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llmx/codex-rs/tui/src/app.rs

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use crate::app_event::AppEvent;
use crate::app_event_sender::AppEventSender;
use crate::chatwidget::ChatWidget;
use crate::get_git_diff::get_git_diff;
use crate::git_warning_screen::GitWarningOutcome;
use crate::git_warning_screen::GitWarningScreen;
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
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use crate::login_screen::LoginScreen;
use crate::mouse_capture::MouseCapture;
use crate::scroll_event_helper::ScrollEventHelper;
use crate::slash_command::SlashCommand;
use crate::tui;
use codex_core::config::Config;
use codex_core::protocol::Event;
use color_eyre::eyre::Result;
use crossterm::event::KeyCode;
use crossterm::event::KeyEvent;
use crossterm::event::MouseEvent;
use crossterm::event::MouseEventKind;
use std::path::PathBuf;
use std::sync::mpsc::Receiver;
use std::sync::mpsc::channel;
/// Top-level application state: which full-screen view is currently active.
#[allow(clippy::large_enum_variant)]
enum AppState<'a> {
/// The main chat UI is visible.
Chat {
/// Boxed to avoid a large enum variant and reduce the overall size of
/// `AppState`.
widget: Box<ChatWidget<'a>>,
},
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
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/// The login screen for the OpenAI provider.
Login { screen: LoginScreen },
/// The start-up warning that recommends running codex inside a Git repo.
GitWarning { screen: GitWarningScreen },
}
pub(crate) struct App<'a> {
app_event_tx: AppEventSender,
app_event_rx: Receiver<AppEvent>,
app_state: AppState<'a>,
/// Config is stored here so we can recreate ChatWidgets as needed.
config: Config,
/// Stored parameters needed to instantiate the ChatWidget later, e.g.,
/// after dismissing the Git-repo warning.
chat_args: Option<ChatWidgetArgs>,
}
/// Aggregate parameters needed to create a `ChatWidget`, as creation may be
/// deferred until after the Git warning screen is dismissed.
#[derive(Clone)]
struct ChatWidgetArgs {
config: Config,
initial_prompt: Option<String>,
initial_images: Vec<PathBuf>,
}
impl<'a> App<'a> {
pub(crate) fn new(
config: Config,
initial_prompt: Option<String>,
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
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show_login_screen: bool,
show_git_warning: bool,
initial_images: Vec<std::path::PathBuf>,
) -> Self {
let (app_event_tx, app_event_rx) = channel();
let app_event_tx = AppEventSender::new(app_event_tx);
let scroll_event_helper = ScrollEventHelper::new(app_event_tx.clone());
// Spawn a dedicated thread for reading the crossterm event loop and
// re-publishing the events as AppEvents, as appropriate.
{
let app_event_tx = app_event_tx.clone();
std::thread::spawn(move || {
while let Ok(event) = crossterm::event::read() {
match event {
crossterm::event::Event::Key(key_event) => {
app_event_tx.send(AppEvent::KeyEvent(key_event));
}
crossterm::event::Event::Resize(_, _) => {
app_event_tx.send(AppEvent::Redraw);
}
crossterm::event::Event::Mouse(MouseEvent {
kind: MouseEventKind::ScrollUp,
..
}) => {
scroll_event_helper.scroll_up();
}
crossterm::event::Event::Mouse(MouseEvent {
kind: MouseEventKind::ScrollDown,
..
}) => {
scroll_event_helper.scroll_down();
}
crossterm::event::Event::Paste(pasted) => {
use crossterm::event::KeyModifiers;
for ch in pasted.chars() {
let key_event = match ch {
'\n' | '\r' => {
// Represent newline as <Shift+Enter> so that the bottom
// pane treats it as a literal newline instead of a submit
// action (submission is only triggered on Enter *without*
// any modifiers).
KeyEvent::new(KeyCode::Enter, KeyModifiers::SHIFT)
}
_ => KeyEvent::new(KeyCode::Char(ch), KeyModifiers::empty()),
};
app_event_tx.send(AppEvent::KeyEvent(key_event));
}
}
_ => {
// Ignore any other events.
