feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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// Forbid accidental stdout/stderr writes in the *library* portion of the TUI.
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// The standalone `codex-tui` binary prints a short help message before the
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// alternate‑screen mode starts; that file opts‑out locally via `allow`.
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#![deny(clippy::print_stdout, clippy::print_stderr)]
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use app::App;
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2025-04-27 21:47:50 -07:00
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use codex_core::config::Config;
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use codex_core::config::ConfigOverrides;
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fix: overhaul SandboxPolicy and config loading in Rust (#732)
Previous to this PR, `SandboxPolicy` was a bit difficult to work with:
https://github.com/openai/codex/blob/237f8a11e11fdcc793a09e787e48215676d9b95b/codex-rs/core/src/protocol.rs#L98-L108
Specifically:
* It was an `enum` and therefore options were mutually exclusive as
opposed to additive.
* It defined things in terms of what the agent _could not_ do as opposed
to what they _could_ do. This made things hard to support because we
would prefer to build up a sandbox config by starting with something
extremely restrictive and only granting permissions for things the user
as explicitly allowed.
This PR changes things substantially by redefining the policy in terms
of two concepts:
* A `SandboxPermission` enum that defines permissions that can be
granted to the agent/sandbox.
* A `SandboxPolicy` that internally stores a `Vec<SandboxPermission>`,
but externally exposes a simpler API that can be used to configure
Seatbelt/Landlock.
Previous to this PR, we supported a `--sandbox` flag that effectively
mapped to an enum value in `SandboxPolicy`. Though now that
`SandboxPolicy` is a wrapper around `Vec<SandboxPermission>`, the single
`--sandbox` flag no longer makes sense. While I could have turned it
into a flag that the user can specify multiple times, I think the
current values to use with such a flag are long and potentially messy,
so for the moment, I have dropped support for `--sandbox` altogether and
we can bring it back once we have figured out the naming thing.
Since `--sandbox` is gone, users now have to specify `--full-auto` to
get a sandbox that allows writes in `cwd`. Admittedly, there is no clean
way to specify the equivalent of `--full-auto` in your `config.toml`
right now, so we will have to revisit that, as well.
Because `Config` presents a `SandboxPolicy` field and `SandboxPolicy`
changed considerably, I had to overhaul how config loading works, as
well. There are now two distinct concepts, `ConfigToml` and `Config`:
* `ConfigToml` is the deserialization of `~/.codex/config.toml`. As one
might expect, every field is `Optional` and it is `#[derive(Deserialize,
Default)]`. Consistent use of `Optional` makes it clear what the user
has specified explicitly.
* `Config` is the "normalized config" and is produced by merging
`ConfigToml` with `ConfigOverrides`. Where `ConfigToml` contains a raw
`Option<Vec<SandboxPermission>>`, `Config` presents only the final
`SandboxPolicy`.
The changes to `core/src/exec.rs` and `core/src/linux.rs` merit extra
special attention to ensure we are faithfully mapping the
`SandboxPolicy` to the Seatbelt and Landlock configs, respectively.
Also, take note that `core/src/seatbelt_readonly_policy.sbpl` has been
renamed to `codex-rs/core/src/seatbelt_base_policy.sbpl` and that
`(allow file-read*)` has been removed from the `.sbpl` file as now this
is added to the policy in `core/src/exec.rs` when
`sandbox_policy.has_full_disk_read_access()` is `true`.
2025-04-29 15:01:16 -07:00
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use codex_core::protocol::AskForApproval;
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use codex_core::protocol::SandboxPolicy;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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use codex_core::util::is_inside_git_repo;
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use log_layer::TuiLogLayer;
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use std::fs::OpenOptions;
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2025-05-22 21:52:28 -07:00
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use std::path::PathBuf;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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use tracing_appender::non_blocking;
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use tracing_subscriber::EnvFilter;
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2025-05-07 08:37:48 -07:00
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use tracing_subscriber::prelude::*;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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mod app;
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mod app_event;
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2025-05-15 14:50:30 -07:00
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mod app_event_sender;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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mod bottom_pane;
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2025-05-28 14:03:19 -07:00
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mod cell_widget;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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mod chatwidget;
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2025-05-16 11:33:08 -07:00
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mod citation_regex;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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mod cli;
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mod conversation_history_widget;
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mod exec_command;
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mod git_warning_screen;
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mod history_cell;
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mod log_layer;
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2025-05-07 10:46:32 -07:00
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mod markdown;
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2025-05-16 16:16:50 -07:00
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mod mouse_capture;
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2025-04-25 12:01:52 -07:00
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mod scroll_event_helper;
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feat: add support for commands in the Rust TUI (#935)
Introduces support for slash commands like in the TypeScript CLI. We do
not support the full set of commands yet, but the core abstraction is
there now.
