When serializing to JSON, the existing solution created an enormous
array of ints, which is far more bytes on the wire than a base64-encoded
string would be.
This is a stopgap solution, but today, we are seeing the client get
flooded with events. Since we already truncate the output we send to the
model, it feels reasonable to limit how many deltas we send to the
client.
We want to send an aggregated output of stderr and stdout so we don't
have to aggregate it stderr+stdout as we lose order sometimes.
---------
Co-authored-by: Gabriel Peal <gpeal@users.noreply.github.com>
The high-order bit on this PR is that it makes it so `sandbox.rs` tests
both Mac and Linux, as we introduce a general
`spawn_command_under_sandbox()` function with platform-specific
implementations for testing.
An important, and interesting, discovery in porting the test to Linux is
that (for reasons cited in the code comments), `/dev/shm` has to be
added to `writable_roots` on Linux in order for `multiprocessing.Lock`
to work there. Granting write access to `/dev/shm` comes with some
degree of risk, so we do not make this the default for Codex CLI.
Piggybacking on top of #2317, this moves the
`python_multiprocessing_lock_works` test yet again, moving
`codex-rs/core/tests/sandbox.rs` to `codex-rs/exec/tests/sandbox.rs`
because in `codex-rs/exec/tests` we can use `cargo_bin()` like so:
```
let codex_linux_sandbox_exe = assert_cmd::cargo::cargo_bin("codex-exec");
```
which is necessary so we can use `codex_linux_sandbox_exe` and therefore
`spawn_command_under_linux_sandbox` in an integration test.
This also moves `spawn_command_under_linux_sandbox()` out of `exec.rs`
and into `landlock.rs`, which makes things more consistent with
`seatbelt.rs` in `codex-core`.
For reference, https://github.com/openai/codex/pull/1808 is the PR that
made the change to Seatbelt to get this test to pass on Mac.
This PR does two things because after I got deep into the first one I
started pulling on the thread to the second:
- Makes `ConversationManager` the place where all in-memory
conversations are created and stored. Previously, `MessageProcessor` in
the `codex-mcp-server` crate was doing this via its `session_map`, but
this is something that should be done in `codex-core`.
- It unwinds the `ctrl_c: tokio::sync::Notify` that was threaded
throughout our code. I think this made sense at one time, but now that
we handle Ctrl-C within the TUI and have a proper `Op::Interrupt` event,
I don't think this was quite right, so I removed it. For `codex exec`
and `codex proto`, we now use `tokio::signal::ctrl_c()` directly, but we
no longer make `Notify` a field of `Codex` or `CodexConversation`.
Changes of note:
- Adds the files `conversation_manager.rs` and `codex_conversation.rs`
to `codex-core`.
- `Codex` and `CodexSpawnOk` are no longer exported from `codex-core`:
other crates must use `CodexConversation` instead (which is created via
`ConversationManager`).
- `core/src/codex_wrapper.rs` has been deleted in favor of
`ConversationManager`.
- `ConversationManager::new_conversation()` returns `NewConversation`,
which is in line with the `new_conversation` tool we want to add to the
MCP server. Note `NewConversation` includes `SessionConfiguredEvent`, so
we eliminate checks in cases like `codex-rs/core/tests/client.rs` to
verify `SessionConfiguredEvent` is the first event because that is now
internal to `ConversationManager`.
- Quite a bit of code was deleted from
`codex-rs/mcp-server/src/message_processor.rs` since it no longer has to
manage multiple conversations itself: it goes through
`ConversationManager` instead.
- `core/tests/live_agent.rs` has been deleted because I had to update a
bunch of tests and all the tests in here were ignored, and I don't think
anyone ever ran them, so this was just technical debt, at this point.
- Removed `notify_on_sigint()` from `util.rs` (and in a follow-up, I
hope to refactor the blandly-named `util.rs` into more descriptive
files).
- In general, I started replacing local variables named `codex` as
`conversation`, where appropriate, though admittedly I didn't do it
through all the integration tests because that would have added a lot of
noise to this PR.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/2240).
