so that it respects `.gitignore`).
For simplicity (at least for now), we do not do any caching between
searches like VS Code does for its file search:
1d89ed699b/src/vs/workbench/services/search/node/rawSearchService.ts (L212-L218)
Because we do not do any caching, I saw queries take up to three seconds
on large repositories with hundreds of thousands of files. To that end,
we do not perform searches synchronously on each keystroke, but instead
dispatch an event to do the search on a background thread that
asynchronously reports back to the UI when the results are available.
This is largely handled by the `FileSearchManager` introduced in this
PR, which also has logic for debouncing requests so there is at most one
search in flight at a time.
While we could potentially polish and tune this feature further, it may
already be overengineered for how it will be used, in practice, so we
can improve things going forward if it turns out that this is not "good
enough" in the wild.
Note this feature does not work like `@` in the TypeScript CLI, which
was more like directory-based tab completion. In the Rust CLI, `@`
triggers a full-repo fuzzy-filename search.
Fixes https://github.com/openai/codex/issues/1261.
Introduces support for slash commands like in the TypeScript CLI. We do
not support the full set of commands yet, but the core abstraction is
there now.
In particular, we have a `SlashCommand` enum and due to thoughtful use
of the [strum](https://crates.io/crates/strum) crate, it requires
minimal boilerplate to add a new command to the list.
The key new piece of UI is `CommandPopup`, though the keyboard events
are still handled by `ChatComposer`. The behavior is roughly as follows:
* if the first character in the composer is `/`, the command popup is
displayed (if you really want to send a message to Codex that starts
with a `/`, simply put a space before the `/`)
* while the popup is displayed, up/down can be used to change the
selection of the popup
* if there is a selection, hitting tab completes the command, but does
not send it
* if there is a selection, hitting enter sends the command
* if the prefix of the composer matches a command, the command will be
visible in the popup so the user can see the description (commands could
take arguments, so additional text may appear after the command name
itself)
https://github.com/user-attachments/assets/39c3e6ee-eeb7-4ef7-a911-466d8184975f
Incidentally, Codex wrote almost all the code for this PR!
This is a substantial PR to add support for the chat completions API,
which in turn makes it possible to use non-OpenAI model providers (just
like in the TypeScript CLI):
* It moves a number of structs from `client.rs` to `client_common.rs` so
they can be shared.
* It introduces support for the chat completions API in
`chat_completions.rs`.
* It updates `ModelProviderInfo` so that `env_key` is `Option<String>`
instead of `String` (for e.g., ollama) and adds a `wire_api` field
* It updates `client.rs` to choose between `stream_responses()` and
`stream_chat_completions()` based on the `wire_api` for the
`ModelProviderInfo`
* It updates the `exec` and TUI CLIs to no longer fail if the
`OPENAI_API_KEY` environment variable is not set
* It updates the TUI so that `EventMsg::Error` is displayed more
prominently when it occurs, particularly now that it is important to
alert users to the `CodexErr::EnvVar` variant.
* `CodexErr::EnvVar` was updated to include an optional `instructions`
field so we can preserve the behavior where we direct users to
https://platform.openai.com if `OPENAI_API_KEY` is not set.
* Cleaned up the "welcome message" in the TUI to ensure the model
provider is displayed.
* Updated the docs in `codex-rs/README.md`.
To exercise the chat completions API from OpenAI models, I added the
following to my `config.toml`:
```toml
model = "gpt-4o"
model_provider = "openai-chat-completions"
[model_providers.openai-chat-completions]
name = "OpenAI using Chat Completions"
base_url = "https://api.openai.com/v1"
env_key = "OPENAI_API_KEY"
wire_api = "chat"
```
Though to test a non-OpenAI provider, I installed ollama with mistral
locally on my Mac because ChatGPT said that would be a good match for my
hardware:
```shell
brew install ollama
ollama serve
ollama pull mistral
```
Then I added the following to my `~/.codex/config.toml`:
```toml
model = "mistral"
model_provider = "ollama"
```
Note this code could certainly use more test coverage, but I want to get
this in so folks can start playing with it.
For reference, I believe https://github.com/openai/codex/pull/247 was
roughly the comparable PR on the TypeScript side.
It is intuitive to try to scroll the conversation history using the
mouse in the TUI, but prior to this change, we only supported scrolling
via keyboard events.
This PR enables mouse capture upon initialization (and disables it on
exit) such that we get `ScrollUp` and `ScrollDown` events in
`codex-rs/tui/src/app.rs`. I initially mapped each event to scrolling by
one line, but that felt sluggish. I decided to introduce
`ScrollEventHelper` so we could debounce scroll events and measure the
number of scroll events in a 100ms window to determine the "magnitude"
of the scroll event. I put in a basic heuristic to start, but perhaps
someone more motivated can play with it over time.
`ScrollEventHelper` takes care of handling the atomic fields and thread
management to ensure an `AppEvent::Scroll` event is pumped back through
the event loop at the appropriate time with the accumulated delta.
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.