In particular, we have a `SlashCommand` enum and due to thoughtful use
of the [strum](https://crates.io/crates/strum) crate, it requires
minimal boilerplate to add a new command to the list.
The key new piece of UI is `CommandPopup`, though the keyboard events
are still handled by `ChatComposer`. The behavior is roughly as follows:
* if the first character in the composer is `/`, the command popup is
displayed (if you really want to send a message to Codex that starts
with a `/`, simply put a space before the `/`)
* while the popup is displayed, up/down can be used to change the
selection of the popup
* if there is a selection, hitting tab completes the command, but does
not send it
* if there is a selection, hitting enter sends the command
* if the prefix of the composer matches a command, the command will be
visible in the popup so the user can see the description (commands could
take arguments, so additional text may appear after the command name
itself)
https://github.com/user-attachments/assets/39c3e6ee-eeb7-4ef7-a911-466d8184975f
Incidentally, Codex wrote almost all the code for this PR!
2025-05-14 12:55:49 -07:00
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mod slash_command;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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mod status_indicator_widget;
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2025-05-28 14:03:19 -07:00
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mod text_block;
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2025-06-03 14:29:26 -07:00
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mod text_formatting;
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feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
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mod tui;
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mod user_approval_widget;
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pub use cli::Cli;
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2025-05-22 21:52:28 -07:00
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pub fn run_main(cli: Cli, codex_linux_sandbox_exe: Option<PathBuf>) -> std::io::Result<()> {
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fix: overhaul SandboxPolicy and config loading in Rust (#732)
Previous to this PR, `SandboxPolicy` was a bit difficult to work with:
https://github.com/openai/codex/blob/237f8a11e11fdcc793a09e787e48215676d9b95b/codex-rs/core/src/protocol.rs#L98-L108
Specifically:
* It was an `enum` and therefore options were mutually exclusive as
opposed to additive.
* It defined things in terms of what the agent _could not_ do as opposed
to what they _could_ do. This made things hard to support because we
would prefer to build up a sandbox config by starting with something
extremely restrictive and only granting permissions for things the user
as explicitly allowed.
This PR changes things substantially by redefining the policy in terms
of two concepts:
* A `SandboxPermission` enum that defines permissions that can be
granted to the agent/sandbox.
* A `SandboxPolicy` that internally stores a `Vec<SandboxPermission>`,
but externally exposes a simpler API that can be used to configure
Seatbelt/Landlock.
Previous to this PR, we supported a `--sandbox` flag that effectively
mapped to an enum value in `SandboxPolicy`. Though now that
`SandboxPolicy` is a wrapper around `Vec<SandboxPermission>`, the single
`--sandbox` flag no longer makes sense. While I could have turned it
into a flag that the user can specify multiple times, I think the
current values to use with such a flag are long and potentially messy,
so for the moment, I have dropped support for `--sandbox` altogether and
we can bring it back once we have figured out the naming thing.
Since `--sandbox` is gone, users now have to specify `--full-auto` to
get a sandbox that allows writes in `cwd`. Admittedly, there is no clean
way to specify the equivalent of `--full-auto` in your `config.toml`
right now, so we will have to revisit that, as well.
Because `Config` presents a `SandboxPolicy` field and `SandboxPolicy`
changed considerably, I had to overhaul how config loading works, as
well. There are now two distinct concepts, `ConfigToml` and `Config`:
* `ConfigToml` is the deserialization of `~/.codex/config.toml`. As one
might expect, every field is `Optional` and it is `#[derive(Deserialize,
Default)]`. Consistent use of `Optional` makes it clear what the user
has specified explicitly.
* `Config` is the "normalized config" and is produced by merging
`ConfigToml` with `ConfigOverrides`. Where `ConfigToml` contains a raw
`Option<Vec<SandboxPermission>>`, `Config` presents only the final
`SandboxPolicy`.
The changes to `core/src/exec.rs` and `core/src/linux.rs` merit extra
special attention to ensure we are faithfully mapping the
`SandboxPolicy` to the Seatbelt and Landlock configs, respectively.