* #2264
* #2263
* __->__ #2240
## Summary
A split-up PR of #1763 , stacked on top of a tools refactor #1858 to
make the change clearer. From the previous summary:
> Let's try something new: tell the model about the sandbox, and let it
decide when it will need to break the sandbox. Some local testing
suggests that it works pretty well with zero iteration on the prompt!
## Testing
- [x] Added unit tests
- [x] Tested locally and it appears to work smoothly!
## Summary
Escalating out of sandbox is (almost always) not going to fix
long-running commands timing out - therefore we should just pass the
failure back to the model instead of asking the user to re-run a command
that took a long time anyway.
## Testing
- [x] Ran locally with a timeout and confirmed this worked as expected
## Summary
Users frequently complain about re-approving commands that have failed
for non-sandbox reasons. We can't diagnose with complete accuracy which
errors happened because of a sandbox failure, but we can start to
eliminate some common simple cases.
This PR captures the most common case I've seen, which is a `command not
found` error.
## Testing
- [x] Added unit tests
- [x] Ran a few cases locally
## Summary
- stream command stdout as `ExecCommandStdout` events
- forward streamed stdout to clients and ignore in human output
processor
- adjust call sites for new streaming API
At 550 lines, `exec.rs` was a bit large. In particular, I found it hard
to locate the Seatbelt-related code quickly without a file with
`seatbelt` in the name, so this refactors things so:
- `spawn_command_under_seatbelt()` and dependent code moves to a new
`seatbelt.rs` file
- `spawn_child_async()` and dependent code moves to a new `spawn.rs`
file
Some users have reported issues where child processes are not cleaned up
after Codex exits (e.g., https://github.com/openai/codex/issues/1570).
This is generally a tricky issue on operating systems: if a parent
process receives `SIGKILL`, then it terminates immediately and cannot
communicate with the child.
**It only helps on Linux**, but this PR introduces the use of `prctl(2)`
so that if the parent process dies, `SIGTERM` will be delivered to the
child process. Whereas previously, I believe that if Codex spawned a
long-running process (like `tsc --watch`) and the Codex process received
`SIGKILL`, the `tsc --watch` process would be reparented to the init
process and would never be killed. Now with the use of `prctl(2)`, the
`tsc --watch` process should receive `SIGTERM` in that scenario.
We still need to come up with a solution for macOS. I've started to look
at `launchd`, but I'm researching a number of options.
This is a major redesign of how sandbox configuration works and aims to
fix https://github.com/openai/codex/issues/1248. Specifically, it
replaces `sandbox_permissions` in `config.toml` (and the
`-s`/`--sandbox-permission` CLI flags) with a "table" with effectively
three variants:
```toml
# Safest option: full disk is read-only, but writes and network access are disallowed.
[sandbox]
mode = "read-only"
# The cwd of the Codex task is writable, as well as $TMPDIR on macOS.
# writable_roots can be used to specify additional writable folders.
[sandbox]
mode = "workspace-write"
writable_roots = [] # Optional, defaults to the empty list.
network_access = false # Optional, defaults to false.
# Disable sandboxing: use at your own risk!!!
[sandbox]
mode = "danger-full-access"
```
This should make sandboxing easier to reason about. While we have
dropped support for `-s`, the way it works now is:
- no flags => `read-only`
- `--full-auto` => `workspace-write`
- currently, there is no way to specify `danger-full-access` via a CLI
flag, but we will revisit that as part of
https://github.com/openai/codex/issues/1254
Outstanding issue:
- As noted in the `TODO` on `SandboxPolicy::is_unrestricted()`, we are
still conflating sandbox preferences with approval preferences in that
case, which needs to be cleaned up.
