Commit Graph

4 Commits

Author SHA1 Message Date
Michael Bolin
3b39964f81 feat: improve output of exec subcommand (#719) 2025-04-29 09:59:35 -07:00
Michael Bolin
4eda4dd772 feat: load defaults into Config and introduce ConfigOverrides (#677)
This changes how instantiating `Config` works and also adds
`approval_policy` and `sandbox_policy` as fields. The idea is:

* All fields of `Config` have appropriate default values.
* `Config` is initially loaded from `~/.codex/config.toml`, so values in
`config.toml` will override those defaults.
* Clients must instantiate `Config` via
`Config::load_with_overrides(ConfigOverrides)` where `ConfigOverrides`
has optional overrides that are expected to be settable based on CLI
flags.

The `Config` should be defined early in the program and then passed
down. Now functions like `init_codex()` take fewer individual parameters
because they can just take a `Config`.

Also, `Config::load()` used to fail silently if `~/.codex/config.toml`
had a parse error and fell back to the default config. This seemed
really bad because it wasn't clear why the values in my `config.toml`
weren't getting picked up. I changed things so that
`load_with_overrides()` returns `Result<Config>` and verified that the
various CLIs print a reasonable error if `config.toml` is malformed.

Finally, I also updated the TUI to show which **sandbox** value is being
used, as we do for other key values like **model** and **approval**.
This was also a reminder that the various values of `--sandbox` are
honored on Linux but not macOS today, so I added some TODOs about fixing
that.
2025-04-27 21:47:50 -07:00
Michael Bolin
b323d10ea7 feat: add ZDR support to Rust implementation (#642)
This adds support for the `--disable-response-storage` flag across our
multiple Rust CLIs to support customers who have opted into Zero-Data
Retention (ZDR). The analogous changes to the TypeScript CLI were:

* https://github.com/openai/codex/pull/481
* https://github.com/openai/codex/pull/543

For a client using ZDR, `previous_response_id` will never be available,
so the `input` field of an API request must include the full transcript
of the conversation thus far. As such, this PR changes the type of
`Prompt.input` from `Vec<ResponseInputItem>` to `Vec<ResponseItem>`.

Practically speaking, `ResponseItem` was effectively a "superset" of
`ResponseInputItem` already. The main difference for us is that
`ResponseItem` includes the `FunctionCall` variant that we have to
include as part of the conversation history in the ZDR case.

Another key change in this PR is modifying `try_run_turn()` so that it
returns the `Vec<ResponseItem>` for the turn in addition to the
`Vec<ResponseInputItem>` produced by `try_run_turn()`. This is because
the caller of `run_turn()` needs to record the `Vec<ResponseItem>` when
ZDR is enabled.

To that end, this PR introduces `ZdrTranscript` (and adds
`zdr_transcript: Option<ZdrTranscript>` to `struct State` in `codex.rs`)
to take responsibility for maintaining the conversation transcript in
the ZDR case.
2025-04-25 12:08:18 -07:00
Michael Bolin
31d0d7a305 feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:

Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.

To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:

- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.

Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00