Remove Turndiff and Apply patch from the render (#1868)
Make the tui more specific on what to render. Apply patch End and Turn diff needs special handling. Avoiding this issue: <img width="503" height="138" alt="image" src="https://github.com/user-attachments/assets/4c010ea8-701e-46d2-aa49-88b37fe0e5d9" />
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@@ -492,11 +492,13 @@ impl ChatWidget<'_> {
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EventMsg::ShutdownComplete => {
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EventMsg::ShutdownComplete => {
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self.app_event_tx.send(AppEvent::ExitRequest);
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self.app_event_tx.send(AppEvent::ExitRequest);
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}
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}
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event => {
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EventMsg::BackgroundEvent(event) => {
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let text = format!("{event:?}");
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let message = event.message;
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self.add_to_history(HistoryCell::new_background_event(text.clone()));
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self.add_to_history(HistoryCell::new_background_event(message.clone()));
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self.update_latest_log(text);
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self.update_latest_log(message);
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}
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}
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// TODO: Think of how are we going to render these events.
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EventMsg::PatchApplyEnd(_) | EventMsg::TurnDiff(_) => {}
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}
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}
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}
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}
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