This updates the ctrl + c behavior to clear the current prompt if there
is text and you press ctrl + c.
I also updated the ctrl + c hint text to show `^c to interrupt` instead
of `^c to quit` if there is an active conversation.
Two things I don't love:
1. You can currently interrupt a conversation with escape or ctrl + c
(not related to this PR and maybe fine)
2. The bottom row hint text always says `^c to quit` but this PR doesn't
really make that worse.
https://github.com/user-attachments/assets/6eddadec-0d84-4fa7-abcb-d6f5a04e5748
Fixes https://github.com/openai/codex/issues/3126
this is in preparation for adding more separate "modes" to the tui, in
particular, a "transcript mode" to view a full history once #2316 lands.
1. split apart "tui events" from "app events".
2. remove onboarding-related events from AppEvent.
3. move several general drawing tools out of App and into a new Tui
class
## Summary
- Show a temporary Working on diff state in the bottom pan
- Add `DiffResult` app event and dispatch git diff asynchronously
## Testing
- `just fmt`
- `just fix` *(fails: `let` expressions in this position are unstable)*
- `cargo test --all-features` *(fails: `let` expressions in this
position are unstable)*
------
https://chatgpt.com/codex/tasks/task_i_689a839f32b88321840a893551d5fbef
Simplify and improve many UI elements.
* Remove all-around borders in most places. These interact badly with
terminal resizing and look heavy. Prefer left-side-only borders.
* Make the viewport adjust to the size of its contents.
* <kbd>/</kbd> and <kbd>@</kbd> autocomplete boxes appear below the
prompt, instead of above it.
* Restyle the keyboard shortcut hints & move them to the left.
* Restyle the approval dialog.
* Use synchronized rendering to avoid flashing during rerenders.
https://github.com/user-attachments/assets/96f044af-283b-411c-b7fc-5e6b8a433c20
<img width="1117" height="858" alt="Screenshot 2025-07-30 at 5 29 20 PM"
src="https://github.com/user-attachments/assets/0cc0af77-8396-429b-b6ee-9feaaccdbee7"
/>
(Hopefully) temporary solution to the invisible approvals problem -
prints commands to history when they need approval and then also prints
the result of the approval. In the near future we should be able to do
some fancy stuff with updating commands before writing them to permanent
history.
Also, ctr-c while in the approval modal now acts as esc (aborts command)
and puts the TUI in the state where one additional ctr-c will exit.
This update replaces the previous ratatui history widget with an
append-only log so that the terminal can handle text selection and
scrolling. It also disables streaming responses, which we'll do our best
to bring back in a later PR. It also adds a small summary of token use
after the TUI exits.
Moving to Rust 1.87 introduced a clippy warning that
`SendError<AppEvent>` was too large.
In practice, the only thing we ever did when we got this error was log
it (if the mspc channel is closed, then the app is likely shutting down
or something, so there's not much to do...), so this finally motivated
me to introduce `AppEventSender`, which wraps
`std::sync::mpsc::Sender<AppEvent>` with a `send()` method that invokes
`send()` on the underlying `Sender` and logs an `Err` if it gets one.
This greatly simplifies the code, as many functions that previously
returned `Result<(), SendError<AppEvent>>` now return `()`, so we don't
have to propagate an `Err` all over the place that we don't really
handle, anyway.
This also makes it so we can upgrade to Rust 1.87 in CI.
`BottomPane` was getting a bit unwieldy because it maintained a
`PaneState` enum with three variants and many of its methods had `match`
statements to handle each variant. To replace the enum, this PR:
* Introduces a `trait BottomPaneView` that has two implementations:
`StatusIndicatorView` and `ApprovalModalView`.
* Migrates `PaneState::TextInput` into its own struct, `ChatComposer`,
that does **not** implement `BottomPaneView`.
* Updates `BottomPane` so it has `composer: ChatComposer` and
`active_view: Option<Box<dyn BottomPaneView<'a> + 'a>>`. The idea is
that `active_view` takes priority and is displayed when it is `Some`;
otherwise, `ChatComposer` is displayed.
* While methods of `BottomPane` often have to check whether
`active_view` is present to decide which component to delegate to, the
code is more straightforward than before and introducing new
implementations of `BottomPaneView` should be less painful.
Because we want to retain the `TextArea` owned by `ChatComposer` even
when another view is displayed, to keep the ownership logic simple, it
seemed best to keep `ChatComposer` distinct from `BottomPaneView`.