Historically, we spawned the Seatbelt and Landlock sandboxes in
substantially different ways:
For **Seatbelt**, we would run `/usr/bin/sandbox-exec` with our policy
specified as an arg followed by the original command:
d1de7bb383/codex-rs/core/src/exec.rs (L147-L219)
For **Landlock/Seccomp**, we would do
`tokio::runtime::Builder::new_current_thread()`, _invoke
Landlock/Seccomp APIs to modify the permissions of that new thread_, and
then spawn the command:
d1de7bb383/codex-rs/core/src/exec_linux.rs (L28-L49)
While it is neat that Landlock/Seccomp supports applying a policy to
only one thread without having to apply it to the entire process, it
requires us to maintain two different codepaths and is a bit harder to
reason about. The tipping point was
https://github.com/openai/codex/pull/1061, in which we had to start
building up the `env` in an unexpected way for the existing
Landlock/Seccomp approach to continue to work.
This PR overhauls things so that we do similar things for Mac and Linux.
It turned out that we were already building our own "helper binary"
comparable to Mac's `sandbox-exec` as part of the `cli` crate:
d1de7bb383/codex-rs/cli/Cargo.toml (L10-L12)
We originally created this to build a small binary to include with the
Node.js version of the Codex CLI to provide support for Linux
sandboxing.
Though the sticky bit is that, at this point, we still want to deploy
the Rust version of Codex as a single, standalone binary rather than a
CLI and a supporting sandboxing binary. To satisfy this goal, we use
"the arg0 trick," in which we:
* use `std::env::current_exe()` to get the path to the CLI that is
currently running
* use the CLI as the `program` for the `Command`
* set `"codex-linux-sandbox"` as arg0 for the `Command`
A CLI that supports sandboxing should check arg0 at the start of the
program. If it is `"codex-linux-sandbox"`, it must invoke
`codex_linux_sandbox::run_main()`, which runs the CLI as if it were
`codex-linux-sandbox`. When acting as `codex-linux-sandbox`, we make the
appropriate Landlock/Seccomp API calls and then use `execvp(3)` to spawn
the original command, so do _replace_ the process rather than spawn a
subprocess. Incidentally, we do this before starting the Tokio runtime,
so the process should only have one thread when `execvp(3)` is called.
Because the `core` crate that needs to spawn the Linux sandboxing is not
a CLI in its own right, this means that every CLI that includes `core`
and relies on this behavior has to (1) implement it and (2) provide the
path to the sandboxing executable. While the path is almost always
`std::env::current_exe()`, we needed to make this configurable for
integration tests, so `Config` now has a `codex_linux_sandbox_exe:
Option<PathBuf>` property to facilitate threading this through,
introduced in https://github.com/openai/codex/pull/1089.
This common pattern is now captured in
`codex_linux_sandbox::run_with_sandbox()` and all of the `main.rs`
functions that should use it have been updated as part of this PR.
The `codex-linux-sandbox` crate added to the Cargo workspace as part of
this PR now has the bulk of the Landlock/Seccomp logic, which makes
`core` a bit simpler. Indeed, `core/src/exec_linux.rs` and
`core/src/landlock.rs` were removed/ported as part of this PR. I also
moved the unit tests for this code into an integration test,
`linux-sandbox/tests/landlock.rs`, in which I use
`env!("CARGO_BIN_EXE_codex-linux-sandbox")` as the value for
`codex_linux_sandbox_exe` since `std::env::current_exe()` is not
appropriate in that case.
To date, when handling `shell` and `local_shell` tool calls, we were
spawning new processes using the environment inherited from the Codex
process itself. This means that the sensitive `OPENAI_API_KEY` that
Codex needs to talk to OpenAI models was made available to everything
run by `shell` and `local_shell`. While there are cases where that might
be useful, it does not seem like a good default.
This PR introduces a complex `shell_environment_policy` config option to
control the `env` used with these tool calls. It is inevitably a bit
complex so that it is possible to override individual components of the
policy so without having to restate the entire thing.
