## Summary
- allow Esc to interrupt the current session when a task is running
- document Esc as an interrupt key in status indicator
## Testing
- `just fmt`
- `just fix` *(fails: E0658 `let` expressions in this position are
unstable)*
- `cargo test --all-features` *(fails: E0658 `let` expressions in this
position are unstable)*
------
https://chatgpt.com/codex/tasks/task_i_689698cf605883208f57b0317ff6a303
## Summary
- add a pulsing dot loader before the shimmering `Working` label in the
status indicator widget and include a small test asserting the spinner
character is rendered
- also fix a small bug in the ran command header by adding a space
between the ⚡ and `Ran command`
https://github.com/user-attachments/assets/6768c9d2-e094-49cb-ad51-44bcac10aa6f
## Testing
- `just fmt`
- `just fix` *(failed: E0658 `let` expressions in core/src/client.rs)*
- `cargo test --all-features` *(failed: E0658 `let` expressions in
core/src/client.rs)*
------
https://chatgpt.com/codex/tasks/task_i_68941bffdb948322b0f4190bc9dbe7f6
---------
Co-authored-by: aibrahim-oai <aibrahim@openai.com>
Stream models thoughts and responses instead of waiting for the whole
thing to come through. Very rough right now, but I'm making the risk call to push through.
Simplify and improve many UI elements.
* Remove all-around borders in most places. These interact badly with
terminal resizing and look heavy. Prefer left-side-only borders.
* Make the viewport adjust to the size of its contents.
* <kbd>/</kbd> and <kbd>@</kbd> autocomplete boxes appear below the
prompt, instead of above it.
* Restyle the keyboard shortcut hints & move them to the left.
* Restyle the approval dialog.
* Use synchronized rendering to avoid flashing during rerenders.
https://github.com/user-attachments/assets/96f044af-283b-411c-b7fc-5e6b8a433c20
<img width="1117" height="858" alt="Screenshot 2025-07-30 at 5 29 20 PM"
src="https://github.com/user-attachments/assets/0cc0af77-8396-429b-b6ee-9feaaccdbee7"
/>
This update replaces the previous ratatui history widget with an
append-only log so that the terminal can handle text selection and
scrolling. It also disables streaming responses, which we'll do our best
to bring back in a later PR. It also adds a small summary of token use
after the TUI exits.
Moving to Rust 1.87 introduced a clippy warning that
`SendError<AppEvent>` was too large.
In practice, the only thing we ever did when we got this error was log
it (if the mspc channel is closed, then the app is likely shutting down
or something, so there's not much to do...), so this finally motivated
me to introduce `AppEventSender`, which wraps
`std::sync::mpsc::Sender<AppEvent>` with a `send()` method that invokes
`send()` on the underlying `Sender` and logs an `Err` if it gets one.
This greatly simplifies the code, as many functions that previously
returned `Result<(), SendError<AppEvent>>` now return `()`, so we don't
have to propagate an `Err` all over the place that we don't really
handle, anyway.
This also makes it so we can upgrade to Rust 1.87 in CI.
`BottomPane` was getting a bit unwieldy because it maintained a
`PaneState` enum with three variants and many of its methods had `match`
statements to handle each variant. To replace the enum, this PR:
* Introduces a `trait BottomPaneView` that has two implementations:
`StatusIndicatorView` and `ApprovalModalView`.
* Migrates `PaneState::TextInput` into its own struct, `ChatComposer`,
that does **not** implement `BottomPaneView`.
* Updates `BottomPane` so it has `composer: ChatComposer` and
`active_view: Option<Box<dyn BottomPaneView<'a> + 'a>>`. The idea is
that `active_view` takes priority and is displayed when it is `Some`;
otherwise, `ChatComposer` is displayed.
* While methods of `BottomPane` often have to check whether
`active_view` is present to decide which component to delegate to, the
code is more straightforward than before and introducing new
implementations of `BottomPaneView` should be less painful.
Because we want to retain the `TextArea` owned by `ChatComposer` even
when another view is displayed, to keep the ownership logic simple, it
seemed best to keep `ChatComposer` distinct from `BottomPaneView`.
This PR fixes things so that:
* when the `BottomPane` is in the `StatusIndicator` state, the border
should be dim
* when the `BottomPane` does not have input focus, the border should be
dim
To make it easier to enforce this invariant, this PR introduces
`BottomPane::set_state()` that will:
* update `self.state`
* call `update_border_for_input_focus()`
* request a repaint
This should make it easier to enforce other updates for state changes
going forward.
Some effects of this change:
- New formatting changes across many files. No functionality changes
should occur from that.
- Calls to `set_env` are considered unsafe, since this only happens in
tests we wrap them in `unsafe` blocks
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.