I did a bit of research to understand why I could not use my mouse to
drag to select text to copy to the clipboard in iTerm.
Apparently https://github.com/openai/codex/pull/641 to enable mousewheel
scrolling broke this functionality. It seems that, unless we put in a
bit of effort, we can have drag-to-select or scrolling, but not both.
Though if you know the trick to hold down `Option` will dragging with
the mouse in iTerm, you can probably get by with this. (I did not know
about this option prior to researching this issue.)
Nevertheless, users may still prefer to disable mouse capture
altogether, so this PR introduces:
* the ability to set `tui.disable_mouse_capture = true` in `config.toml`
to disable mouse capture
* a new command, `/toggle-mouse-mode` to toggle mouse capture
Moving to Rust 1.87 introduced a clippy warning that
`SendError<AppEvent>` was too large.
In practice, the only thing we ever did when we got this error was log
it (if the mspc channel is closed, then the app is likely shutting down
or something, so there's not much to do...), so this finally motivated
me to introduce `AppEventSender`, which wraps
`std::sync::mpsc::Sender<AppEvent>` with a `send()` method that invokes
`send()` on the underlying `Sender` and logs an `Err` if it gets one.
This greatly simplifies the code, as many functions that previously
returned `Result<(), SendError<AppEvent>>` now return `()`, so we don't
have to propagate an `Err` all over the place that we don't really
handle, anyway.
This also makes it so we can upgrade to Rust 1.87 in CI.
Previously, our GitHub actions specified the Rust toolchain as
`dtolnay/rust-toolchain@stable`, which meant the version could change
out from under us. In this case, the move from 1.86 to 1.87 introduced
new clippy warnings, causing build failures.
Because it will take a little time to fix all the new clippy warnings,
this PR pins things to 1.86 for now to unbreak the build.
It also replaces `io::Error::new(io::ErrorKind::Other)` with
`io::Error::other()` in preparation for 1.87.
More about codespell: https://github.com/codespell-project/codespell .
I personally introduced it to dozens if not hundreds of projects already
and so far only positive feedback.
CI workflow has 'permissions' set only to 'read' so also should be safe.
Let me know if just want to take typo fixes in and get rid of the CI
---------
Signed-off-by: Yaroslav O. Halchenko <debian@onerussian.com>
I installed the GitHub Actions extension for VS Code and it started
giving me lint warnings about this line:
a9adb4175c/.github/workflows/rust-ci.yml (L99)
Using an env var to track the state of individual steps was not great,
so I did some research about GitHub actions, which led to the discovery
of combining `continue-on-error: true` with `if .. steps.STEP.outcome ==
'failure'...`.
Apparently there is also a `failure()` macro that is supposed to make
this simpler, but I saw a number of complains online about it not
working as expected. Checking `outcome` seems maybe more reliable at the
cost of being slightly more verbose.
https://github.com/openai/codex/pull/855 added the clippy warning to
disallow `unwrap()`, but apparently we were not verifying that tests
were "clippy clean" in CI, so I ended up with a lot of local errors in
VS Code.
This turns on the check in CI and fixes the offenders.
I started this PR because I wanted to share the `format_duration()`
utility function in `codex-rs/exec/src/event_processor.rs` with the TUI.
The question was: where to put it?
`core` should have as few dependencies as possible, so moving it there
would introduce a dependency on `chrono`, which seemed undesirable.
`core` already had this `cli` feature to deal with a similar situation
around sharing common utility functions, so I decided to:
* make `core` feature-free
* introduce `common`
* `common` can have as many "special interest" features as it needs,
each of which can declare their own deps
* the first two features of common are `cli` and `elapsed`
In practice, this meant updating a number of `Cargo.toml` files,
replacing this line:
```toml
codex-core = { path = "../core", features = ["cli"] }
```
with these:
```toml
codex-core = { path = "../core" }
codex-common = { path = "../common", features = ["cli"] }
```
Moving `format_duration()` into its own file gave it some "breathing
room" to add a unit test, so I had Codex generate some tests and new
support for durations over 1 minute.
I discovered that `cargo build` worked for the entire workspace, but not
for the `mcp-client` or `core` crates.
* `mcp-client` failed to build because it underspecified the set of
features it needed from `tokio`.
* `core` failed to build because it was using a "feature" of its own
crate in the default, no-feature version.
This PR fixes the builds and adds a check in CI to defend against this
sort of thing going forward.
This introduces `./codex-cli/scripts/stage_release.sh`, which is a shell
script that stages a release for the Node.js module in a temp directory.
It updates the release to include these native binaries:
```
bin/codex-linux-sandbox-arm64
bin/codex-linux-sandbox-x64
```
though this PR does not update Codex CLI to use them yet.
When doing local development, run
`./codex-cli/scripts/install_native_deps.sh` to install these in your
own `bin/` folder.
This PR also updates `README.md` to document the new workflow.
---
[//]: # (BEGIN SAPLING FOOTER)
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* #763
* __->__ #757
Apparently the URLs for draft releases cannot be downloaded using
unauthenticated `curl`, which means the DotSlash file only works for
users who are authenticated with `gh`. According to chat, prereleases
_can_ be fetched with unauthenticated `curl`, so let's try that.
