feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
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//! Configuration object accepted by the `llmx` MCP tool-call.
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2025-05-05 07:16:19 -07:00
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feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
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use llmx_core::protocol::AskForApproval;
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use llmx_protocol::config_types::SandboxMode;
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use llmx_utils_json_to_toml::json_to_toml;
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2025-05-05 07:16:19 -07:00
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use mcp_types::Tool;
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use mcp_types::ToolInputSchema;
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use schemars::JsonSchema;
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2025-05-07 08:37:48 -07:00
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use schemars::r#gen::SchemaSettings;
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2025-05-05 07:16:19 -07:00
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use serde::Deserialize;
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test: add integration test for MCP server (#1633)
This PR introduces a single integration test for `cargo mcp`, though it
also introduces a number of reusable components so that it should be
easier to introduce more integration tests going forward.
The new test is introduced in `codex-rs/mcp-server/tests/elicitation.rs`
and the reusable pieces are in `codex-rs/mcp-server/tests/common`.
The test itself verifies new functionality around elicitations
introduced in https://github.com/openai/codex/pull/1623 (and the fix
introduced in https://github.com/openai/codex/pull/1629) by doing the
following:
- starts a mock model provider with canned responses for
`/v1/chat/completions`
- starts the MCP server with a `config.toml` to use that model provider
(and `approval_policy = "untrusted"`)
- sends the `codex` tool call which causes the mock model provider to
request a shell call for `git init`
- the MCP server sends an elicitation to the client to approve the
request
- the client replies to the elicitation with `"approved"`
- the MCP server runs the command and re-samples the model, getting a
`"finish_reason": "stop"`
- in turn, the MCP server sends the final response to the original
`codex` tool call
- verifies that `git init` ran as expected
To test:
```
cargo test shell_command_approval_triggers_elicitation
```
In writing this test, I discovered that `ExecApprovalResponse` does not
conform to `ElicitResult`, so I added a TODO to fix that, since I think
that should be updated in a separate PR. As it stands, this PR does not
update any business logic, though it does make a number of members of
the `mcp-server` crate `pub` so they can be used in the test.
One additional learning from this PR is that
`std::process::Command::cargo_bin()` from the `assert_cmd` trait is only
available for `std::process::Command`, but we really want to use
`tokio::process::Command` so that everything is async and we can
leverage utilities like `tokio::time::timeout()`. The trick I came up
with was to use `cargo_bin()` to locate the program, and then to use
`std::process::Command::get_program()` when constructing the
`tokio::process::Command`.
2025-07-21 10:27:07 -07:00
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use serde::Serialize;
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feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
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use std::collections::HashMap;
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use std::path::PathBuf;
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2025-05-05 07:16:19 -07:00
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feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
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/// Client-supplied configuration for a `llmx` tool-call.
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2025-07-22 09:42:22 -07:00
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#[derive(Debug, Clone, Serialize, Deserialize, JsonSchema, Default)]
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2025-05-05 07:16:19 -07:00
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#[serde(rename_all = "kebab-case")]
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feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
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pub struct LlmxToolCallParam {
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/// The *initial user prompt* to start the LLMX conversation.
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2025-05-05 07:16:19 -07:00
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pub prompt: String,
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feat: redesign sandbox config (#1373)
This is a major redesign of how sandbox configuration works and aims to
fix https://github.com/openai/codex/issues/1248. Specifically, it
replaces `sandbox_permissions` in `config.toml` (and the
`-s`/`--sandbox-permission` CLI flags) with a "table" with effectively
three variants:
```toml
# Safest option: full disk is read-only, but writes and network access are disallowed.
[sandbox]
mode = "read-only"
# The cwd of the Codex task is writable, as well as $TMPDIR on macOS.
# writable_roots can be used to specify additional writable folders.
[sandbox]
mode = "workspace-write"
writable_roots = [] # Optional, defaults to the empty list.
network_access = false # Optional, defaults to false.
# Disable sandboxing: use at your own risk!!!
[sandbox]
mode = "danger-full-access"
```
This should make sandboxing easier to reason about. While we have
dropped support for `-s`, the way it works now is:
- no flags => `read-only`
- `--full-auto` => `workspace-write`
- currently, there is no way to specify `danger-full-access` via a CLI
flag, but we will revisit that as part of
https://github.com/openai/codex/issues/1254
Outstanding issue:
- As noted in the `TODO` on `SandboxPolicy::is_unrestricted()`, we are
still conflating sandbox preferences with approval preferences in that
case, which needs to be cleaned up.
2025-06-24 16:59:47 -07:00
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/// Optional override for the model name (e.g. "o3", "o4-mini").