Also, take note that `core/src/seatbelt_readonly_policy.sbpl` has been
renamed to `codex-rs/core/src/seatbelt_base_policy.sbpl` and that
`(allow file-read*)` has been removed from the `.sbpl` file as now this
is added to the policy in `core/src/exec.rs` when
`sandbox_policy.has_full_disk_read_access()` is `true`.
2025-04-29 15:01:16 -07:00
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let (sandbox_policy, approval_policy) = if cli.full_auto {
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(
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Some(SandboxPolicy::new_full_auto_policy()),
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Some(AskForApproval::OnFailure),
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)
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} else {
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2025-04-29 18:42:52 -07:00
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let sandbox_policy = cli.sandbox.permissions.clone().map(Into::into);
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(sandbox_policy, cli.approval_policy.map(Into::into))
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fix: overhaul SandboxPolicy and config loading in Rust (#732)
Previous to this PR, `SandboxPolicy` was a bit difficult to work with:
https://github.com/openai/codex/blob/237f8a11e11fdcc793a09e787e48215676d9b95b/codex-rs/core/src/protocol.rs#L98-L108
Specifically:
* It was an `enum` and therefore options were mutually exclusive as
opposed to additive.
* It defined things in terms of what the agent _could not_ do as opposed
to what they _could_ do. This made things hard to support because we
would prefer to build up a sandbox config by starting with something
extremely restrictive and only granting permissions for things the user
as explicitly allowed.
This PR changes things substantially by redefining the policy in terms
of two concepts:
* A `SandboxPermission` enum that defines permissions that can be
granted to the agent/sandbox.
* A `SandboxPolicy` that internally stores a `Vec<SandboxPermission>`,
but externally exposes a simpler API that can be used to configure
Seatbelt/Landlock.
Previous to this PR, we supported a `--sandbox` flag that effectively
mapped to an enum value in `SandboxPolicy`. Though now that
`SandboxPolicy` is a wrapper around `Vec<SandboxPermission>`, the single
`--sandbox` flag no longer makes sense. While I could have turned it
into a flag that the user can specify multiple times, I think the
current values to use with such a flag are long and potentially messy,
so for the moment, I have dropped support for `--sandbox` altogether and
we can bring it back once we have figured out the naming thing.
Since `--sandbox` is gone, users now have to specify `--full-auto` to
get a sandbox that allows writes in `cwd`. Admittedly, there is no clean
way to specify the equivalent of `--full-auto` in your `config.toml`
right now, so we will have to revisit that, as well.
Because `Config` presents a `SandboxPolicy` field and `SandboxPolicy`
changed considerably, I had to overhaul how config loading works, as
well. There are now two distinct concepts, `ConfigToml` and `Config`:
* `ConfigToml` is the deserialization of `~/.codex/config.toml`. As one
might expect, every field is `Optional` and it is `#[derive(Deserialize,
Default)]`. Consistent use of `Optional` makes it clear what the user
has specified explicitly.
* `Config` is the "normalized config" and is produced by merging
`ConfigToml` with `ConfigOverrides`. Where `ConfigToml` contains a raw
`Option<Vec<SandboxPermission>>`, `Config` presents only the final
`SandboxPolicy`.
The changes to `core/src/exec.rs` and `core/src/linux.rs` merit extra
special attention to ensure we are faithfully mapping the
`SandboxPolicy` to the Seatbelt and Landlock configs, respectively.
Also, take note that `core/src/seatbelt_readonly_policy.sbpl` has been
renamed to `codex-rs/core/src/seatbelt_base_policy.sbpl` and that
`(allow file-read*)` has been removed from the `.sbpl` file as now this
is added to the policy in `core/src/exec.rs` when
`sandbox_policy.has_full_disk_read_access()` is `true`.
2025-04-29 15:01:16 -07:00
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};
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2025-04-27 21:47:50 -07:00
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let config = {
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// Load configuration and support CLI overrides.
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let overrides = ConfigOverrides {
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|
model: cli.model.clone(),
|
fix: overhaul SandboxPolicy and config loading in Rust (#732)
Previous to this PR, `SandboxPolicy` was a bit difficult to work with:
https://github.com/openai/codex/blob/237f8a11e11fdcc793a09e787e48215676d9b95b/codex-rs/core/src/protocol.rs#L98-L108
Specifically:
* It was an `enum` and therefore options were mutually exclusive as
opposed to additive.
