Commit Graph

24 Commits

Author SHA1 Message Date
Michael Bolin
cc874c9205 chore: use AtomicBool instead of Mutex<bool> (#1616) 2025-07-18 11:13:34 -07:00
aibrahim-oai
9cedeadf6a change the default debounce rate to 10ms (#1606)
changed the default debounce rate to 10ms because typing was laggy.

Before:


https://github.com/user-attachments/assets/e5d15fcb-6a2b-4837-b2b4-c3dcb4cc3409

After



https://github.com/user-attachments/assets/6f0005eb-fd49-4130-ba68-635ee0f2831f
2025-07-17 17:00:17 -07:00
aibrahim-oai
bb30ab9e96 Implement redraw debounce (#1599)
## Summary
- debouce redraw events so repeated requests don't overwhelm the
terminal
- add `RequestRedraw` event and schedule redraws after 100ms

## Testing
- `cargo clippy --tests`
- `cargo test` *(fails: Sandbox Denied errors in landlock tests)*

------
https://chatgpt.com/codex/tasks/task_i_68792a65b8b483218ec90a8f68746cd8

---------

Co-authored-by: Michael Bolin <mbolin@openai.com>
2025-07-17 12:54:55 -07:00
pakrym-oai
6949329a7f chore: auto format code on save and add more details to AGENTS.md (#1582)
Adds a default vscode config with generally applicable settings.
Adds more entrypoints to justfile both  for environment setup and to help
agents better verify changes.
2025-07-17 11:40:00 -07:00
aibrahim-oai
643ab1f582 Add streaming to exec and tui (#1594)
Added support for streaming in `tui`
Added support for streaming in `exec`


https://github.com/user-attachments/assets/4215892e-d940-452c-a1d0-416ed0cf14eb
2025-07-16 22:26:31 -07:00
Michael Bolin
5b820c5ce7 feat: ctrl-d only exits when there is no user input (#1589)
While this does make it so that `ctrl-d` will not exit Codex when the
composer is not empty, `ctrl-d` will still exit Codex if it is in the
"working" state.

Fixes https://github.com/openai/codex/issues/1443.
2025-07-16 08:59:26 -07:00
aibrahim-oai
72504f1d9c Add paste summarization to Codex TUI (#1549)
## Summary
- introduce `Paste` event to avoid per-character paste handling
- collapse large pasted blocks to `[Pasted Content X lines]`
- store the real text so submission still includes it
- wire paste handling through `App`, `ChatWidget`, `BottomPane`, and
`ChatComposer`

## Testing
- `cargo test -p codex-tui`


------
https://chatgpt.com/codex/tasks/task_i_6871e24abf80832184d1f3ca0c61a5ee


https://github.com/user-attachments/assets/eda7412f-da30-4474-9f7c-96b49d48fbf8
2025-07-12 15:32:00 -07:00
Michael Bolin
5a0f236ca4 feat: add support for @ to do file search (#1401)
Introduces support for `@` to trigger a fuzzy-filename search in the
composer. Under the hood, this leverages
https://crates.io/crates/nucleo-matcher to do the fuzzy matching and
https://crates.io/crates/ignore to build up the list of file candidates
(so that it respects `.gitignore`).

For simplicity (at least for now), we do not do any caching between
searches like VS Code does for its file search:


1d89ed699b/src/vs/workbench/services/search/node/rawSearchService.ts (L212-L218)

Because we do not do any caching, I saw queries take up to three seconds
on large repositories with hundreds of thousands of files. To that end,
we do not perform searches synchronously on each keystroke, but instead
dispatch an event to do the search on a background thread that
asynchronously reports back to the UI when the results are available.
This is largely handled by the `FileSearchManager` introduced in this
PR, which also has logic for debouncing requests so there is at most one
search in flight at a time.

While we could potentially polish and tune this feature further, it may
already be overengineered for how it will be used, in practice, so we
can improve things going forward if it turns out that this is not "good
enough" in the wild.

Note this feature does not work like `@` in the TypeScript CLI, which
was more like directory-based tab completion. In the Rust CLI, `@`
triggers a full-repo fuzzy-filename search.