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2025-05-05 07:16:19 -07:00
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#[serde(default, skip_serializing_if = "Option::is_none")]
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pub model: Option<String>,
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2025-05-13 16:52:52 -07:00
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/// Configuration profile from config.toml to specify default options.
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#[serde(default, skip_serializing_if = "Option::is_none")]
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pub profile: Option<String>,
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2025-05-05 07:16:19 -07:00
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/// Working directory for the session. If relative, it is resolved against
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/// the server process's current working directory.
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#[serde(default, skip_serializing_if = "Option::is_none")]
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pub cwd: Option<String>,
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feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
/// Approval policy for shell commands generated by the model:
|
2025-08-11 11:38:47 -07:00
|
|
|
/// `untrusted`, `on-failure`, `on-request`, `never`.
|
2025-05-05 07:16:19 -07:00
|
|
|
#[serde(default, skip_serializing_if = "Option::is_none")]
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
pub approval_policy: Option<LlmxToolCallApprovalPolicy>,
|
2025-05-05 07:16:19 -07:00
|
|
|
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
/// Sandbox mode: `read-only`, `workspace-write`, or `danger-full-access`.
|
|
|
|
|
#[serde(default, skip_serializing_if = "Option::is_none")]
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
pub sandbox: Option<LlmxToolCallSandboxMode>,
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
/// Individual config settings that will override what is in
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
/// LLMX_HOME/config.toml.
|
2025-05-05 07:16:19 -07:00
|
|
|
#[serde(default, skip_serializing_if = "Option::is_none")]
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
pub config: Option<HashMap<String, serde_json::Value>>,
|
2025-07-22 09:42:22 -07:00
|
|
|
|
|
|
|
|
/// The set of instructions to use instead of the default ones.
|
|
|
|
|
#[serde(default, skip_serializing_if = "Option::is_none")]
|
|
|
|
|
pub base_instructions: Option<String>,
|
2025-10-30 14:24:24 +00:00
|
|
|
|
2025-10-30 11:18:31 -07:00
|
|
|
/// Developer instructions that should be injected as a developer role message.
|
|
|
|
|
#[serde(default, skip_serializing_if = "Option::is_none")]
|
|
|
|
|
pub developer_instructions: Option<String>,
|
|
|
|
|
|
2025-10-30 14:24:24 +00:00
|
|
|
/// Prompt used when compacting the conversation.
|
|
|
|
|
#[serde(default, skip_serializing_if = "Option::is_none")]
|
|
|
|
|
pub compact_prompt: Option<String>,
|
2025-05-05 07:16:19 -07:00
|
|
|
}
|
|
|
|
|
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
/// Custom enum mirroring [`AskForApproval`], but has an extra dependency on
|
|
|
|
|
/// [`JsonSchema`].
|
feat: support traditional JSON-RPC request/response in MCP server (#2264)
This introduces a new set of request types that our `codex mcp`
supports. Note that these do not conform to MCP tool calls so that
instead of having to send something like this:
```json
{
"jsonrpc": "2.0",
"method": "tools/call",
"id": 42,
"params": {
"name": "newConversation",
"arguments": {
"model": "gpt-5",
"approvalPolicy": "on-request"
}
}
}
```
we can send something like this:
```json
{
"jsonrpc": "2.0",
"method": "newConversation",
"id": 42,
"params": {
"model": "gpt-5",
"approvalPolicy": "on-request"
}
}
```
Admittedly, this new format is not a valid MCP tool call, but we are OK
with that right now. (That is, not everything we might want to request
of `codex mcp` is something that is appropriate for an autonomous agent
to do.)
To start, this introduces four request types:
- `newConversation`
- `sendUserMessage`
- `addConversationListener`
- `removeConversationListener`
The new `mcp-server/tests/codex_message_processor_flow.rs` shows how
these can be used.
The types are defined on the `CodexRequest` enum, so we introduce a new
`CodexMessageProcessor` that is responsible for dealing with requests
from this enum. The top-level `MessageProcessor` has been updated so
that when `process_request()` is called, it first checks whether the
request conforms to `CodexRequest` and dispatches it to
`CodexMessageProcessor` if so.
Note that I also decided to use `camelCase` for the on-the-wire format,
as that seems to be the convention for MCP.
For the moment, the new protocol is defined in `wire_format.rs` within
the `mcp-server` crate, but in a subsequent PR, I will probably move it
to its own crate to ensure the protocol has minimal dependencies and
that we can codegen a schema from it.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/2264).