Details are in the updated `README.md` in this PR, but here is the
relevant bit that explains the individual fields of
`shell_environment_policy`:
| Field | Type | Default | Description |
| ------------------------- | -------------------------- | ------- |
-----------------------------------------------------------------------------------------------------------------------------------------------
|
| `inherit` | string | `core` | Starting template for the
environment:<br>`core` (`HOME`, `PATH`, `USER`, …), `all` (clone full
parent env), or `none` (start empty). |
| `ignore_default_excludes` | boolean | `false` | When `false`, Codex
removes any var whose **name** contains `KEY`, `SECRET`, or `TOKEN`
(case-insensitive) before other rules run. |
| `exclude` | array<string> | `[]` | Case-insensitive glob
patterns to drop after the default filter.<br>Examples: `"AWS_*"`,
`"AZURE_*"`. |
| `set` | table<string,string> | `{}` | Explicit key/value
overrides or additions – always win over inherited values. |
| `include_only` | array<string> | `[]` | If non-empty, a
whitelist of patterns; only variables that match _one_ pattern survive
the final step. (Generally used with `inherit = "all"`.) |
In particular, note that the default is `inherit = "core"`, so:
* if you have extra env variables that you want to inherit from the
parent process, use `inherit = "all"` and then specify `include_only`
* if you have extra env variables where you want to hardcode the values,
the default `inherit = "core"` will work fine, but then you need to
specify `set`
This configuration is not battle-tested, so we will probably still have
to play with it a bit. `core/src/exec_env.rs` has the critical business
logic as well as unit tests.
Though if nothing else, previous to this change:
```
$ cargo run --bin codex -- debug seatbelt -- printenv OPENAI_API_KEY
# ...prints OPENAI_API_KEY...
```
But after this change it does not print anything (as desired).
One final thing to call out about this PR is that the
`configure_command!` macro we use in `core/src/exec.rs` has to do some
complex logic with respect to how it builds up the `env` for the process
being spawned under Landlock/seccomp. Specifically, doing
`cmd.env_clear()` followed by `cmd.envs(&$env_map)` (which is arguably
the most intuitive way to do it) caused the Landlock unit tests to fail
because the processes spawned by the unit tests started failing in
unexpected ways! If we forgo `env_clear()` in favor of updating env vars
one at a time, the tests still pass. The comment in the code talks about
this a bit, and while I would like to investigate this more, I need to
move on for the moment, but I do plan to come back to it to fully
understand what is going on. For example, this suggests that we might
not be able to spawn a C program that calls `env_clear()`, which would
be...weird. We may still have to fiddle with our Landlock config if that
is the case.
Previously, our GitHub actions specified the Rust toolchain as
`dtolnay/rust-toolchain@stable`, which meant the version could change
out from under us. In this case, the move from 1.86 to 1.87 introduced
new clippy warnings, causing build failures.
Because it will take a little time to fix all the new clippy warnings,
this PR pins things to 1.86 for now to unbreak the build.
It also replaces `io::Error::new(io::ErrorKind::Other)` with
`io::Error::other()` in preparation for 1.87.
More about codespell: https://github.com/codespell-project/codespell .
I personally introduced it to dozens if not hundreds of projects already
and so far only positive feedback.
CI workflow has 'permissions' set only to 'read' so also should be safe.
Let me know if just want to take typo fixes in and get rid of the CI
---------
Signed-off-by: Yaroslav O. Halchenko <debian@onerussian.com>
Adds `expect()` as a denied lint. Same deal applies with `unwrap()`
where we now need to put `#[expect(...` on ones that we legit want. Took
care to enable `expect()` in test contexts.
# Tests
```
cargo fmt
cargo clippy --all-features --all-targets --no-deps -- -D warnings
cargo test
```
When using Codex to develop Codex itself, I noticed that sometimes it
would try to add `#[ignore]` to the following tests:
```
keeps_previous_response_id_between_tasks()
retries_on_early_close()
```
Both of these tests start a `MockServer` that launches an HTTP server on
an ephemeral port and requires network access to hit it, which the
Seatbelt policy associated with `--full-auto` correctly denies. If I
wasn't paying attention to the code that Codex was generating, one of
these `#[ignore]` annotations could have slipped into the codebase,
effectively disabling the test for everyone.
