Created this PR by:
- adding `redundant_clone` to `[workspace.lints.clippy]` in
`cargo-rs/Cargol.toml`
- running `cargo clippy --tests --fix`
- running `just fmt`
Though I had to clean up one instance of the following that resulted:
```rust
let codex = codex;
```
This PR adds an `images` field to the existing `UserMessageEvent` so we
can encode zero or more images associated with a user message. This
allows images to be restored when conversations are restored.
This PR does the following:
- divides user msgs into 3 categories: plain, user instructions, and
environment context
- Centralizes adding user instructions and environment context to a
degree
- Improve the integration testing
Building on top of #3123
Specifically this
[comment](https://github.com/openai/codex/pull/3123#discussion_r2319885089).
We need to send the user message while ignoring the User Instructions
and Environment Context we attach.
### Overview
This PR introduces the following changes:
1. Adds a unified mechanism to convert ResponseItem into EventMsg.
2. Ensures that when a session is initialized with initial history, a
vector of EventMsg is sent along with the session configuration. This
allows clients to re-render the UI accordingly.
3. Added integration testing
### Caveats
This implementation does not send every EventMsg that was previously
dispatched to clients. The excluded events fall into two categories:
• “Arguably” rolled-out events
Examples include tool calls and apply-patch calls. While these events
are conceptually rolled out, we currently only roll out ResponseItems.
These events are already being handled elsewhere and transformed into
EventMsg before being sent.
• Non-rolled-out events
Certain events such as TurnDiff, Error, and TokenCount are not rolled
out at all.
### Future Directions
At present, resuming a session involves maintaining two states:
• UI State
Clients can replay most of the important UI from the provided EventMsg
history.
• Model State
The model receives the complete session history to reconstruct its
internal state.
This design provides a solid foundation. If, in the future, more precise
UI reconstruction is needed, we have two potential paths:
1. Introduce a third data structure that allows us to derive both
ResponseItems and EventMsgs.
2. Clearly divide responsibilities: the core system ensures the
integrity of the model state, while clients are responsible for
reconstructing the UI.