Commit Graph

10 Commits

Author SHA1 Message Date
Michael Bolin
c432d9ef81 chore: remove the REPL crate/subcommand (#754)
@oai-ragona and I discussed it, and we feel the REPL crate has served
its purpose, so we're going to delete the code and future archaeologists
can find it in Git history.
2025-04-30 10:15:50 -07:00
Michael Bolin
e42dacbdc8 fix: add another place where $dest was missing in rust-release.yml (#747)
I thought https://github.com/openai/codex/pull/745 was the last fix I
needed, but apparently not.
2025-04-29 20:23:54 -07:00
Michael Bolin
5122fe647f chore: fix errors in .github/workflows/rust-release.yml and prep 0.0.2504292006 release (#745)
Apparently I made two key mistakes in
https://github.com/openai/codex/pull/740 (fixed in this PR):

* I forgot to redefine `$dest` in the `Stage Linux-only artifacts` step
* I did not define the `if` check correctly in the `Stage Linux-only
artifacts` step

This fixes both of those issues and bumps the workspace version to
`0.0.2504292006` in preparation for another release attempt.
2025-04-29 20:12:23 -07:00
Michael Bolin
1a39568e03 chore: set Cargo workspace to version 0.0.2504291954 to create a scratch release (#744) 2025-04-29 19:56:30 -07:00
Michael Bolin
85999d7277 chore: set Cargo workspace to version 0.0.2504291926 to create a scratch release (#741)
Needed to exercise the new release process in
https://github.com/openai/codex/pull/671.
2025-04-29 19:35:37 -07:00
Michael Bolin
411bfeb410 feat: codex-linux-sandbox standalone executable (#740)
This introduces a standalone executable that run the equivalent of the
`codex debug landlock` subcommand and updates `rust-release.yml` to
include it in the release.

The idea is that we will include this small binary with the TypeScript
CLI to provide support for Linux sandboxing.
2025-04-29 19:21:26 -07:00
oai-ragona
cb0b0259f4 [codex-rs] Add rust-release action (#671)
Taking a pass at building artifacts per platform so we can consider
different distribution strategies that don't require users to install
the full `cargo` toolchain.

Right now this grabs just the `codex-repl` and `codex-tui` bins for 5
different targets and bundles them into a draft release. I think a
clearly marked pre-release set of artifacts will unblock the next step
of testing.
2025-04-29 16:38:47 -07:00
Michael Bolin
cca1122ddc fix: make the TUI the default/"interactive" CLI in Rust (#711)
Originally, the `interactive` crate was going to be a placeholder for
building out a UX that was comparable to that of the existing TypeScript
CLI. Though after researching how Ratatui works, that seems difficult to
do because it is designed around the idea that it will redraw the full
screen buffer each time (and so any scrolling should be "internal" to
your Ratatui app) whereas the TypeScript CLI expects to render the full
history of the conversation every time(*) (which is why you can use your
terminal scrollbar to scroll it).

While it is possible to use Ratatui in a way that acts more like what
the TypeScript CLI is doing, it is awkward and seemingly results in
tedious code, so I think we should abandon that approach. As such, this
PR deletes the `interactive/` folder and the code that depended on it.

Further, since we added support for mousewheel scrolling in the TUI in
https://github.com/openai/codex/pull/641, it certainly feels much better
and the need for scroll support via the terminal scrollbar is greatly
diminished. This is now a more appropriate default UX for the
"multitool" CLI.

(*) Incidentally, I haven't verified this, but I think this results in
O(N^2) work in rendering, which seems potentially problematic for long
conversations.
2025-04-28 13:46:22 -07:00
Michael Bolin
58f0e5ab74 feat: introduce codex_execpolicy crate for defining "safe" commands (#634)
As described in detail in `codex-rs/execpolicy/README.md` introduced in
this PR, `execpolicy` is a tool that lets you define a set of _patterns_
used to match [`execv(3)`](https://linux.die.net/man/3/execv)
invocations. When a pattern is matched, `execpolicy` returns the parsed
version in a structured form that is amenable to static analysis.

The primary use case is to define patterns match commands that should be
auto-approved by a tool such as Codex. This supports a richer pattern
matching mechanism that the sort of prefix-matching we have done to
date, e.g.:


5e40d9d221/codex-cli/src/approvals.ts (L333-L354)

Note we are still playing with the API and the `system_path` option in
particular still needs some work.
2025-04-24 17:14:47 -07:00
Michael Bolin
31d0d7a305 feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:

Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.

To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:

- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.

Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00