}
}
}
});
}
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
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let (app_state, chat_args) = if show_login_screen {
(
AppState::Login {
screen: LoginScreen::new(app_event_tx.clone(), config.codex_home.clone()),
},
Some(ChatWidgetArgs {
config: config.clone(),
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
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initial_prompt,
initial_images,
}),
)
} else if show_git_warning {
(
AppState::GitWarning {
screen: GitWarningScreen::new(),
},
Some(ChatWidgetArgs {
config: config.clone(),
initial_prompt,
initial_images,
}),
)
} else {
let chat_widget = ChatWidget::new(
config.clone(),
app_event_tx.clone(),
initial_prompt,
initial_images,
);
(
AppState::Chat {
widget: Box::new(chat_widget),
},
None,
)
};
Self {
app_event_tx,
app_event_rx,
app_state,
config,
chat_args,
}
}
/// Clone of the internal event sender so external tasks (e.g. log bridge)
/// can inject `AppEvent`s.
pub fn event_sender(&self) -> AppEventSender {
self.app_event_tx.clone()
}
pub(crate) fn run(
&mut self,
terminal: &mut tui::Tui,
mouse_capture: &mut MouseCapture,
) -> Result<()> {
// Insert an event to trigger the first render.
let app_event_tx = self.app_event_tx.clone();
app_event_tx.send(AppEvent::Redraw);
while let Ok(event) = self.app_event_rx.recv() {
match event {
AppEvent::Redraw => {
self.draw_next_frame(terminal)?;
}
AppEvent::KeyEvent(key_event) => {
match key_event {
KeyEvent {
code: KeyCode::Char('c'),
modifiers: crossterm::event::KeyModifiers::CONTROL,
..
} => {
match &mut self.app_state {
AppState::Chat { widget } => {
if widget.on_ctrl_c() {
self.app_event_tx.send(AppEvent::ExitRequest);
}
}
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
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AppState::Login { .. } | AppState::GitWarning { .. } => {
// No-op.
}
}
}
KeyEvent {
code: KeyCode::Char('d'),
modifiers: crossterm::event::KeyModifiers::CONTROL,
..
} => {
self.app_event_tx.send(AppEvent::ExitRequest);
}
_ => {
self.dispatch_key_event(key_event);
}
};
}
AppEvent::Scroll(scroll_delta) => {
self.dispatch_scroll_event(scroll_delta);
}
AppEvent::CodexEvent(event) => {
self.dispatch_codex_event(event);
}
AppEvent::ExitRequest => {
break;
}
AppEvent::CodexOp(op) => match &mut self.app_state {
AppState::Chat { widget } => widget.submit_op(op),
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
2025-06-04 08:44:17 -07:00
AppState::Login { .. } | AppState::GitWarning { .. } => {}
},
AppEvent::LatestLog(line) => match &mut self.app_state {
AppState::Chat { widget } => widget.update_latest_log(line),
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
2025-06-04 08:44:17 -07:00
AppState::Login { .. } | AppState::GitWarning { .. } => {}
},
AppEvent::DispatchCommand(command) => match command {
SlashCommand::New => {
let new_widget = Box::new(ChatWidget::new(
self.config.clone(),
self.app_event_tx.clone(),
None,
Vec::new(),
));
self.app_state = AppState::Chat { widget: new_widget };
self.app_event_tx.send(AppEvent::Redraw);
}
SlashCommand::ToggleMouseMode => {
if let Err(e) = mouse_capture.toggle() {
tracing::error!("Failed to toggle mouse mode: {e}");
}
}
SlashCommand::Quit => {
break;
}
SlashCommand::Diff => {
let (is_git_repo, diff_text) = match get_git_diff() {
Ok(v) => v,
Err(e) => {
let msg = format!("Failed to compute diff: {e}");
if let AppState::Chat { widget } = &mut self.app_state {
widget.add_diff_output(msg);
}
continue;
}
};
if let AppState::Chat { widget } = &mut self.app_state {
let text = if is_git_repo {
diff_text
} else {
"`/diff` — _not inside a git repository_".to_string()
};
widget.add_diff_output(text);
}
}
},
}
}
terminal.clear()?;
Ok(())
}
fn draw_next_frame(&mut self, terminal: &mut tui::Tui) -> Result<()> {
match &mut self.app_state {
AppState::Chat { widget } => {
terminal.draw(|frame| frame.render_widget_ref(&**widget, frame.area()))?;
}
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
2025-06-04 08:44:17 -07:00
AppState::Login { screen } => {
terminal.draw(|frame| frame.render_widget_ref(&*screen, frame.area()))?;
}
AppState::GitWarning { screen } => {
terminal.draw(|frame| frame.render_widget_ref(&*screen, frame.area()))?;
}
}
Ok(())
}
/// Dispatch a KeyEvent to the current view and let it decide what to do
/// with it.
