Phase 6: Testing & Validation - Additional Fixes
Fixed remaining references found during testing: Rust source code fixes: - Updated CLI bin_name and override_usage: codex → llmx - Updated test examples in wsl_paths.rs - Updated GitHub URLs: github.com/openai/codex → github.com/valknar/llmx - Updated directory references: ~/.codex/ → ~/.llmx/ - Updated documentation link: "Codex docs" → "LLMX docs" - Updated feedback URL to point to valknar/llmx repository Configuration files: - Regenerated llmx-cli/package-lock.json with updated package name - Updated pnpm-lock.yaml Test results: - TypeScript SDK build: ✓ Success - TypeScript lint: ✓ Pass - Rust tests: 12/13 passed (1 locale-specific test failure unrelated to rename) - Rust release build: In progress Files changed: 22 files (49 insertions, 46 deletions) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -72,7 +72,7 @@ pub fn arg0_dispatch() -> Option<TempDir> {
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/// `codex-linux-sandbox` we *directly* execute
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/// [`llmx_linux_sandbox::run_main`] (which never returns). Otherwise we:
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///
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/// 1. Load `.env` values from `~/.codex/.env` before creating any threads.
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/// 1. Load `.env` values from `~/.llmx/.env` before creating any threads.
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/// 2. Construct a Tokio multi-thread runtime.
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/// 3. Derive the path to the current executable (so children can re-invoke the
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/// sandbox) when running on Linux.
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@@ -109,7 +109,7 @@ where
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const ILLEGAL_ENV_VAR_PREFIX: &str = "CODEX_";
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/// Load env vars from ~/.codex/.env.
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/// Load env vars from ~/.llmx/.env.
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///
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/// Security: Do not allow `.env` files to create or modify any variables
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/// with names starting with `CODEX_`.
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