* It defined things in terms of what the agent _could not_ do as opposed
to what they _could_ do. This made things hard to support because we
would prefer to build up a sandbox config by starting with something
extremely restrictive and only granting permissions for things the user
as explicitly allowed.
This PR changes things substantially by redefining the policy in terms
of two concepts:
* A `SandboxPermission` enum that defines permissions that can be
granted to the agent/sandbox.
* A `SandboxPolicy` that internally stores a `Vec<SandboxPermission>`,
but externally exposes a simpler API that can be used to configure
Seatbelt/Landlock.
Previous to this PR, we supported a `--sandbox` flag that effectively
mapped to an enum value in `SandboxPolicy`. Though now that
`SandboxPolicy` is a wrapper around `Vec<SandboxPermission>`, the single
`--sandbox` flag no longer makes sense. While I could have turned it
into a flag that the user can specify multiple times, I think the
current values to use with such a flag are long and potentially messy,
so for the moment, I have dropped support for `--sandbox` altogether and
we can bring it back once we have figured out the naming thing.
Since `--sandbox` is gone, users now have to specify `--full-auto` to
get a sandbox that allows writes in `cwd`. Admittedly, there is no clean
way to specify the equivalent of `--full-auto` in your `config.toml`
right now, so we will have to revisit that, as well.
Because `Config` presents a `SandboxPolicy` field and `SandboxPolicy`
changed considerably, I had to overhaul how config loading works, as
well. There are now two distinct concepts, `ConfigToml` and `Config`:
* `ConfigToml` is the deserialization of `~/.codex/config.toml`. As one
might expect, every field is `Optional` and it is `#[derive(Deserialize,
Default)]`. Consistent use of `Optional` makes it clear what the user
has specified explicitly.
* `Config` is the "normalized config" and is produced by merging
`ConfigToml` with `ConfigOverrides`. Where `ConfigToml` contains a raw
`Option<Vec<SandboxPermission>>`, `Config` presents only the final
`SandboxPolicy`.
The changes to `core/src/exec.rs` and `core/src/linux.rs` merit extra
special attention to ensure we are faithfully mapping the
`SandboxPolicy` to the Seatbelt and Landlock configs, respectively.
Also, take note that `core/src/seatbelt_readonly_policy.sbpl` has been
renamed to `codex-rs/core/src/seatbelt_base_policy.sbpl` and that
`(allow file-read*)` has been removed from the `.sbpl` file as now this
is added to the policy in `core/src/exec.rs` when
`sandbox_policy.has_full_disk_read_access()` is `true`.
2025-04-29 15:01:16 -07:00
|
|
|
|
approval_policy,
|
|
|
|
|
|
sandbox_policy,
|
2025-05-04 10:57:12 -07:00
|
|
|
|
cwd: cli.cwd.clone().map(|p| p.canonicalize().unwrap_or(p)),
|
2025-05-13 16:52:52 -07:00
|
|
|
|
model_provider: None,
|
|
|
|
|
|
config_profile: cli.config_profile.clone(),
|
2025-05-22 21:52:28 -07:00
|
|
|
|
codex_linux_sandbox_exe,
|
2025-04-27 21:47:50 -07:00
|
|
|
|
};
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
|
// Parse `-c` overrides from the CLI.
|
|
|
|
|
|
let cli_kv_overrides = match cli.config_overrides.parse_overrides() {
|
|
|
|
|
|
Ok(v) => v,
|
|
|
|
|
|
#[allow(clippy::print_stderr)]
|
|
|
|
|
|
Err(e) => {
|
|
|
|
|
|
eprintln!("Error parsing -c overrides: {e}");
|
|
|
|
|
|
std::process::exit(1);
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
|
2025-04-27 21:47:50 -07:00
|
|
|
|
#[allow(clippy::print_stderr)]
|
feat: add support for -c/--config to override individual config items (#1137)
This PR introduces support for `-c`/`--config` so users can override
individual config values on the command line using `--config
name=value`. Example:
```
codex --config model=o4-mini
```
Making it possible to set arbitrary config values on the command line
results in a more flexible configuration scheme and makes it easier to
provide single-line examples that can be copy-pasted from documentation.