* #2278
* __->__ #2264
2025-08-13 17:36:29 -07:00
|
|
|
#[derive(Debug, Clone, Serialize, Deserialize, JsonSchema, PartialEq)]
|
2025-05-05 07:16:19 -07:00
|
|
|
#[serde(rename_all = "kebab-case")]
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
pub enum LlmxToolCallApprovalPolicy {
|
2025-06-24 22:19:21 -07:00
|
|
|
Untrusted,
|
2025-05-05 07:16:19 -07:00
|
|
|
OnFailure,
|
2025-08-11 11:38:47 -07:00
|
|
|
OnRequest,
|
2025-05-05 07:16:19 -07:00
|
|
|
Never,
|
|
|
|
|
}
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
impl From<LlmxToolCallApprovalPolicy> for AskForApproval {
|
|
|
|
|
fn from(value: LlmxToolCallApprovalPolicy) -> Self {
|
2025-05-05 07:16:19 -07:00
|
|
|
match value {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
LlmxToolCallApprovalPolicy::Untrusted => AskForApproval::UnlessTrusted,
|
|
|
|
|
LlmxToolCallApprovalPolicy::OnFailure => AskForApproval::OnFailure,
|
|
|
|
|
LlmxToolCallApprovalPolicy::OnRequest => AskForApproval::OnRequest,
|
|
|
|
|
LlmxToolCallApprovalPolicy::Never => AskForApproval::Never,
|
2025-05-05 07:16:19 -07:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
/// Custom enum mirroring [`SandboxMode`] from config_types.rs, but with
|
|
|
|
|
/// `JsonSchema` support.
|
feat: support traditional JSON-RPC request/response in MCP server (#2264)
This introduces a new set of request types that our `codex mcp`
supports. Note that these do not conform to MCP tool calls so that
instead of having to send something like this:
```json
{
"jsonrpc": "2.0",
"method": "tools/call",
"id": 42,
"params": {
"name": "newConversation",
"arguments": {
"model": "gpt-5",
"approvalPolicy": "on-request"
}
}
}
```
we can send something like this:
```json
{
"jsonrpc": "2.0",
"method": "newConversation",
"id": 42,
"params": {
"model": "gpt-5",
"approvalPolicy": "on-request"
}
}
```
Admittedly, this new format is not a valid MCP tool call, but we are OK
with that right now. (That is, not everything we might want to request
of `codex mcp` is something that is appropriate for an autonomous agent
to do.)
To start, this introduces four request types:
- `newConversation`
- `sendUserMessage`
- `addConversationListener`
- `removeConversationListener`
The new `mcp-server/tests/codex_message_processor_flow.rs` shows how
these can be used.
The types are defined on the `CodexRequest` enum, so we introduce a new
`CodexMessageProcessor` that is responsible for dealing with requests
from this enum. The top-level `MessageProcessor` has been updated so
that when `process_request()` is called, it first checks whether the
request conforms to `CodexRequest` and dispatches it to
`CodexMessageProcessor` if so.
Note that I also decided to use `camelCase` for the on-the-wire format,
as that seems to be the convention for MCP.
For the moment, the new protocol is defined in `wire_format.rs` within
the `mcp-server` crate, but in a subsequent PR, I will probably move it
to its own crate to ensure the protocol has minimal dependencies and
that we can codegen a schema from it.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/2264).
* #2278
* __->__ #2264
2025-08-13 17:36:29 -07:00
|
|
|
#[derive(Debug, Clone, Serialize, Deserialize, JsonSchema, PartialEq)]
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
#[serde(rename_all = "kebab-case")]
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
pub enum LlmxToolCallSandboxMode {
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
ReadOnly,
|
|
|
|
|
WorkspaceWrite,
|
|
|
|
|
DangerFullAccess,
|
|
|
|
|
}
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
impl From<LlmxToolCallSandboxMode> for SandboxMode {
|
|
|
|
|
fn from(value: LlmxToolCallSandboxMode) -> Self {
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
match value {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
LlmxToolCallSandboxMode::ReadOnly => SandboxMode::ReadOnly,
|
|
|
|
|
LlmxToolCallSandboxMode::WorkspaceWrite => SandboxMode::WorkspaceWrite,
|
|
|
|
|
LlmxToolCallSandboxMode::DangerFullAccess => SandboxMode::DangerFullAccess,
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
/// Builds a `Tool` definition (JSON schema etc.) for the Llmx tool-call.
|
|
|
|
|
pub(crate) fn create_tool_for_llmx_tool_call_param() -> Tool {
|
2025-05-05 07:16:19 -07:00
|
|
|
let schema = SchemaSettings::draft2019_09()
|
|
|
|
|
.with(|s| {
|
|
|
|
|
s.inline_subschemas = true;
|
feat: redesign sandbox config (#1373)
This is a major redesign of how sandbox configuration works and aims to
fix https://github.com/openai/codex/issues/1248. Specifically, it
replaces `sandbox_permissions` in `config.toml` (and the
`-s`/`--sandbox-permission` CLI flags) with a "table" with effectively
three variants:
```toml
# Safest option: full disk is read-only, but writes and network access are disallowed.
[sandbox]
mode = "read-only"
# The cwd of the Codex task is writable, as well as $TMPDIR on macOS.
# writable_roots can be used to specify additional writable folders.
[sandbox]
mode = "workspace-write"
writable_roots = [] # Optional, defaults to the empty list.
network_access = false # Optional, defaults to false.
