Files
llmx/codex-rs/tui/src/streaming/controller.rs

302 lines
9.0 KiB
Rust
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use crate::history_cell;
use crate::history_cell::HistoryCell;
use codex_core::config::Config;
use ratatui::text::Line;
use super::StreamState;
/// Sink for history insertions and animation control.
pub(crate) trait HistorySink {
fn insert_history_cell(&self, cell: Box<dyn HistoryCell>);
fn start_commit_animation(&self);
fn stop_commit_animation(&self);
}
/// Concrete sink backed by `AppEventSender`.
pub(crate) struct AppEventHistorySink(pub(crate) crate::app_event_sender::AppEventSender);
impl HistorySink for AppEventHistorySink {
fn insert_history_cell(&self, cell: Box<dyn crate::history_cell::HistoryCell>) {
self.0
.send(crate::app_event::AppEvent::InsertHistoryCell(cell))
}
fn start_commit_animation(&self) {
self.0
.send(crate::app_event::AppEvent::StartCommitAnimation)
}
fn stop_commit_animation(&self) {
self.0.send(crate::app_event::AppEvent::StopCommitAnimation)
}
}
type Lines = Vec<Line<'static>>;
/// Controller that manages newline-gated streaming, header emission, and
/// commit animation across streams.
pub(crate) struct StreamController {
config: Config,
state: StreamState,
finishing_after_drain: bool,
header_emitted: bool,
}
impl StreamController {
pub(crate) fn new(config: Config) -> Self {
Self {
config,
state: StreamState::new(),
finishing_after_drain: false,
header_emitted: false,
}
}
/// Push a delta; if it contains a newline, commit completed lines and start animation.
pub(crate) fn push_and_maybe_commit(&mut self, delta: &str, sink: &impl HistorySink) {
let cfg = self.config.clone();
let state = &mut self.state;
if !delta.is_empty() {
state.has_seen_delta = true;
}
state.collector.push_delta(delta);
if delta.contains('\n') {
let newly_completed = state.collector.commit_complete_lines(&cfg);
if !newly_completed.is_empty() {
state.enqueue(newly_completed);
sink.start_commit_animation();
}
}
}
/// Finalize the active stream. Drain and emit now.
pub(crate) fn finalize(&mut self, sink: &impl HistorySink) {
let cfg = self.config.clone();
// Finalize collector first.
let remaining = {
let state = &mut self.state;
state.collector.finalize_and_drain(&cfg)
};
// Collect all output first to avoid emitting headers when there is no content.
let mut out_lines: Lines = Vec::new();
{
let state = &mut self.state;
if !remaining.is_empty() {
state.enqueue(remaining);
}
let step = state.drain_all();
out_lines.extend(step.history);
}
if !out_lines.is_empty() {
// Insert as a HistoryCell so display drops the header while transcript keeps it.
self.emit(sink, out_lines);
}
// Cleanup
self.state.clear();
self.finishing_after_drain = false;
}
/// Step animation: commit at most one queued line and handle end-of-drain cleanup.
pub(crate) fn on_commit_tick(&mut self, sink: &impl HistorySink) -> bool {
let step = { self.state.step() };
if !step.history.is_empty() {
self.emit(sink, step.history);
}
let is_idle = self.state.is_idle();
if is_idle {
sink.stop_commit_animation();
}
false
}
fn emit(&mut self, sink: &impl HistorySink, lines: Vec<Line<'static>>) {
sink.insert_history_cell(Box::new(history_cell::AgentMessageCell::new(
lines,
!self.header_emitted,
)));
self.header_emitted = true;
}
}
#[cfg(test)]
mod tests {
use super::*;
use codex_core::config::Config;
use codex_core::config::ConfigOverrides;
use std::cell::RefCell;
fn test_config() -> Config {
let overrides = ConfigOverrides {
cwd: std::env::current_dir().ok(),
..Default::default()
};
match Config::load_with_cli_overrides(vec![], overrides) {
Ok(c) => c,
Err(e) => panic!("load test config: {e}"),
}
}
struct TestSink {
pub lines: RefCell<Vec<Vec<Line<'static>>>>,
}
impl TestSink {
fn new() -> Self {
Self {
lines: RefCell::new(Vec::new()),
}
}
}
impl HistorySink for TestSink {
fn insert_history_cell(&self, cell: Box<dyn crate::history_cell::HistoryCell>) {
// For tests, store the transcript representation of the cell.