Effectively, it means there are four levels of configuration for some
values:
- Default value (e.g., `model` currently defaults to `o4-mini`)
- Value in `config.toml` (e.g., user could override the default to be
`model = "o3"` in their `config.toml`)
- Specifying `-c` or `--config` to override `model` (e.g., user can
include `-c model=o3` in their list of args to Codex)
- If available, a config-specific flag can be used, which takes
precedence over `-c` (e.g., user can specify `--model o3` in their list
of args to Codex)
Now that it is possible to specify anything that could be configured in
`config.toml` on the command line using `-c`, we do not need to have a
custom flag for every possible config option (which can clutter the
output of `--help`). To that end, as part of this PR, we drop support
for the `--disable-response-storage` flag, as users can now specify `-c
disable_response_storage=true` to get the equivalent functionality.
Under the hood, this works by loading the `config.toml` into a
`toml::Value`. Then for each `key=value`, we create a small synthetic
TOML file with `value` so that we can run the TOML parser to get the
equivalent `toml::Value`. We then parse `key` to determine the point in
the original `toml::Value` to do the insert/replace. Once all of the
overrides from `-c` args have been applied, the `toml::Value` is
deserialized into a `ConfigToml` and then the `ConfigOverrides` are
applied, as before.
2025-05-27 23:11:44 -07:00
|
|
|
|
match Config::load_with_cli_overrides(cli_kv_overrides, overrides) {
|
2025-04-27 21:47:50 -07:00
|
|
|
|
Ok(config) => config,
|
|
|
|
|
|
Err(err) => {
|
|
|
|
|
|
eprintln!("Error loading configuration: {err}");
|
|
|
|
|
|
std::process::exit(1);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
|
2025-05-15 00:30:13 -07:00
|
|
|
|
let log_dir = codex_core::config::log_dir(&config)?;
|
fix: write logs to ~/.codex/log instead of /tmp (#669)
Previously, the Rust TUI was writing log files to `/tmp`, which is
world-readable and not available on Windows, so that isn't great.
This PR tries to clean things up by adding a function that provides the
path to the "Codex config dir," e.g., `~/.codex` (though I suppose we
could support `$CODEX_HOME` to override this?) and then defines other
paths in terms of the result of `codex_dir()`.
For example, `log_dir()` returns the folder where log files should be
written which is defined in terms of `codex_dir()`. I updated the TUI to
use this function. On UNIX, we even go so far as to `chmod 600` the log
file by default, though as noted in a comment, it's a bit tedious to do
the equivalent on Windows, so we just let that go for now.
This also changes the default logging level to `info` for `codex_core`
and `codex_tui` when `RUST_LOG` is not specified. I'm not really sure if
we should use a more verbose default (it may be helpful when debugging
user issues), though if so, we should probably also set up log rotation?
2025-04-25 17:37:41 -07:00
|
|
|
|
std::fs::create_dir_all(&log_dir)?;
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
// Open (or create) your log file, appending to it.
|
fix: write logs to ~/.codex/log instead of /tmp (#669)
Previously, the Rust TUI was writing log files to `/tmp`, which is
world-readable and not available on Windows, so that isn't great.
This PR tries to clean things up by adding a function that provides the
path to the "Codex config dir," e.g., `~/.codex` (though I suppose we
could support `$CODEX_HOME` to override this?) and then defines other
paths in terms of the result of `codex_dir()`.
For example, `log_dir()` returns the folder where log files should be
written which is defined in terms of `codex_dir()`. I updated the TUI to
use this function. On UNIX, we even go so far as to `chmod 600` the log
file by default, though as noted in a comment, it's a bit tedious to do
the equivalent on Windows, so we just let that go for now.
This also changes the default logging level to `info` for `codex_core`
and `codex_tui` when `RUST_LOG` is not specified. I'm not really sure if
we should use a more verbose default (it may be helpful when debugging
user issues), though if so, we should probably also set up log rotation?
2025-04-25 17:37:41 -07:00
|
|
|
|
let mut log_file_opts = OpenOptions::new();
|
|
|
|
|
|
log_file_opts.create(true).append(true);
|
|
|
|
|
|
|
|
|
|
|
|
// Ensure the file is only readable and writable by the current user.
|
|
|
|
|
|
// Doing the equivalent to `chmod 600` on Windows is quite a bit more code
|
|
|
|
|
|
// and requires the Windows API crates, so we can reconsider that when
|
|
|
|
|
|
// Codex CLI is officially supported on Windows.
|
|
|
|
|
|
#[cfg(unix)]
|
|
|
|
|
|
{
|
|
|
|
|
|
use std::os::unix::fs::OpenOptionsExt;
|
|
|
|
|
|
log_file_opts.mode(0o600);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
let log_file = log_file_opts.open(log_dir.join("codex-tui.log"))?;
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
|
|
|
|
|
|
// Wrap file in non‑blocking writer.
|
fix: write logs to ~/.codex/log instead of /tmp (#669)
Previously, the Rust TUI was writing log files to `/tmp`, which is
world-readable and not available on Windows, so that isn't great.
