chore: update Codex::spawn() to return a struct instead of a tuple (#1677)

Also update `init_codex()` to return a `struct` instead of a tuple, as well.
This commit is contained in:
Michael Bolin
2025-07-27 20:01:35 -07:00
committed by GitHub
parent 58bed77ba7
commit 2405c40026
10 changed files with 81 additions and 28 deletions

View File

@@ -97,11 +97,18 @@ pub struct Codex {
rx_event: Receiver<Event>,
}
/// Wrapper returned by [`Codex::spawn`] containing the spawned [`Codex`],
/// the submission id for the initial `ConfigureSession` request and the
/// unique session id.
pub struct CodexSpawnOk {
pub codex: Codex,
pub init_id: String,
pub session_id: Uuid,
}
impl Codex {
/// Spawn a new [`Codex`] and initialize the session. Returns the instance
/// of `Codex` and the ID of the `SessionInitialized` event that was
/// submitted to start the session.
pub async fn spawn(config: Config, ctrl_c: Arc<Notify>) -> CodexResult<(Codex, String, Uuid)> {
/// Spawn a new [`Codex`] and initialize the session.
pub async fn spawn(config: Config, ctrl_c: Arc<Notify>) -> CodexResult<CodexSpawnOk> {
// experimental resume path (undocumented)
let resume_path = config.experimental_resume.clone();
info!("resume_path: {resume_path:?}");
@@ -139,7 +146,11 @@ impl Codex {
};
let init_id = codex.submit(configure_session).await?;
Ok((codex, init_id, session_id))
Ok(CodexSpawnOk {
codex,
init_id,
session_id,
})
}
/// Submit the `op` wrapped in a `Submission` with a unique ID.