fn dispatch_key_event(&mut self, key_event: KeyEvent) {
match &mut self.app_state {
AppState::Chat { widget } => {
widget.handle_key_event(key_event);
}
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
2025-06-04 08:44:17 -07:00
AppState::Login { screen } => screen.handle_key_event(key_event),
AppState::GitWarning { screen } => match screen.handle_key_event(key_event) {
GitWarningOutcome::Continue => {
// User accepted switch to chat view.
let args = match self.chat_args.take() {
Some(args) => args,
None => panic!("ChatWidgetArgs already consumed"),
};
let widget = Box::new(ChatWidget::new(
args.config,
self.app_event_tx.clone(),
args.initial_prompt,
args.initial_images,
));
self.app_state = AppState::Chat { widget };
self.app_event_tx.send(AppEvent::Redraw);
}
GitWarningOutcome::Quit => {
self.app_event_tx.send(AppEvent::ExitRequest);
}
GitWarningOutcome::None => {
// do nothing
}
},
}
}
fn dispatch_scroll_event(&mut self, scroll_delta: i32) {
match &mut self.app_state {
AppState::Chat { widget } => widget.handle_scroll_delta(scroll_delta),
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
2025-06-04 08:44:17 -07:00
AppState::Login { .. } | AppState::GitWarning { .. } => {}
}
}
fn dispatch_codex_event(&mut self, event: Event) {
match &mut self.app_state {
AppState::Chat { widget } => widget.handle_codex_event(event),
feat: add support for login with ChatGPT (#1212) This does not implement the full Login with ChatGPT experience, but it should unblock people. **What works** * The `codex` multitool now has a `login` subcommand, so you can run `codex login`, which should write `CODEX_HOME/auth.json` if you complete the flow successfully. The TUI will now read the `OPENAI_API_KEY` from `auth.json`. * The TUI should refresh the token if it has expired and the necessary information is in `auth.json`. * There is a `LoginScreen` in the TUI that tells you to run `codex login` if both (1) your model provider expects to use `OPENAI_API_KEY` as its env var, and (2) `OPENAI_API_KEY` is not set. **What does not work** * The `LoginScreen` does not support the login flow from within the TUI. Instead, it tells you to quit, run `codex login`, and then run `codex` again. * `codex exec` does read from `auth.json` yet, nor does it direct the user to go through the login flow if `OPENAI_API_KEY` is not be found. * The `maybeRedeemCredits()` function from `get-api-key.tsx` has not been ported from TypeScript to `login_with_chatgpt.py` yet: https://github.com/openai/codex/blob/a67a67f3258fc21e147b6786a143fe3e15e6d5ba/codex-cli/src/utils/get-api-key.tsx#L84-L89 **Implementation** Currently, the OAuth flow requires running a local webserver on `127.0.0.1:1455`. It seemed wasteful to incur the additional binary cost of a webserver dependency in the Rust CLI just to support login, so instead we implement this logic in Python, as Python has a `http.server` module as part of its standard library. Specifically, we bundle the contents of a single Python file as a string in the Rust CLI and then use it to spawn a subprocess as `python3 -c {{SOURCE_FOR_PYTHON_SERVER}}`. As such, the most significant files in this PR are: ``` codex-rs/login/src/login_with_chatgpt.py codex-rs/login/src/lib.rs ``` Now that the CLI may load `OPENAI_API_KEY` from the environment _or_ `CODEX_HOME/auth.json`, we need a new abstraction for reading/writing this variable, so we introduce: ``` codex-rs/core/src/openai_api_key.rs ``` Note that `std::env::set_var()` is [rightfully] `unsafe` in Rust 2024, so we use a LazyLock<RwLock<Option<String>>> to store `OPENAI_API_KEY` so it is read in a thread-safe manner. Ultimately, it should be possible to go through the entire login flow from the TUI. This PR introduces a placeholder `LoginScreen` UI for that right now, though the new `codex login` subcommand introduced in this PR should be a viable workaround until the UI is ready. **Testing** Because the login flow is currently implemented in a standalone Python file, you can test it without building any Rust code as follows: ``` rm -rf /tmp/codex_home && mkdir /tmp/codex_home CODEX_HOME=/tmp/codex_home python3 codex-rs/login/src/login_with_chatgpt.py ``` For reference: * the original TypeScript implementation was introduced in https://github.com/openai/codex/pull/963 * support for redeeming credits was later added in https://github.com/openai/codex/pull/974
2025-06-04 08:44:17 -07:00
AppState::Login { .. } | AppState::GitWarning { .. } => {}
}
}
}