Fixes https://github.com/openai/codex/issues/1261.
2025-06-28 13:47:42 -07:00
Gabriel Peal
2e293ce903 Handle Ctrl+C quit when idle (#1402)
## Summary
- show `Ctrl+C to quit` hint when pressing Ctrl+C with no active task
- exiting with Ctrl+C if the hint is already visible
- clear the hint when tasks begin or other keys are pressed


https://github.com/user-attachments/assets/931e2d7c-1c80-4b45-9908-d119f74df23c



------
https://chatgpt.com/s/cd_685ec8875a308191beaa95886dc1379e

Fixes #1245
2025-06-27 13:37:11 -04:00
Michael Bolin
fa0e17f83a feat: add support for /diff command (#1389)
Adds support for a `/diff` command comparable to the one available in
the TypeScript CLI.

<img width="1103" alt="Screenshot 2025-06-26 at 12 31 33 PM"
src="https://github.com/user-attachments/assets/5dc646ca-301f-41ff-92a7-595c68db64b6"
/>

While here, changed the `SlashCommand` enum so the declared variant
order is the order the commands appear in the popup menu. This way,
`/toggle-mouse-mode` is listed last, as it is the least likely to be
used.

Fixes https://github.com/openai/codex/issues/1253.
2025-06-26 13:03:31 -07:00
Reilly Wood
345a38502d codex-rs: Rename /clear to /new, make it start an entirely new chat (#1264)
I noticed that `/clear` wasn't fully clearing chat history; it would
clear the chat history widgets _in the UI_, but the LLM still had access
to information from previous messages.

This PR renames `/clear` to `/new` for clarity as per Michael's
suggestion, resetting `app_state` to a fresh `ChatWidget`.
2025-06-06 16:29:37 -07:00
Michael Bolin
515b6331bd feat: add support for login with ChatGPT (#1212)
This does not implement the full Login with ChatGPT experience, but it
should unblock people.

**What works**

* The `codex` multitool now has a `login` subcommand, so you can run
`codex login`, which should write `CODEX_HOME/auth.json` if you complete
the flow successfully. The TUI will now read the `OPENAI_API_KEY` from
`auth.json`.
* The TUI should refresh the token if it has expired and the necessary
information is in `auth.json`.
* There is a `LoginScreen` in the TUI that tells you to run `codex
login` if both (1) your model provider expects to use `OPENAI_API_KEY`
as its env var, and (2) `OPENAI_API_KEY` is not set.

**What does not work**

* The `LoginScreen` does not support the login flow from within the TUI.
Instead, it tells you to quit, run `codex login`, and then run `codex`
again.
* `codex exec` does read from `auth.json` yet, nor does it direct the
user to go through the login flow if `OPENAI_API_KEY` is not be found.
* The `maybeRedeemCredits()` function from `get-api-key.tsx` has not
been ported from TypeScript to `login_with_chatgpt.py` yet:


a67a67f325/codex-cli/src/utils/get-api-key.tsx (L84-L89)

**Implementation**

Currently, the OAuth flow requires running a local webserver on
`127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost
of a webserver dependency in the Rust CLI just to support login, so
instead we implement this logic in Python, as Python has a `http.server`
module as part of its standard library. Specifically, we bundle the
contents of a single Python file as a string in the Rust CLI and then
use it to spawn a subprocess as `python3 -c
{{SOURCE_FOR_PYTHON_SERVER}}`.

As such, the most significant files in this PR are:

```
codex-rs/login/src/login_with_chatgpt.py
codex-rs/login/src/lib.rs
```

Now that the CLI may load `OPENAI_API_KEY` from the environment _or_
`CODEX_HOME/auth.json`, we need a new abstraction for reading/writing
this variable, so we introduce:

```
codex-rs/core/src/openai_api_key.rs
```

Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024,
so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY`
so it is read in a thread-safe manner.

Ultimately, it should be possible to go through the entire login flow
from the TUI. This PR introduces a placeholder `LoginScreen` UI for that
right now, though the new `codex login` subcommand introduced in this PR
should be a viable workaround until the UI is ready.

**Testing**

Because the login flow is currently implemented in a standalone Python
file, you can test it without building any Rust code as follows:

```
rm -rf /tmp/codex_home && mkdir /tmp/codex_home
CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py
```

For reference:

* the original TypeScript implementation was introduced in
https://github.com/openai/codex/pull/963
* support for redeeming credits was later added in
https://github.com/openai/codex/pull/974
2025-06-04 08:44:17 -07:00
Michael Bolin
6b5b184f21 fix: TUI was not honoring --skip-git-repo-check correctly (#1105)
I discovered that if I ran `codex <PROMPT>` in a cwd that was not a Git
repo, Codex did not automatically run `<PROMPT>` after I accepted the
Git warning. It appears that we were not managing the `AppState`
transition correctly, so this fixes the bug and ensures the Codex
session does not start until the user accepts the Git warning.