To that end, this PR enables an experimental environment variable named
`CODEX_SANDBOX_NETWORK_DISABLED` that is set to `1` if the
`SandboxPolicy` used to spawn the process does not have full network
access. I say it is "experimental" because I'm not convinced this API is
quite right, but we need to start somewhere. (It might be more
appropriate to have an env var like `CODEX_SANDBOX=full-auto`, but the
challenge is that our newer `SandboxPolicy` abstraction does not map to
a simple set of enums like in the TypeScript CLI.)
We leverage this new functionality by adding the following code to the
aforementioned tests as a way to "dynamically disable" them:
```rust
if std::env::var(CODEX_SANDBOX_NETWORK_DISABLED_ENV_VAR).is_ok() {
println!(
"Skipping test because it cannot execute when network is disabled in a Codex sandbox."
);
return;
}
```
We can use the `debug seatbelt --full-auto` command to verify that
`cargo test` fails when run under Seatbelt prior to this change:
```
$ cargo run --bin codex -- debug seatbelt --full-auto -- cargo test
---- keeps_previous_response_id_between_tasks stdout ----
thread 'keeps_previous_response_id_between_tasks' panicked at /Users/mbolin/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/wiremock-0.6.3/src/mock_server/builder.rs:107:46:
Failed to bind an OS port for a mock server.: Os { code: 1, kind: PermissionDenied, message: "Operation not permitted" }
note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
failures:
keeps_previous_response_id_between_tasks
test result: FAILED. 0 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
error: test failed, to rerun pass `-p codex-core --test previous_response_id`
```
Though after this change, the above command succeeds! This means that,
going forward, when Codex operates on Codex itself, when it runs `cargo
test`, only "real failures" should cause the command to fail.
As part of this change, I decided to tighten up the codepaths for
running `exec()` for shell tool calls. In particular, we do it in `core`
for the main Codex business logic itself, but we also expose this logic
via `debug` subcommands in the CLI in the `cli` crate. The logic for the
`debug` subcommands was not quite as faithful to the true business logic
as I liked, so I:
* refactored a bit of the Linux code, splitting `linux.rs` into
`linux_exec.rs` and `landlock.rs` in the `core` crate.
* gating less code behind `#[cfg(target_os = "linux")]` because such
code does not get built by default when I develop on Mac, which means I
either have to build the code in Docker or wait for CI signal
* introduced `macro_rules! configure_command` in `exec.rs` so we can
have both sync and async versions of this code. The synchronous version
seems more appropriate for straight threads or potentially fork/exec.
This PR is a straight refactor so that creating the `Child` process for
an `shell` tool call and consuming its output can be separate concerns.
For the actual tool call, we will always apply
`consume_truncated_output()`, but for the top-level debug commands in
the CLI (e.g., `debug seatbelt` and `debug landlock`), we only want to
use the `spawn_child()` part of `exec()`.
We want the subcommands to match the `shell` tool call usage as
faithfully as possible. This becomes more important when we introduce a
new parameter to `spawn_child()` in
https://github.com/openai/codex/pull/879.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/878).
* #879
* __->__ #878
Sets submodules to use workspace lints. Added denying unwrap as a
workspace level lint, which found a couple of cases where we could have
propagated errors. Also manually labeled ones that were fine by my eye.
In order to expose Codex via an MCP server, I realized that we should be
taking `cwd` as a parameter rather than assuming
`std::env::current_dir()` as the `cwd`. Specifically, the user may want
to start a session in a directory other than the one where the MCP
server has been started.
This PR makes `cwd: PathBuf` a required field of `Session` and threads
it all the way through, though I think there is still an issue with not
honoring `workdir` for `apply_patch`, which is something we also had to
fix in the TypeScript version: https://github.com/openai/codex/pull/556.
This also adds `-C`/`--cd` to change the cwd via the command line.
To test, I ran:
```
cargo run --bin codex -- exec -C /tmp 'show the output of ls'
```
and verified it showed the contents of my `/tmp` folder instead of
`$PWD`.
Previous to this PR, `SandboxPolicy` was a bit difficult to work with:
237f8a11e1/codex-rs/core/src/protocol.rs (L98-L108)
Specifically:
* It was an `enum` and therefore options were mutually exclusive as
opposed to additive.
