Add a TurnDiffTracker to create a unified diff for an entire turn (#1770)

This lets us show an accumulating diff across all patches in a turn.
Refer to the docs for TurnDiffTracker for implementation details.

There are multiple ways this could have been done and this felt like the
right tradeoff between reliability and completeness:
*Pros*
* It will pick up all changes to files that the model touched including
if they prettier or another command that updates them.
* It will not pick up changes made by the user or other agents to files
it didn't modify.

*Cons*
* It will pick up changes that the user made to a file that the model
also touched
* It will not pick up changes to codegen or files that were not modified
with apply_patch
This commit is contained in:
Gabriel Peal
2025-08-04 08:57:04 -07:00
committed by GitHub
parent e3565a3f43
commit 1f3318c1c5
9 changed files with 998 additions and 18 deletions

View File

@@ -387,6 +387,8 @@ pub enum EventMsg {
/// Notification that a patch application has finished.
PatchApplyEnd(PatchApplyEndEvent),
TurnDiff(TurnDiffEvent),
/// Response to GetHistoryEntryRequest.
GetHistoryEntryResponse(GetHistoryEntryResponseEvent),
@@ -598,6 +600,11 @@ pub struct PatchApplyEndEvent {
pub success: bool,
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct TurnDiffEvent {
pub unified_diff: String,
}
#[derive(Debug, Clone, Deserialize, Serialize)]
pub struct GetHistoryEntryResponseEvent {
pub offset: usize,