# Disable sandboxing: use at your own risk!!!
[sandbox]
mode = "danger-full-access"
```
This should make sandboxing easier to reason about. While we have
dropped support for `-s`, the way it works now is:
- no flags => `read-only`
- `--full-auto` => `workspace-write`
- currently, there is no way to specify `danger-full-access` via a CLI
flag, but we will revisit that as part of
https://github.com/openai/codex/issues/1254
Outstanding issue:
- As noted in the `TODO` on `SandboxPolicy::is_unrestricted()`, we are
still conflating sandbox preferences with approval preferences in that
case, which needs to be cleaned up.
2025-06-24 16:59:47 -07:00
|
|
|
s.option_add_null_type = false;
|
2025-05-05 07:16:19 -07:00
|
|
|
})
|
|
|
|
|
.into_generator()
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
.into_root_schema_for::<LlmxToolCallParam>();
|
2025-05-12 08:45:46 -07:00
|
|
|
|
|
|
|
|
#[expect(clippy::expect_used)]
|
2025-05-05 07:16:19 -07:00
|
|
|
let schema_value =
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
serde_json::to_value(&schema).expect("LLMX tool schema should serialise to JSON");
|
2025-05-05 07:16:19 -07:00
|
|
|
|
|
|
|
|
let tool_input_schema =
|
|
|
|
|
serde_json::from_value::<ToolInputSchema>(schema_value).unwrap_or_else(|e| {
|
|
|
|
|
panic!("failed to create Tool from schema: {e}");
|
|
|
|
|
});
|
feat: redesign sandbox config (#1373)
This is a major redesign of how sandbox configuration works and aims to
fix https://github.com/openai/codex/issues/1248. Specifically, it
replaces `sandbox_permissions` in `config.toml` (and the
`-s`/`--sandbox-permission` CLI flags) with a "table" with effectively
three variants:
```toml
# Safest option: full disk is read-only, but writes and network access are disallowed.
[sandbox]
mode = "read-only"
# The cwd of the Codex task is writable, as well as $TMPDIR on macOS.
# writable_roots can be used to specify additional writable folders.
[sandbox]
mode = "workspace-write"
writable_roots = [] # Optional, defaults to the empty list.
network_access = false # Optional, defaults to false.
# Disable sandboxing: use at your own risk!!!
[sandbox]
mode = "danger-full-access"
```
This should make sandboxing easier to reason about. While we have
dropped support for `-s`, the way it works now is:
- no flags => `read-only`
- `--full-auto` => `workspace-write`
- currently, there is no way to specify `danger-full-access` via a CLI
flag, but we will revisit that as part of
https://github.com/openai/codex/issues/1254
Outstanding issue:
- As noted in the `TODO` on `SandboxPolicy::is_unrestricted()`, we are
still conflating sandbox preferences with approval preferences in that
case, which needs to be cleaned up.
2025-06-24 16:59:47 -07:00
|
|
|
|
2025-05-05 07:16:19 -07:00
|
|
|
Tool {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
name: "llmx".to_string(),
|
|
|
|
|
title: Some("LLMX".to_string()),
|
2025-05-05 07:16:19 -07:00
|
|
|
input_schema: tool_input_schema,
|
2025-07-19 00:09:34 -04:00
|
|
|
// TODO(mbolin): This should be defined.
|
|
|
|
|
output_schema: None,
|
2025-05-05 07:16:19 -07:00
|
|
|
description: Some(
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"Run an LLMX session. Accepts configuration parameters matching the LLMX Config struct.".to_string(),
|
2025-05-05 07:16:19 -07:00
|
|
|
),
|
|
|
|
|
annotations: None,
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
impl LlmxToolCallParam {
|
|
|
|
|
/// Returns the initial user prompt to start the LLMX conversation and the
|
feat: redesign sandbox config (#1373)
This is a major redesign of how sandbox configuration works and aims to
fix https://github.com/openai/codex/issues/1248. Specifically, it
replaces `sandbox_permissions` in `config.toml` (and the
`-s`/`--sandbox-permission` CLI flags) with a "table" with effectively
three variants:
```toml
# Safest option: full disk is read-only, but writes and network access are disallowed.
[sandbox]
mode = "read-only"
# The cwd of the Codex task is writable, as well as $TMPDIR on macOS.
# writable_roots can be used to specify additional writable folders.
[sandbox]
mode = "workspace-write"
writable_roots = [] # Optional, defaults to the empty list.
network_access = false # Optional, defaults to false.
