improve performance of 'cargo test -p codex-tui' (#2593)
before: ``` $ time cargo test -p codex-tui -q [...] cargo test -p codex-tui -q 39.89s user 10.77s system 98% cpu 51.328 total ``` after: ``` $ time cargo test -p codex-tui -q [...] cargo test -p codex-tui -q 1.37s user 0.64s system 29% cpu 6.699 total ``` the major offenders were the textarea fuzz test and the custom_terminal doctests. (i think the doctests were being recompiled every time which made them extra slow?)
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@@ -492,8 +492,6 @@ mod tests {
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assert!(pane.active_view.is_some(), "active view should be present");
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// Render and ensure the top row includes the Working header instead of the composer.
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// Give the animation thread a moment to tick.
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std::thread::sleep(std::time::Duration::from_millis(120));
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let area = Rect::new(0, 0, 40, 3);
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let mut buf = Buffer::empty(area);
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(&pane).render_ref(area, &mut buf);
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@@ -525,9 +523,6 @@ mod tests {
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// Begin a task: show initial status.
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pane.set_task_running(true);
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// Allow some frames so the animation thread ticks.
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std::thread::sleep(std::time::Duration::from_millis(120));
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// Render and confirm the line contains the "Working" header.
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let area = Rect::new(0, 0, 40, 3);
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let mut buf = Buffer::empty(area);
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@@ -1473,7 +1473,7 @@ mod tests {
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.timestamp() as u64;
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let mut rng = rand::rngs::StdRng::seed_from_u64(pst_today_seed);
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for _case in 0..10_000 {
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for _case in 0..500 {
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let mut ta = TextArea::new();
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let mut state = TextAreaState::default();
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// Track element payloads we insert. Payloads use characters '[' and ']' which
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@@ -1497,7 +1497,7 @@ mod tests {
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let mut width: u16 = rng.random_range(1..=12);
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let mut height: u16 = rng.random_range(1..=4);
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for _step in 0..200 {
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for _step in 0..60 {
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// Mostly stable width/height, occasionally change
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if rng.random_bool(0.1) {
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width = rng.random_range(1..=12);
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