self.lines.borrow_mut().push(cell.transcript_lines());
}
fn start_commit_animation(&self) {}
fn stop_commit_animation(&self) {}
}
fn lines_to_plain_strings(lines: &[ratatui::text::Line<'_>]) -> Vec<String> {
lines
.iter()
.map(|l| {
l.spans
.iter()
.map(|s| s.content.clone())
.collect::<Vec<_>>()
.join("")
})
.collect()
}
#[test]
fn controller_loose_vs_tight_with_commit_ticks_matches_full() {
let cfg = test_config();
let mut ctrl = StreamController::new(cfg.clone());
let sink = TestSink::new();
// Exact deltas from the session log (section: Loose vs. tight list items)
let deltas = vec![
"\n\n",
"Loose",
" vs",
".",
" tight",
" list",
" items",
":\n",
"1",
".",
" Tight",
" item",
"\n",
"2",
".",
" Another",
" tight",
" item",
"\n\n",
"1",
".",
" Loose",
" item",
" with",
" its",
" own",
" paragraph",
".\n\n",
" ",
" This",
" paragraph",
" belongs",
" to",
" the",
" same",
" list",
" item",
".\n\n",
"2",
".",
" Second",
" loose",
" item",
" with",
" a",
" nested",
" list",
" after",
" a",
" blank",
" line",
".\n\n",
" ",
" -",
" Nested",
" bullet",
" under",
" a",
" loose",
" item",
"\n",
" ",
" -",
" Another",
" nested",
" bullet",
"\n\n",
];
// Simulate streaming with a commit tick attempt after each delta.
for d in &deltas {
ctrl.push_and_maybe_commit(d, &sink);
let _ = ctrl.on_commit_tick(&sink);
}
// Finalize and flush remaining lines now.
ctrl.finalize(&sink);
// Flatten sink output and strip the header that the controller inserts (blank + "codex").
let mut flat: Vec<ratatui::text::Line<'static>> = Vec::new();
for batch in sink.lines.borrow().iter() {
for l in batch {
flat.push(l.clone());
}
}
// Drop leading blank and header line if present.
if !flat.is_empty() && lines_to_plain_strings(&[flat[0].clone()])[0].is_empty() {
flat.remove(0);
}
if !flat.is_empty() {
let s0 = lines_to_plain_strings(&[flat[0].clone()])[0].clone();
if s0 == "codex" {
flat.remove(0);
}
}
let streamed = lines_to_plain_strings(&flat);
// Full render of the same source
let source: String = deltas.iter().copied().collect();
let mut rendered: Vec<ratatui::text::Line<'static>> = Vec::new();
crate::markdown::append_markdown(&source, &mut rendered, &cfg);
let rendered_strs = lines_to_plain_strings(&rendered);
assert_eq!(streamed, rendered_strs);
// Also assert exact expected plain strings for clarity.
let expected = vec![
"Loose vs. tight list items:".to_string(),
"".to_string(),
"1. Tight item".to_string(),
"2. Another tight item".to_string(),
"3. Loose item with its own paragraph.".to_string(),
"".to_string(),
" This paragraph belongs to the same list item.".to_string(),
"4. Second loose item with a nested list after a blank line.".to_string(),
" - Nested bullet under a loose item".to_string(),
" - Another nested bullet".to_string(),
];
assert_eq!(
streamed, expected,
"expected exact rendered lines for loose/tight section"
);
}
}