* It defined things in terms of what the agent _could not_ do as opposed
to what they _could_ do. This made things hard to support because we
would prefer to build up a sandbox config by starting with something
extremely restrictive and only granting permissions for things the user
as explicitly allowed.
This PR changes things substantially by redefining the policy in terms
of two concepts:
* A `SandboxPermission` enum that defines permissions that can be
granted to the agent/sandbox.
* A `SandboxPolicy` that internally stores a `Vec<SandboxPermission>`,
but externally exposes a simpler API that can be used to configure
Seatbelt/Landlock.
Previous to this PR, we supported a `--sandbox` flag that effectively
mapped to an enum value in `SandboxPolicy`. Though now that
`SandboxPolicy` is a wrapper around `Vec<SandboxPermission>`, the single
`--sandbox` flag no longer makes sense. While I could have turned it
into a flag that the user can specify multiple times, I think the
current values to use with such a flag are long and potentially messy,
so for the moment, I have dropped support for `--sandbox` altogether and
we can bring it back once we have figured out the naming thing.
Since `--sandbox` is gone, users now have to specify `--full-auto` to
get a sandbox that allows writes in `cwd`. Admittedly, there is no clean
way to specify the equivalent of `--full-auto` in your `config.toml`
right now, so we will have to revisit that, as well.
Because `Config` presents a `SandboxPolicy` field and `SandboxPolicy`
changed considerably, I had to overhaul how config loading works, as
well. There are now two distinct concepts, `ConfigToml` and `Config`:
* `ConfigToml` is the deserialization of `~/.codex/config.toml`. As one
might expect, every field is `Optional` and it is `#[derive(Deserialize,
Default)]`. Consistent use of `Optional` makes it clear what the user
has specified explicitly.
* `Config` is the "normalized config" and is produced by merging
`ConfigToml` with `ConfigOverrides`. Where `ConfigToml` contains a raw
`Option<Vec<SandboxPermission>>`, `Config` presents only the final
`SandboxPolicy`.
The changes to `core/src/exec.rs` and `core/src/linux.rs` merit extra
special attention to ensure we are faithfully mapping the
`SandboxPolicy` to the Seatbelt and Landlock configs, respectively.
Also, take note that `core/src/seatbelt_readonly_policy.sbpl` has been
renamed to `codex-rs/core/src/seatbelt_base_policy.sbpl` and that
`(allow file-read*)` has been removed from the `.sbpl` file as now this
is added to the policy in `core/src/exec.rs` when
`sandbox_policy.has_full_disk_read_access()` is `true`.
* In both TypeScript and Rust, we now invoke `/usr/bin/sandbox-exec`
explicitly rather than whatever `sandbox-exec` happens to be on the
`PATH`.
* Changed `isSandboxExecAvailable` to use `access()` rather than
`command -v` so that:
* We only do the check once over the lifetime of the Codex process.
* The check is specific to `/usr/bin/sandbox-exec`.
* We now do a syscall rather than incur the overhead of spawning a
process, dealing with timeouts, etc.
I think there is still room for improvement here where we should move
the `isSandboxExecAvailable` check earlier in the CLI, ideally right
after we do arg parsing to verify that we can provide the Seatbelt
sandbox if that is what the user has requested.
This changes how instantiating `Config` works and also adds
`approval_policy` and `sandbox_policy` as fields. The idea is:
* All fields of `Config` have appropriate default values.
* `Config` is initially loaded from `~/.codex/config.toml`, so values in
`config.toml` will override those defaults.
* Clients must instantiate `Config` via
`Config::load_with_overrides(ConfigOverrides)` where `ConfigOverrides`
has optional overrides that are expected to be settable based on CLI
flags.
The `Config` should be defined early in the program and then passed
down. Now functions like `init_codex()` take fewer individual parameters
because they can just take a `Config`.