# Disable sandboxing: use at your own risk!!!
[sandbox]
mode = "danger-full-access"
```
This should make sandboxing easier to reason about. While we have
dropped support for `-s`, the way it works now is:
- no flags => `read-only`
- `--full-auto` => `workspace-write`
- currently, there is no way to specify `danger-full-access` via a CLI
flag, but we will revisit that as part of
https://github.com/openai/codex/issues/1254
Outstanding issue:
- As noted in the `TODO` on `SandboxPolicy::is_unrestricted()`, we are
still conflating sandbox preferences with approval preferences in that
case, which needs to be cleaned up.
2025-06-24 16:59:47 -07:00
|
|
|
/// effective Config object generated from the supplied parameters.
|
2025-10-03 13:02:26 -07:00
|
|
|
pub async fn into_config(
|
2025-05-22 21:52:28 -07:00
|
|
|
self,
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
llmx_linux_sandbox_exe: Option<PathBuf>,
|
|
|
|
|
) -> std::io::Result<(String, llmx_core::config::Config)> {
|
2025-05-05 07:16:19 -07:00
|
|
|
let Self {
|
|
|
|
|
prompt,
|
|
|
|
|
model,
|
2025-05-13 16:52:52 -07:00
|
|
|
profile,
|
2025-05-05 07:16:19 -07:00
|
|
|
cwd,
|
|
|
|
|
approval_policy,
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
sandbox,
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
config: cli_overrides,
|
2025-07-22 09:42:22 -07:00
|
|
|
base_instructions,
|
2025-10-30 11:18:31 -07:00
|
|
|
developer_instructions,
|
2025-10-30 14:24:24 +00:00
|
|
|
compact_prompt,
|
2025-05-05 07:16:19 -07:00
|
|
|
} = self;
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
// Build the `ConfigOverrides` recognized by llmx-core.
|
|
|
|
|
let overrides = llmx_core::config::ConfigOverrides {
|
2025-05-05 07:16:19 -07:00
|
|
|
model,
|
Review Mode (Core) (#3401)
## 📝 Review Mode -- Core
This PR introduces the Core implementation for Review mode:
- New op `Op::Review { prompt: String }:` spawns a child review task
with isolated context, a review‑specific system prompt, and a
`Config.review_model`.
- `EnteredReviewMode`: emitted when the child review session starts.
Every event from this point onwards reflects the review session.
- `ExitedReviewMode(Option<ReviewOutputEvent>)`: emitted when the review
finishes or is interrupted, with optional structured findings:
```json
{
"findings": [
{
"title": "<≤ 80 chars, imperative>",
"body": "<valid Markdown explaining *why* this is a problem; cite files/lines/functions>",
"confidence_score": <float 0.0-1.0>,
"priority": <int 0-3>,
"code_location": {
"absolute_file_path": "<file path>",
"line_range": {"start": <int>, "end": <int>}
}
}
],
"overall_correctness": "patch is correct" | "patch is incorrect",
"overall_explanation": "<1-3 sentence explanation justifying the overall_correctness verdict>",
"overall_confidence_score": <float 0.0-1.0>
}
```
## Questions
### Why separate out its own message history?
We want the review thread to match the training of our review models as
much as possible -- that means using a custom prompt, removing user
instructions, and starting a clean chat history.
We also want to make sure the review thread doesn't leak into the parent
thread.
### Why do this as a mode, vs. sub-agents?
1. We want review to be a synchronous task, so it's fine for now to do a
bespoke implementation.
2. We're still unclear about the final structure for sub-agents. We'd
prefer to land this quickly and then refactor into sub-agents without
rushing that implementation.