In particular, we now create the `ChatWidget` lazily and store it in the
`AppState::Chat` variant.
2025-05-24 08:33:49 -07:00
Michael Bolin
7ca84087e6 feat: make it possible to toggle mouse mode in the Rust TUI (#971)
I did a bit of research to understand why I could not use my mouse to
drag to select text to copy to the clipboard in iTerm.

Apparently https://github.com/openai/codex/pull/641 to enable mousewheel
scrolling broke this functionality. It seems that, unless we put in a
bit of effort, we can have drag-to-select or scrolling, but not both.
Though if you know the trick to hold down `Option` will dragging with
the mouse in iTerm, you can probably get by with this. (I did not know
about this option prior to researching this issue.)

Nevertheless, users may still prefer to disable mouse capture
altogether, so this PR introduces:

* the ability to set `tui.disable_mouse_capture = true` in `config.toml`
to disable mouse capture
* a new command, `/toggle-mouse-mode` to toggle mouse capture
2025-05-16 16:16:50 -07:00
Michael Bolin
3fdf9df133 chore: introduce AppEventSender to help fix clippy warnings and update to Rust 1.87 (#948)
Moving to Rust 1.87 introduced a clippy warning that
`SendError<AppEvent>` was too large.

In practice, the only thing we ever did when we got this error was log
it (if the mspc channel is closed, then the app is likely shutting down
or something, so there's not much to do...), so this finally motivated
me to introduce `AppEventSender`, which wraps
`std::sync::mpsc::Sender<AppEvent>` with a `send()` method that invokes
`send()` on the underlying `Sender` and logs an `Err` if it gets one.

This greatly simplifies the code, as many functions that previously
returned `Result<(), SendError<AppEvent>>` now return `()`, so we don't
have to propagate an `Err` all over the place that we don't really
handle, anyway.

This also makes it so we can upgrade to Rust 1.87 in CI.
2025-05-15 14:50:30 -07:00
Michael Bolin
a12e4b0b31 feat: add support for commands in the Rust TUI (#935)
Introduces support for slash commands like in the TypeScript CLI. We do
not support the full set of commands yet, but the core abstraction is
there now.

In particular, we have a `SlashCommand` enum and due to thoughtful use
of the [strum](https://crates.io/crates/strum) crate, it requires
minimal boilerplate to add a new command to the list.

The key new piece of UI is `CommandPopup`, though the keyboard events
are still handled by `ChatComposer`. The behavior is roughly as follows:

* if the first character in the composer is `/`, the command popup is
displayed (if you really want to send a message to Codex that starts
with a `/`, simply put a space before the `/`)
* while the popup is displayed, up/down can be used to change the
selection of the popup
* if there is a selection, hitting tab completes the command, but does
not send it
* if there is a selection, hitting enter sends the command
* if the prefix of the composer matches a command, the command will be
visible in the popup so the user can see the description (commands could
take arguments, so additional text may appear after the command name
itself)


https://github.com/user-attachments/assets/39c3e6ee-eeb7-4ef7-a911-466d8184975f

Incidentally, Codex wrote almost all the code for this PR!
2025-05-14 12:55:49 -07:00
jcoens-openai
78843c3940 feat: Allow pasting newlines (#866)
Noticed that when pasting multi-line blocks, each newline was treated
like a new submission.
Update tui to handle Paste directly and map newlines to shift+enter.

# Test

Copied this into clipboard:
```
Do nothing.
Explain this repo to me.
```

Pasted in and saw multi-line input. Hitting Enter then submitted the
full block.
2025-05-09 11:33:46 -07:00
jcoens-openai
87cf120873 Workspace lints and disallow unwrap (#855)
Sets submodules to use workspace lints. Added denying unwrap as a
workspace level lint, which found a couple of cases where we could have
propagated errors. Also manually labeled ones that were fine by my eye.
2025-05-08 09:46:18 -07:00
jcoens-openai
8a89d3aeda Update cargo to 2024 edition (#842)
Some effects of this change:
- New formatting changes across many files. No functionality changes
should occur from that.
- Calls to `set_env` are considered unsafe, since this only happens in
tests we wrap them in `unsafe` blocks
2025-05-07 08:37:48 -07:00
Michael Bolin
e7ad9449ea feat: make it possible to set disable_response_storage = true in config.toml (#714)
https://github.com/openai/codex/pull/642 introduced support for the
`--disable-response-storage` flag, but if you are a ZDR customer, it is
tedious to set this every time, so this PR makes it possible to set this
once in `config.toml` and be done with it.