Also, `Config::load()` used to fail silently if `~/.codex/config.toml`
had a parse error and fell back to the default config. This seemed
really bad because it wasn't clear why the values in my `config.toml`
weren't getting picked up. I changed things so that
`load_with_overrides()` returns `Result<Config>` and verified that the
various CLIs print a reasonable error if `config.toml` is malformed.
Finally, I also updated the TUI to show which **sandbox** value is being
used, as we do for other key values like **model** and **approval**.
This was also a reminder that the various values of `--sandbox` are
honored on Linux but not macOS today, so I added some TODOs about fixing
that.
Small fixes required:
* `ExitStatusExt` differs because UNIX expects exit code to be `i32`
whereas Windows does `u32`
* Marking a file "executable only by owner" is a bit more involved on
Windows. We just do something approximate for now (and add a TODO) to
get things compiling.
I created this PR on my personal Windows machine and `cargo test` and
`cargo clippy` succeed. Once this is in, I'll rebase
https://github.com/openai/codex/pull/665 on top so Windows stays fixed!
We currently see a behavior that looks like this:
```
2025-04-25T16:52:24.552789Z WARN codex_core::codex: stream disconnected - retrying turn (1/10 in 232ms)...
codex> event: BackgroundEvent { message: "stream error: stream disconnected before completion: Transport error: error decoding response body; retrying 1/10 in 232ms…" }
2025-04-25T16:52:54.789885Z WARN codex_core::codex: stream disconnected - retrying turn (2/10 in 418ms)...
codex> event: BackgroundEvent { message: "stream error: stream disconnected before completion: Transport error: error decoding response body; retrying 2/10 in 418ms…" }
```
This PR contains a few different fixes that attempt to resolve/improve
this:
1. **Remove overall client timeout.** I think
[this](https://github.com/openai/codex/pull/658/files#diff-c39945d3c42f29b506ff54b7fa2be0795b06d7ad97f1bf33956f60e3c6f19c19L173)
is perhaps the big fix -- it looks to me like this was actually timing
out even if events were still coming through, and that was causing a
disconnect right in the middle of a healthy stream.
2. **Cap response sizes.** We were frequently sending MUCH larger
responses than the upstream typescript `codex`, and that was definitely
not helping. [Fix
here](https://github.com/openai/codex/pull/658/files#diff-d792bef59aa3ee8cb0cbad8b176dbfefe451c227ac89919da7c3e536a9d6cdc0R21-R26)
for that one.
3. **Much higher idle timeout.** Our idle timeout value was much lower
than typescript.
4. **Sub-linear backoff.** We were much too aggressively backing off,
[this](https://github.com/openai/codex/pull/658/files#diff-5d5959b95c6239e6188516da5c6b7eb78154cd9cfedfb9f753d30a7b6d6b8b06R30-R33)
makes it sub-exponential but maintains the jitter and such.
I was seeing that `stream error: stream disconnected` behavior
constantly, and anecdotally I can no longer reproduce. It feels much
snappier.
##### What/Why
This PR makes it so that in Linux we actually respect the different
types of `--sandbox` flag, such that users can apply network and
filesystem restrictions in combination (currently the only supported
behavior), or just pick one or the other.
We should add similar support for OSX in a future PR.
##### Testing
From Linux devbox, updated tests to use more specific flags:
```
test linux::tests_linux::sandbox_blocks_ping ... ok
test linux::tests_linux::sandbox_blocks_getent ... ok
test linux::tests_linux::test_root_read ... ok
test linux::tests_linux::test_dev_null_write ... ok
test linux::tests_linux::sandbox_blocks_dev_tcp_redirection ... ok
test linux::tests_linux::sandbox_blocks_ssh ... ok
test linux::tests_linux::test_writable_root ... ok
test linux::tests_linux::sandbox_blocks_curl ... ok
test linux::tests_linux::sandbox_blocks_wget ... ok
test linux::tests_linux::sandbox_blocks_nc ... ok
test linux::tests_linux::test_root_write - should panic ... ok
```
##### Todo
- [ ] Add negative tests (e.g. confirm you can hit the network if you
configure filesystem only restrictions)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.