2025-09-12 16:25:10 -07:00
|
|
|
review_model: None,
|
2025-05-13 16:52:52 -07:00
|
|
|
config_profile: profile,
|
2025-05-05 07:16:19 -07:00
|
|
|
cwd: cwd.map(PathBuf::from),
|
|
|
|
|
approval_policy: approval_policy.map(Into::into),
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
sandbox_mode: sandbox.map(Into::into),
|
2025-05-13 16:52:52 -07:00
|
|
|
model_provider: None,
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
llmx_linux_sandbox_exe,
|
2025-07-22 09:42:22 -07:00
|
|
|
base_instructions,
|
2025-10-30 11:18:31 -07:00
|
|
|
developer_instructions,
|
2025-10-30 14:24:24 +00:00
|
|
|
compact_prompt,
|
2025-08-15 11:55:53 -04:00
|
|
|
include_apply_patch_tool: None,
|
2025-08-05 14:42:49 -07:00
|
|
|
show_raw_agent_reasoning: None,
|
2025-08-23 22:58:56 -07:00
|
|
|
tools_web_search_request: None,
|
2025-10-24 17:23:44 -05:00
|
|
|
experimental_sandbox_command_assessment: None,
|
2025-10-18 22:13:53 -07:00
|
|
|
additional_writable_roots: Vec::new(),
|
2025-05-05 07:16:19 -07:00
|
|
|
};
|
|
|
|
|
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
let cli_overrides = cli_overrides
|
|
|
|
|
.unwrap_or_default()
|
|
|
|
|
.into_iter()
|
|
|
|
|
.map(|(k, v)| (k, json_to_toml(v)))
|
|
|
|
|
.collect();
|
|
|
|
|
|
2025-10-03 13:02:26 -07:00
|
|
|
let cfg =
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
llmx_core::config::Config::load_with_cli_overrides(cli_overrides, overrides).await?;
|
2025-05-05 07:16:19 -07:00
|
|
|
|
|
|
|
|
Ok((prompt, cfg))
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2025-07-21 21:01:56 -07:00
|
|
|
#[derive(Debug, Clone, Serialize, Deserialize, JsonSchema)]
|
|
|
|
|
#[serde(rename_all = "camelCase")]
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
pub struct LlmxToolCallReplyParam {
|
|
|
|
|
/// The conversation id for this LLMX session.
|
2025-09-07 20:22:25 -07:00
|
|
|
pub conversation_id: String,
|
2025-07-21 21:01:56 -07:00
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
/// The *next user prompt* to continue the LLMX conversation.
|
2025-07-21 21:01:56 -07:00
|
|
|
pub prompt: String,
|
|
|
|
|
}
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
/// Builds a `Tool` definition for the `llmx-reply` tool-call.
|
|
|
|
|
pub(crate) fn create_tool_for_llmx_tool_call_reply_param() -> Tool {
|
2025-07-21 21:01:56 -07:00
|
|
|
let schema = SchemaSettings::draft2019_09()
|
|
|
|
|
.with(|s| {
|
|
|
|
|
s.inline_subschemas = true;
|
|
|
|
|
s.option_add_null_type = false;
|
|
|
|
|
})
|
|
|
|
|
.into_generator()
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
.into_root_schema_for::<LlmxToolCallReplyParam>();
|
2025-07-21 21:01:56 -07:00
|
|
|
|
|
|
|
|
#[expect(clippy::expect_used)]
|
|
|
|
|
let schema_value =
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
serde_json::to_value(&schema).expect("LLMX reply tool schema should serialise to JSON");
|
2025-07-21 21:01:56 -07:00
|
|
|
|
|
|
|
|
let tool_input_schema =
|
|
|
|
|
serde_json::from_value::<ToolInputSchema>(schema_value).unwrap_or_else(|e| {
|
|
|
|
|
panic!("failed to create Tool from schema: {e}");
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
Tool {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
name: "llmx-reply".to_string(),
|
|
|
|
|
title: Some("LLMX Reply".to_string()),
|
2025-07-21 21:01:56 -07:00
|
|
|
input_schema: tool_input_schema,
|
|
|
|
|
output_schema: None,
|
|
|
|
|
description: Some(
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"Continue an LLMX conversation by providing the conversation id and prompt."
|
2025-09-07 20:22:25 -07:00
|
|
|
.to_string(),
|
2025-07-21 21:01:56 -07:00
|
|
|
),
|
|
|
|
|
annotations: None,
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2025-05-05 07:16:19 -07:00
|
|
|
#[cfg(test)]
|
|
|
|
|
mod tests {
|
|
|
|
|
use super::*;
|
|
|
|
|
use pretty_assertions::assert_eq;
|
|
|
|
|
|
|
|
|
|
/// We include a test to verify the exact JSON schema as "executable
|
|
|
|
|
/// documentation" for the schema. When can track changes to this test as a
|
|
|
|
|
/// way to audit changes to the generated schema.
|
|
|
|
|
///
|
|
|
|
|
/// Seeing the fully expanded schema makes it easier to casually verify that
|
|
|
|
|
/// the generated JSON for enum types such as "approval-policy" is compact.
|
|
|
|
|
/// Ideally, modelcontextprotocol/inspector would provide a simpler UI for
|
|
|
|
|
/// enum fields versus open string fields to take advantage of this.