This PR tries to clean things up by adding a function that provides the
path to the "Codex config dir," e.g., `~/.codex` (though I suppose we
could support `$CODEX_HOME` to override this?) and then defines other
paths in terms of the result of `codex_dir()`.
For example, `log_dir()` returns the folder where log files should be
written which is defined in terms of `codex_dir()`. I updated the TUI to
use this function. On UNIX, we even go so far as to `chmod 600` the log
file by default, though as noted in a comment, it's a bit tedious to do
the equivalent on Windows, so we just let that go for now.
This also changes the default logging level to `info` for `codex_core`
and `codex_tui` when `RUST_LOG` is not specified. I'm not really sure if
we should use a more verbose default (it may be helpful when debugging
user issues), though if so, we should probably also set up log rotation?
2025-04-25 17:37:41 -07:00
|
|
|
|
let (non_blocking, _guard) = non_blocking(log_file);
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
|
fix: write logs to ~/.codex/log instead of /tmp (#669)
Previously, the Rust TUI was writing log files to `/tmp`, which is
world-readable and not available on Windows, so that isn't great.
This PR tries to clean things up by adding a function that provides the
path to the "Codex config dir," e.g., `~/.codex` (though I suppose we
could support `$CODEX_HOME` to override this?) and then defines other
paths in terms of the result of `codex_dir()`.
For example, `log_dir()` returns the folder where log files should be
written which is defined in terms of `codex_dir()`. I updated the TUI to
use this function. On UNIX, we even go so far as to `chmod 600` the log
file by default, though as noted in a comment, it's a bit tedious to do
the equivalent on Windows, so we just let that go for now.
This also changes the default logging level to `info` for `codex_core`
and `codex_tui` when `RUST_LOG` is not specified. I'm not really sure if
we should use a more verbose default (it may be helpful when debugging
user issues), though if so, we should probably also set up log rotation?
2025-04-25 17:37:41 -07:00
|
|
|
|
// use RUST_LOG env var, default to info for codex crates.
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
let env_filter = || {
|
|
|
|
|
|
EnvFilter::try_from_default_env()
|
fix: write logs to ~/.codex/log instead of /tmp (#669)
Previously, the Rust TUI was writing log files to `/tmp`, which is
world-readable and not available on Windows, so that isn't great.
This PR tries to clean things up by adding a function that provides the
path to the "Codex config dir," e.g., `~/.codex` (though I suppose we
could support `$CODEX_HOME` to override this?) and then defines other
paths in terms of the result of `codex_dir()`.
For example, `log_dir()` returns the folder where log files should be
written which is defined in terms of `codex_dir()`. I updated the TUI to
use this function. On UNIX, we even go so far as to `chmod 600` the log
file by default, though as noted in a comment, it's a bit tedious to do
the equivalent on Windows, so we just let that go for now.
This also changes the default logging level to `info` for `codex_core`
and `codex_tui` when `RUST_LOG` is not specified. I'm not really sure if
we should use a more verbose default (it may be helpful when debugging
user issues), though if so, we should probably also set up log rotation?
2025-04-25 17:37:41 -07:00
|
|
|
|
.unwrap_or_else(|_| EnvFilter::new("codex_core=info,codex_tui=info"))
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Build layered subscriber:
|
|
|
|
|
|
let file_layer = tracing_subscriber::fmt::layer()
|
|
|
|
|
|
.with_writer(non_blocking)
|
|
|
|
|
|
.with_target(false)
|
|
|
|
|
|
.with_filter(env_filter());
|
|
|
|
|
|
|
|
|
|
|
|
// Channel that carries formatted log lines to the UI.
