use a central animation loop (#2268)
instead of each shimmer needing to have its own animation thread, have render_ref schedule a new frame if it wants one and coalesce to the earliest next frame. this also makes the animations frame-timing-independent, based on start time instead of frame count.
This commit is contained in:
@@ -1,11 +1,6 @@
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//! A live status indicator that shows the *latest* log line emitted by the
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//! application while the agent is processing a long‑running task.
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use std::sync::Arc;
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use std::sync::atomic::AtomicBool;
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use std::sync::atomic::AtomicUsize;
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use std::sync::atomic::Ordering;
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use std::thread;
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use std::time::Duration;
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use std::time::Instant;
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@@ -23,6 +18,7 @@ use unicode_width::UnicodeWidthStr;
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use crate::app_event::AppEvent;
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use crate::app_event_sender::AppEventSender;
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use crate::shimmer::shimmer_spans;
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// We render the live text using markdown so it visually matches the history
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// cells. Before rendering we strip any ANSI escape sequences to avoid writing
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@@ -41,42 +37,17 @@ pub(crate) struct StatusIndicatorWidget {
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last_target_len: usize,
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base_frame: usize,
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reveal_len_at_base: usize,
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frame_idx: Arc<AtomicUsize>,
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running: Arc<AtomicBool>,
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start_time: Instant,
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app_event_tx: AppEventSender,
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}
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impl StatusIndicatorWidget {
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/// Create a new status indicator and start the animation timer.
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pub(crate) fn new(app_event_tx: AppEventSender) -> Self {
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let frame_idx = Arc::new(AtomicUsize::new(0));
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let running = Arc::new(AtomicBool::new(true));
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// Animation thread.
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{
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let frame_idx_clone = Arc::clone(&frame_idx);
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let running_clone = Arc::clone(&running);
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let app_event_tx_clone = app_event_tx.clone();
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thread::spawn(move || {
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let mut counter = 0usize;
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while running_clone.load(Ordering::Relaxed) {
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std::thread::sleep(Duration::from_millis(100));
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counter = counter.wrapping_add(1);
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frame_idx_clone.store(counter, Ordering::Relaxed);
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app_event_tx_clone.send(AppEvent::RequestRedraw);
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}
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});
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}
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Self {
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text: String::from("waiting for model"),
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last_target_len: 0,
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base_frame: 0,
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reveal_len_at_base: 0,
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frame_idx,
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running,
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start_time: Instant::now(),
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app_event_tx,
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@@ -108,7 +79,7 @@ impl StatusIndicatorWidget {
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// Compute how many characters are currently revealed so we can carry
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// this forward as the new baseline when target text changes.
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let current_frame = self.frame_idx.load(std::sync::atomic::Ordering::Relaxed);
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let current_frame = self.current_frame();
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let shown_now = self.current_shown_len(current_frame);
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self.text = text;
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@@ -135,7 +106,7 @@ impl StatusIndicatorWidget {
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};
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let new_len = stripped.chars().count();
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let current_frame = self.frame_idx.load(std::sync::atomic::Ordering::Relaxed);
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let current_frame = self.current_frame();
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self.text = sanitized;
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self.last_target_len = new_len;
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@@ -155,12 +126,12 @@ impl StatusIndicatorWidget {
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.saturating_add(frames.saturating_mul(TYPING_CHARS_PER_FRAME));
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advanced.min(self.last_target_len)
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}
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}
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impl Drop for StatusIndicatorWidget {
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fn drop(&mut self) {
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use std::sync::atomic::Ordering;
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self.running.store(false, Ordering::Relaxed);
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fn current_frame(&self) -> usize {
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// Derive frame index from wall-clock time. 100ms per frame to match
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// the previous ticker cadence.
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let since_start = self.start_time.elapsed();
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(since_start.as_millis() / 100) as usize
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}
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}
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@@ -171,45 +142,14 @@ impl WidgetRef for StatusIndicatorWidget {
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return;
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}
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let idx = self.frame_idx.load(std::sync::atomic::Ordering::Relaxed);
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// Schedule next animation frame.
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self.app_event_tx
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.send(AppEvent::ScheduleFrameIn(Duration::from_millis(100)));
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let idx = self.current_frame();
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let elapsed = self.start_time.elapsed().as_secs();
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let shown_now = self.current_shown_len(idx);
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let status_prefix: String = self.text.chars().take(shown_now).collect();
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let animated_text = "Working";
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let header_chars: Vec<char> = animated_text.chars().collect();
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let padding = 4usize; // virtual padding around the animated segment for smoother loop
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let period = header_chars.len() + padding * 2;
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let pos = idx % period;
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let has_true_color = supports_color::on_cached(supports_color::Stream::Stdout)
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.map(|level| level.has_16m)
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.unwrap_or(false);
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let band_half_width = 2.0; // width of the bright band in characters
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let mut animated_spans: Vec<Span<'static>> = Vec::new();
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for (i, ch) in header_chars.iter().enumerate() {
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let i_pos = i as isize + padding as isize;
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let pos = pos as isize;
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let dist = (i_pos - pos).abs() as f32;
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let t = if dist <= band_half_width {
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let x = std::f32::consts::PI * (dist / band_half_width);
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0.5 * (1.0 + x.cos())
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} else {
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0.0
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};
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let brightness = 0.4 + 0.6 * t;
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let level = (brightness * 255.0).clamp(0.0, 255.0) as u8;
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let style = if has_true_color {
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Style::default()
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.fg(Color::Rgb(level, level, level))
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.add_modifier(Modifier::BOLD)
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} else {
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color_for_level(level)
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};
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animated_spans.push(Span::styled(ch.to_string(), style));
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}
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let animated_spans = shimmer_spans("Working");
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// Plain rendering: no borders or padding so the live cell is visually indistinguishable from terminal scrollback.
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let inner_width = area.width as usize;
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@@ -268,16 +208,6 @@ impl WidgetRef for StatusIndicatorWidget {
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}
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}
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fn color_for_level(level: u8) -> Style {
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if level < 144 {
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Style::default().add_modifier(Modifier::DIM)
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} else if level < 208 {
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Style::default()
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} else {
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Style::default().add_modifier(Modifier::BOLD)
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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