|
|
|
|
|
///
|
|
|
|
|
/// As of 2025-05-04, there is an open PR for this:
|
|
|
|
|
/// https://github.com/modelcontextprotocol/inspector/pull/196
|
|
|
|
|
#[test]
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
fn verify_llmx_tool_json_schema() {
|
|
|
|
|
let tool = create_tool_for_llmx_tool_call_param();
|
2025-05-05 07:16:19 -07:00
|
|
|
let tool_json = serde_json::to_value(&tool).expect("tool serializes");
|
|
|
|
|
let expected_tool_json = serde_json::json!({
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"name": "llmx",
|
|
|
|
|
"title": "LLMX",
|
|
|
|
|
"description": "Run an LLMX session. Accepts configuration parameters matching the LLMX Config struct.",
|
2025-05-05 07:16:19 -07:00
|
|
|
"inputSchema": {
|
|
|
|
|
"type": "object",
|
|
|
|
|
"properties": {
|
|
|
|
|
"approval-policy": {
|
2025-08-11 11:38:47 -07:00
|
|
|
"description": "Approval policy for shell commands generated by the model: `untrusted`, `on-failure`, `on-request`, `never`.",
|
2025-05-05 07:16:19 -07:00
|
|
|
"enum": [
|
2025-06-24 22:19:21 -07:00
|
|
|
"untrusted",
|
2025-05-05 07:16:19 -07:00
|
|
|
"on-failure",
|
2025-08-11 11:38:47 -07:00
|
|
|
"on-request",
|
2025-05-05 07:16:19 -07:00
|
|
|
"never"
|
|
|
|
|
],
|
|
|
|
|
"type": "string"
|
|
|
|
|
},
|
feat: add support for --sandbox flag (#1476)
On a high-level, we try to design `config.toml` so that you don't have
to "comment out a lot of stuff" when testing different options.
Previously, defining a sandbox policy was somewhat at odds with this
principle because you would define the policy as attributes of
`[sandbox]` like so:
```toml
[sandbox]
mode = "workspace-write"
writable_roots = [ "/tmp" ]
```
but if you wanted to temporarily change to a read-only sandbox, you
might feel compelled to modify your file to be:
```toml
[sandbox]
mode = "read-only"
# mode = "workspace-write"
# writable_roots = [ "/tmp" ]
```
Technically, commenting out `writable_roots` would not be strictly
necessary, as `mode = "read-only"` would ignore `writable_roots`, but
it's still a reasonable thing to do to keep things tidy.
Currently, the various values for `mode` do not support that many
attributes, so this is not that hard to maintain, but one could imagine
this becoming more complex in the future.
In this PR, we change Codex CLI so that it no longer recognizes
`[sandbox]`. Instead, it introduces a top-level option, `sandbox_mode`,
and `[sandbox_workspace_write]` is used to further configure the sandbox
when when `sandbox_mode = "workspace-write"` is used:
```toml
sandbox_mode = "workspace-write"
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
```
This feels a bit more future-proof in that it is less tedious to
configure different sandboxes:
```toml
sandbox_mode = "workspace-write"
[sandbox_read_only]
# read-only options here...
[sandbox_workspace_write]
writable_roots = [ "/tmp" ]
[sandbox_danger_full_access]
# danger-full-access options here...
```
In this scheme, you never need to comment out the configuration for an
individual sandbox type: you only need to redefine `sandbox_mode`.
Relatedly, previous to this change, a user had to do `-c
sandbox.mode=read-only` to change the mode on the command line. With
this change, things are arguably a bit cleaner because the equivalent
option is `-c sandbox_mode=read-only` (and now `-c
sandbox_workspace_write=...` can be set separately).
Though more importantly, we introduce the `-s/--sandbox` option to the
CLI, which maps directly to `sandbox_mode` in `config.toml`, making
config override behavior easier to reason about. Moreover, as you can
see in the updates to the various Markdown files, it is much easier to
explain how to configure sandboxing when things like `--sandbox
read-only` can be used as an example.
Relatedly, this cleanup also made it straightforward to add support for
a `sandbox` option for Codex when used as an MCP server (see the changes
to `mcp-server/src/codex_tool_config.rs`).
Fixes https://github.com/openai/codex/issues/1248.
2025-07-07 22:31:30 -07:00
|
|
|
"sandbox": {
|
|
|
|
|
"description": "Sandbox mode: `read-only`, `workspace-write`, or `danger-full-access`.",
|
|
|
|
|
"enum": [
|
|
|
|
|
"read-only",
|
|
|
|
|
"workspace-write",
|
|
|
|
|
"danger-full-access"
|
|
|
|
|
],
|
|
|
|
|
"type": "string"
|
|
|
|
|
},
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
"config": {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"description": "Individual config settings that will override what is in LLMX_HOME/config.toml.",
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
"additionalProperties": true,
|
|
|
|
|
"type": "object"
|
|
|
|
|
},
|
2025-05-05 07:16:19 -07:00
|
|
|
"cwd": {
|
|
|
|
|
"description": "Working directory for the session. If relative, it is resolved against the server process's current working directory.",
|
|
|
|
|
"type": "string"
|
|
|
|
|
},
|
|
|
|
|
"model": {
|
feat: redesign sandbox config (#1373)
This is a major redesign of how sandbox configuration works and aims to
fix https://github.com/openai/codex/issues/1248. Specifically, it
replaces `sandbox_permissions` in `config.toml` (and the
`-s`/`--sandbox-permission` CLI flags) with a "table" with effectively
three variants:
```toml
# Safest option: full disk is read-only, but writes and network access are disallowed.
[sandbox]
mode = "read-only"
# The cwd of the Codex task is writable, as well as $TMPDIR on macOS.
# writable_roots can be used to specify additional writable folders.
[sandbox]
mode = "workspace-write"
writable_roots = [] # Optional, defaults to the empty list.
network_access = false # Optional, defaults to false.