|
|
|
|
|
|
let (log_tx, log_rx) = tokio::sync::mpsc::unbounded_channel::<String>();
|
|
|
|
|
|
let tui_layer = TuiLogLayer::new(log_tx.clone(), 120).with_filter(env_filter());
|
|
|
|
|
|
|
|
|
|
|
|
let _ = tracing_subscriber::registry()
|
|
|
|
|
|
.with(file_layer)
|
|
|
|
|
|
.with(tui_layer)
|
|
|
|
|
|
.try_init();
|
|
|
|
|
|
|
|
|
|
|
|
// Determine whether we need to display the "not a git repo" warning
|
|
|
|
|
|
// modal. The flag is shown when the current working directory is *not*
|
|
|
|
|
|
// inside a Git repository **and** the user did *not* pass the
|
|
|
|
|
|
// `--allow-no-git-exec` flag.
|
2025-05-04 11:39:10 -07:00
|
|
|
|
let show_git_warning = !cli.skip_git_repo_check && !is_inside_git_repo(&config);
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
|
2025-04-27 21:47:50 -07:00
|
|
|
|
try_run_ratatui_app(cli, config, show_git_warning, log_rx);
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
Ok(())
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#[expect(
|
|
|
|
|
|
clippy::print_stderr,
|
|
|
|
|
|
reason = "Resort to stderr in exceptional situations."
|
|
|
|
|
|
)]
|
|
|
|
|
|
fn try_run_ratatui_app(
|
|
|
|
|
|
cli: Cli,
|
2025-04-27 21:47:50 -07:00
|
|
|
|
config: Config,
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
show_git_warning: bool,
|
|
|
|
|
|
log_rx: tokio::sync::mpsc::UnboundedReceiver<String>,
|
|
|
|
|
|
) {
|
2025-04-27 21:47:50 -07:00
|
|
|
|
if let Err(report) = run_ratatui_app(cli, config, show_git_warning, log_rx) {
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
eprintln!("Error: {report:?}");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
fn run_ratatui_app(
|
|
|
|
|
|
cli: Cli,
|
2025-04-27 21:47:50 -07:00
|
|
|
|
config: Config,
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
show_git_warning: bool,
|
|
|
|
|
|
mut log_rx: tokio::sync::mpsc::UnboundedReceiver<String>,
|
|
|
|
|
|
) -> color_eyre::Result<()> {
|
|
|
|
|
|
color_eyre::install()?;
|
|
|
|
|
|
|
|
|
|
|
|
// Forward panic reports through the tracing stack so that they appear in
|
|
|
|
|
|
// the status indicator instead of breaking the alternate screen – the
|
|
|
|
|
|
// normal colour‑eyre hook writes to stderr which would corrupt the UI.
|
|
|
|
|
|
std::panic::set_hook(Box::new(|info| {
|
|
|
|
|
|
tracing::error!("panic: {info}");
|
|
|
|
|
|
}));
|
2025-05-16 16:16:50 -07:00
|
|
|
|
let (mut terminal, mut mouse_capture) = tui::init(&config)?;
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
terminal.clear()?;
|
|
|
|
|
|
|
2025-04-28 15:39:34 -07:00
|
|
|
|
let Cli { prompt, images, .. } = cli;
|
|
|
|
|
|
let mut app = App::new(config.clone(), prompt, show_git_warning, images);
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
|
|
|
|
|
|
// Bridge log receiver into the AppEvent channel so latest log lines update the UI.
|
|
|
|
|
|
{
|
|
|
|
|
|
let app_event_tx = app.event_sender();
|
|
|
|
|
|
tokio::spawn(async move {
|
|
|
|
|
|
while let Some(line) = log_rx.recv().await {
|
2025-05-15 14:50:30 -07:00
|
|
|
|
app_event_tx.send(crate::app_event::AppEvent::LatestLog(line));
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-05-16 16:16:50 -07:00
|
|
|
|
let app_result = app.run(&mut terminal, &mut mouse_capture);
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
|
|
|
|
|
|
restore();
|
|
|
|
|
|
app_result
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#[expect(
|
|
|
|
|
|
clippy::print_stderr,
|
|
|
|
|
|
reason = "TUI should no longer be displayed, so we can write to stderr."
|
|
|
|
|
|
)]
|
|
|
|
|
|
fn restore() {
|
|
|
|
|
|
if let Err(err) = tui::restore() {
|
|
|
|
|
|
eprintln!(
|
|
|
|
|
|
"failed to restore terminal. Run `reset` or restart your terminal to recover: {}",
|
|
|
|
|
|
err
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|