The generated DotSlash file has URLs that refer to
`https://github.com/openai/codex/releases/`, so let's set
`prerelease:false` (but keep `draft:true` for now) so those URLs should
work.
Also updated `version` in Cargo workspace so I will kick off a build
once this lands.
Apparently I made two key mistakes in
https://github.com/openai/codex/pull/740 (fixed in this PR):
* I forgot to redefine `$dest` in the `Stage Linux-only artifacts` step
* I did not define the `if` check correctly in the `Stage Linux-only
artifacts` step
This fixes both of those issues and bumps the workspace version to
`0.0.2504292006` in preparation for another release attempt.
This introduces a standalone executable that run the equivalent of the
`codex debug landlock` subcommand and updates `rust-release.yml` to
include it in the release.
The idea is that we will include this small binary with the TypeScript
CLI to provide support for Linux sandboxing.
Taking a pass at building artifacts per platform so we can consider
different distribution strategies that don't require users to install
the full `cargo` toolchain.
Right now this grabs just the `codex-repl` and `codex-tui` bins for 5
different targets and bundles them into a draft release. I think a
clearly marked pre-release set of artifacts will unblock the next step
of testing.
The `rust-ci.yml` build appears to be a bit flaky (we're looking into
it...), so to save TypeScript contributors some noise, restrict the
`rust-ci.yml` job so that it only runs on PRs that touch files in
`codex-rs/`.
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
This introduces a Python script (written by Codex!) to verify that the
table of contents in the root `README.md` matches the headings. Like
`scripts/asciicheck.py` in https://github.com/openai/codex/pull/513, it
reports differences by default (and exits non-zero if there are any) and
also has a `--fix` option to synchronize the ToC with the headings.
This will be enforced by CI and the changes to `README.md` in this PR
were generated by the script, so you can see that our ToC was missing
some entries prior to this PR.
This all started because I was going to write a script to autogenerate
the Table of Contents in the root `README.md`, but I noticed that the
`href` for the "Why Codex?" heading was `#whycodex` instead of
`#why-codex`. This piqued my curiosity and it turned out that the space
in "Why Codex?" was not an ASCII space but **U+00A0**, a non-breaking
space, and so GitHub ignored it when generating the `href` for the
heading.
This also meant that when I did a text search for `why codex` in the
`README.md` in VS Code, the "Why Codex" heading did not match because of
the presence of **U+00A0**.
In short, these types of Unicode characters seem like a hazard, so I
decided to introduce this script to flag them, and if desired, to
replace them with "good enough" ASCII equivalents. For now, this only
applies to the root `README.md` file, but I think we should ultimately
apply this across our source code, as well, as we seem to have quite a
lot of non-ASCII Unicode and it's probably going to cause `rg` to miss
things.
Contributions of this PR:
* `./scripts/asciicheck.py`, which takes a list of filepaths and returns
non-zero if any of them contain non-ASCII characters. (Currently, there
is one exception for ✨ aka **U+2728**, though I would like to default to
an empty allowlist and then require all exceptions to be specified as
flags.)
* A `--fix` option that will attempt to rewrite files with violations
using a equivalents from a hardcoded substitution list.
* An update to `ci.yml` to verify `./scripts/asciicheck.py README.md`
succeeds.
* A cleanup of `README.md` using the `--fix` option as well as some
editorial decisions on my part.
* I tried to update the `href`s in the Table of Contents to reflect the
changes in the heading titles. (TIL that if a heading has a character
like `&` surrounded by spaces, it becomes `--` in the generated `href`.)
This check was lost in https://github.com/openai/codex/pull/287. Both
the root folder and `codex-cli/` have their own `pnpm format` commands
that check the formatting of different things.
Also ran `pnpm format:fix` to fix the formatting violations that got in
while this was disabled in CI.
---
[//]: # (BEGIN SAPLING FOOTER)
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with [ReviewStack](https://reviewstack.dev/openai/codex/pull/417).
* #420
* #419
* #416
* __->__ #417
# Migrate to pnpm for improved monorepo management
## Summary
This PR migrates the Codex repository from npm to pnpm, providing faster
dependency installation, better disk space usage, and improved monorepo
management.
## Changes
- Added `pnpm-workspace.yaml` to define workspace packages
- Added `.npmrc` with optimal pnpm configuration
- Updated root package.json with workspace scripts
- Moved resolutions and overrides to the root package.json
- Updated scripts to use pnpm instead of npm
- Added documentation for the migration
- Updated GitHub Actions workflow for pnpm
## Benefits
- **Faster installations**: pnpm is significantly faster than npm
- **Disk space savings**: pnpm's content-addressable store avoids
duplication
- **Strict dependency management**: prevents phantom dependencies
- **Simplified monorepo management**: better workspace coordination
- **Preparation for Turborepo**: as discussed, this is the first step
before adding Turborepo
## Testing
- Verified that `pnpm install` works correctly
- Verified that `pnpm run build` completes successfully
- Ensured all existing functionality is preserved
## Documentation
Added a detailed migration guide in `PNPM_MIGRATION.md` explaining:
- Why we're migrating to pnpm
- How to use pnpm with this repository
- Common commands and workspace-specific commands
- Monorepo structure and configuration
## Next Steps
As discussed, once this change is stable, we can consider adding
Turborepo as a follow-up enhancement.