# Disable sandboxing: use at your own risk!!!
[sandbox]
mode = "danger-full-access"
```
This should make sandboxing easier to reason about. While we have
dropped support for `-s`, the way it works now is:
- no flags => `read-only`
- `--full-auto` => `workspace-write`
- currently, there is no way to specify `danger-full-access` via a CLI
flag, but we will revisit that as part of
https://github.com/openai/codex/issues/1254
Outstanding issue:
- As noted in the `TODO` on `SandboxPolicy::is_unrestricted()`, we are
still conflating sandbox preferences with approval preferences in that
case, which needs to be cleaned up.
2025-06-24 16:59:47 -07:00
|
|
|
"description": "Optional override for the model name (e.g. \"o3\", \"o4-mini\").",
|
2025-05-05 07:16:19 -07:00
|
|
|
"type": "string"
|
2025-05-13 16:52:52 -07:00
|
|
|
},
|
|
|
|
|
"profile": {
|
|
|
|
|
"description": "Configuration profile from config.toml to specify default options.",
|
|
|
|
|
"type": "string"
|
2025-05-05 07:16:19 -07:00
|
|
|
},
|
|
|
|
|
"prompt": {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"description": "The *initial user prompt* to start the LLMX conversation.",
|
2025-05-05 07:16:19 -07:00
|
|
|
"type": "string"
|
|
|
|
|
},
|
2025-07-22 09:42:22 -07:00
|
|
|
"base-instructions": {
|
|
|
|
|
"description": "The set of instructions to use instead of the default ones.",
|
|
|
|
|
"type": "string"
|
|
|
|
|
},
|
2025-10-30 11:18:31 -07:00
|
|
|
"developer-instructions": {
|
|
|
|
|
"description": "Developer instructions that should be injected as a developer role message.",
|
|
|
|
|
"type": "string"
|
|
|
|
|
},
|
2025-10-30 14:24:24 +00:00
|
|
|
"compact-prompt": {
|
|
|
|
|
"description": "Prompt used when compacting the conversation.",
|
|
|
|
|
"type": "string"
|
|
|
|
|
},
|
2025-05-05 07:16:19 -07:00
|
|
|
},
|
|
|
|
|
"required": [
|
|
|
|
|
"prompt"
|
|
|
|
|
]
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
assert_eq!(expected_tool_json, tool_json);
|
|
|
|
|
}
|
2025-07-21 21:01:56 -07:00
|
|
|
|
|
|
|
|
#[test]
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
fn verify_llmx_tool_reply_json_schema() {
|
|
|
|
|
let tool = create_tool_for_llmx_tool_call_reply_param();
|
2025-07-21 21:01:56 -07:00
|
|
|
let tool_json = serde_json::to_value(&tool).expect("tool serializes");
|
|
|
|
|
let expected_tool_json = serde_json::json!({
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"description": "Continue an LLMX conversation by providing the conversation id and prompt.",
|
2025-07-21 21:01:56 -07:00
|
|
|
"inputSchema": {
|
|
|
|
|
"properties": {
|
2025-09-07 20:22:25 -07:00
|
|
|
"conversationId": {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"description": "The conversation id for this LLMX session.",
|
2025-07-21 21:01:56 -07:00
|
|
|
"type": "string"
|
|
|
|
|
},
|
2025-09-07 20:22:25 -07:00
|
|
|
"prompt": {
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"description": "The *next user prompt* to continue the LLMX conversation.",
|
2025-07-21 21:01:56 -07:00
|
|
|
"type": "string"
|
|
|
|
|
},
|
|
|
|
|
},
|
|
|
|
|
"required": [
|
2025-09-07 20:22:25 -07:00
|
|
|
"conversationId",
|
2025-07-21 21:01:56 -07:00
|
|
|
"prompt",
|
|
|
|
|
],
|
|
|
|
|
"type": "object",
|
|
|
|
|
},
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
"name": "llmx-reply",
|
|
|
|
|
"title": "LLMX Reply",
|
2025-07-21 21:01:56 -07:00
|
|
|
});
|
|
|
|
|
assert_eq!(expected_tool_json, tool_json);
|
|
|
|
|
}
|
2025-05-05 07:16:19 -07:00
|
|
|
}
|