Incidentally, this tidies things up such that now `init_codex()` takes
only one parameter: `Config`.
2025-04-28 15:39:34 -07:00
Michael Bolin
4eda4dd772 feat: load defaults into Config and introduce ConfigOverrides (#677)
This changes how instantiating `Config` works and also adds
`approval_policy` and `sandbox_policy` as fields. The idea is:

* All fields of `Config` have appropriate default values.
* `Config` is initially loaded from `~/.codex/config.toml`, so values in
`config.toml` will override those defaults.
* Clients must instantiate `Config` via
`Config::load_with_overrides(ConfigOverrides)` where `ConfigOverrides`
has optional overrides that are expected to be settable based on CLI
flags.

The `Config` should be defined early in the program and then passed
down. Now functions like `init_codex()` take fewer individual parameters
because they can just take a `Config`.

Also, `Config::load()` used to fail silently if `~/.codex/config.toml`
had a parse error and fell back to the default config. This seemed
really bad because it wasn't clear why the values in my `config.toml`
weren't getting picked up. I changed things so that
`load_with_overrides()` returns `Result<Config>` and verified that the
various CLIs print a reasonable error if `config.toml` is malformed.

Finally, I also updated the TUI to show which **sandbox** value is being
used, as we do for other key values like **model** and **approval**.
This was also a reminder that the various values of `--sandbox` are
honored on Linux but not macOS today, so I added some TODOs about fixing
that.
2025-04-27 21:47:50 -07:00
Michael Bolin
b323d10ea7 feat: add ZDR support to Rust implementation (#642)
This adds support for the `--disable-response-storage` flag across our
multiple Rust CLIs to support customers who have opted into Zero-Data
Retention (ZDR). The analogous changes to the TypeScript CLI were:

* https://github.com/openai/codex/pull/481
* https://github.com/openai/codex/pull/543

For a client using ZDR, `previous_response_id` will never be available,
so the `input` field of an API request must include the full transcript
of the conversation thus far. As such, this PR changes the type of
`Prompt.input` from `Vec<ResponseInputItem>` to `Vec<ResponseItem>`.

Practically speaking, `ResponseItem` was effectively a "superset" of
`ResponseInputItem` already. The main difference for us is that
`ResponseItem` includes the `FunctionCall` variant that we have to
include as part of the conversation history in the ZDR case.

Another key change in this PR is modifying `try_run_turn()` so that it
returns the `Vec<ResponseItem>` for the turn in addition to the
`Vec<ResponseInputItem>` produced by `try_run_turn()`. This is because
the caller of `run_turn()` needs to record the `Vec<ResponseItem>` when
ZDR is enabled.

To that end, this PR introduces `ZdrTranscript` (and adds
`zdr_transcript: Option<ZdrTranscript>` to `struct State` in `codex.rs`)
to take responsibility for maintaining the conversation transcript in
the ZDR case.
2025-04-25 12:08:18 -07:00
Michael Bolin
dc7b83666a feat(tui-rs): add support for mousewheel scrolling (#641)
It is intuitive to try to scroll the conversation history using the
mouse in the TUI, but prior to this change, we only supported scrolling
via keyboard events.

This PR enables mouse capture upon initialization (and disables it on
exit) such that we get `ScrollUp` and `ScrollDown` events in
`codex-rs/tui/src/app.rs`. I initially mapped each event to scrolling by
one line, but that felt sluggish. I decided to introduce
`ScrollEventHelper` so we could debounce scroll events and measure the
number of scroll events in a 100ms window to determine the "magnitude"
of the scroll event. I put in a basic heuristic to start, but perhaps
someone more motivated can play with it over time.

`ScrollEventHelper` takes care of handling the atomic fields and thread
management to ensure an `AppEvent::Scroll` event is pumped back through
the event loop at the appropriate time with the accumulated delta.
2025-04-25 12:01:52 -07:00
Michael Bolin
31d0d7a305 feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:

Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.

To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:

- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.

Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00