Add call_id to patch approvals and elicitations (#1660)
Builds on https://github.com/openai/codex/pull/1659 and adds call_id to a few more places for the same reason.
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@@ -32,6 +32,7 @@ pub struct ExecApprovalElicitRequestParams {
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pub codex_elicitation: String,
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pub codex_mcp_tool_call_id: String,
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pub codex_event_id: String,
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pub codex_call_id: String,
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pub codex_command: Vec<String>,
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pub codex_cwd: PathBuf,
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}
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@@ -45,6 +46,7 @@ pub struct ExecApprovalResponse {
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pub decision: ReviewDecision,
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}
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#[allow(clippy::too_many_arguments)]
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pub(crate) async fn handle_exec_approval_request(
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command: Vec<String>,
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cwd: PathBuf,
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@@ -53,6 +55,7 @@ pub(crate) async fn handle_exec_approval_request(
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request_id: RequestId,
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tool_call_id: String,
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event_id: String,
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call_id: String,
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) {
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let escaped_command =
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shlex::try_join(command.iter().map(|s| s.as_str())).unwrap_or_else(|_| command.join(" "));
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@@ -71,6 +74,7 @@ pub(crate) async fn handle_exec_approval_request(
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codex_elicitation: "exec-approval".to_string(),
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codex_mcp_tool_call_id: tool_call_id.clone(),
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codex_event_id: event_id.clone(),
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codex_call_id: call_id,
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codex_command: command,
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codex_cwd: cwd,
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};
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