Windows Sandbox - Alpha version (#4905)

- Added the new codex-windows-sandbox crate that builds both a library
entry point (run_windows_sandbox_capture) and a CLI executable to launch
commands inside a Windows restricted-token sandbox, including ACL
management, capability SID provisioning, network lockdown, and output
capture
(windows-sandbox-rs/src/lib.rs:167, windows-sandbox-rs/src/main.rs:54).
- Introduced the experimental WindowsSandbox feature flag and wiring so
Windows builds can opt into the sandbox:
SandboxType::WindowsRestrictedToken, the in-process execution path, and
platform sandbox selection now honor the flag (core/src/features.rs:47,
core/src/config.rs:1224, core/src/safety.rs:19,
core/src/sandboxing/mod.rs:69, core/src/exec.rs:79,
core/src/exec.rs:172).
- Updated workspace metadata to include the new crate and its
Windows-specific dependencies so the core crate can link against it
(codex-rs/
    Cargo.toml:91, core/Cargo.toml:86).
- Added a PowerShell bootstrap script that installs the Windows
toolchain, required CLI utilities, and builds the workspace to ease
development
    on the platform (scripts/setup-windows.ps1:1).
- Landed a Python smoke-test suite that exercises
read-only/workspace-write policies, ACL behavior, and network denial for
the Windows sandbox
    binary (windows-sandbox-rs/sandbox_smoketests.py:1).
This commit is contained in:
iceweasel-oai
2025-10-30 15:51:57 -07:00
committed by GitHub
parent ff6d4cec6b
commit 87cce88f48
34 changed files with 2994 additions and 30 deletions

View File

@@ -0,0 +1,47 @@
use std::fs::OpenOptions;
use std::io::Write;
const LOG_COMMAND_PREVIEW_LIMIT: usize = 200;
pub const LOG_FILE_NAME: &str = "sandbox_commands.rust.log";
fn preview(command: &[String]) -> String {
let joined = command.join(" ");
if joined.len() <= LOG_COMMAND_PREVIEW_LIMIT {
joined
} else {
joined[..LOG_COMMAND_PREVIEW_LIMIT].to_string()
}
}
fn append_line(line: &str) {
if let Ok(mut f) = OpenOptions::new()
.create(true)
.append(true)
.open(LOG_FILE_NAME)
{
let _ = writeln!(f, "{}", line);
}
}
pub fn log_start(command: &[String]) {
let p = preview(command);
append_line(&format!("START: {}", p));
}
pub fn log_success(command: &[String]) {
let p = preview(command);
append_line(&format!("SUCCESS: {}", p));
}
pub fn log_failure(command: &[String], detail: &str) {
let p = preview(command);
append_line(&format!("FAILURE: {} ({})", p, detail));
}
// Debug logging helper. Emits only when SBX_DEBUG=1 to avoid noisy logs.
pub fn debug_log(msg: &str) {
if std::env::var("SBX_DEBUG").ok().as_deref() == Some("1") {
append_line(&format!("DEBUG: {}", msg));
eprintln!("{}", msg);
}
}