feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
[package]
|
2025-07-30 18:37:00 -07:00
|
|
|
edition = "2024"
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
name = "codex-exec"
|
2025-04-29 16:38:47 -07:00
|
|
|
version = { workspace = true }
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
|
|
|
|
|
[[bin]]
|
|
|
|
|
name = "codex-exec"
|
|
|
|
|
path = "src/main.rs"
|
|
|
|
|
|
|
|
|
|
[lib]
|
|
|
|
|
name = "codex_exec"
|
|
|
|
|
path = "src/lib.rs"
|
|
|
|
|
|
2025-05-08 09:46:18 -07:00
|
|
|
[lints]
|
|
|
|
|
workspace = true
|
|
|
|
|
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
[dependencies]
|
|
|
|
|
anyhow = "1"
|
2025-04-29 09:59:35 -07:00
|
|
|
chrono = "0.4.40"
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
clap = { version = "4", features = ["derive"] }
|
2025-07-28 08:31:24 -07:00
|
|
|
codex-arg0 = { path = "../arg0" }
|
2025-06-24 17:48:51 -07:00
|
|
|
codex-common = { path = "../common", features = [
|
|
|
|
|
"cli",
|
|
|
|
|
"elapsed",
|
|
|
|
|
"sandbox_summary",
|
|
|
|
|
] }
|
2025-07-30 18:37:00 -07:00
|
|
|
codex-core = { path = "../core" }
|
2025-08-05 11:31:11 -07:00
|
|
|
codex-ollama = { path = "../ollama" }
|
2025-04-29 09:59:35 -07:00
|
|
|
owo-colors = "4.2.0"
|
2025-05-06 16:52:43 -07:00
|
|
|
serde_json = "1"
|
2025-04-29 09:59:35 -07:00
|
|
|
shlex = "1.3.0"
|
feat: initial import of Rust implementation of Codex CLI in codex-rs/ (#629)
As stated in `codex-rs/README.md`:
Today, Codex CLI is written in TypeScript and requires Node.js 22+ to
run it. For a number of users, this runtime requirement inhibits
adoption: they would be better served by a standalone executable. As
maintainers, we want Codex to run efficiently in a wide range of
environments with minimal overhead. We also want to take advantage of
operating system-specific APIs to provide better sandboxing, where
possible.
To that end, we are moving forward with a Rust implementation of Codex
CLI contained in this folder, which has the following benefits:
- The CLI compiles to small, standalone, platform-specific binaries.
- Can make direct, native calls to
[seccomp](https://man7.org/linux/man-pages/man2/seccomp.2.html) and
[landlock](https://man7.org/linux/man-pages/man7/landlock.7.html) in
order to support sandboxing on Linux.
- No runtime garbage collection, resulting in lower memory consumption
and better, more predictable performance.
Currently, the Rust implementation is materially behind the TypeScript
implementation in functionality, so continue to use the TypeScript
implmentation for the time being. We will publish native executables via
GitHub Releases as soon as we feel the Rust version is usable.
2025-04-24 13:31:40 -07:00
|
|
|
tokio = { version = "1", features = [
|
|
|
|
|
"io-std",
|
|
|
|
|
"macros",
|
|
|
|
|
"process",
|
|
|
|
|
"rt-multi-thread",
|
|
|
|
|
"signal",
|
|
|
|
|
] }
|
|
|
|
|
tracing = { version = "0.1.41", features = ["log"] }
|
|
|
|
|
tracing-subscriber = { version = "0.3.19", features = ["env-filter"] }
|
fix: support special --codex-run-as-apply-patch arg (#1702)
This introduces some special behavior to the CLIs that are using the
`codex-arg0` crate where if `arg1` is `--codex-run-as-apply-patch`, then
it will run as if `apply_patch arg2` were invoked. This is important
because it means we can do things like:
```
SANDBOX_TYPE=landlock # or seatbelt for macOS
codex debug "${SANDBOX_TYPE}" -- codex --codex-run-as-apply-patch PATCH
```
which gives us a way to run `apply_patch` while ensuring it adheres to
the sandbox the user specified.
While it would be nice to use the `arg0` trick like we are currently
doing for `codex-linux-sandbox`, there is no way to specify the `arg0`
for the underlying command when running under `/usr/bin/sandbox-exec`,
so it will not work for us in this case.
Admittedly, we could have also supported this via a custom environment
variable (e.g., `CODEX_ARG0`), but since environment variables are
inherited by child processes, that seemed like a potentially leakier
abstraction.
This change, as well as our existing reliance on checking `arg0`, place
additional requirements on those who include `codex-core`. Its
`README.md` has been updated to reflect this.
While we could have just added an `apply-patch` subcommand to the
`codex` multitool CLI, that would not be sufficient for the standalone
`codex-exec` CLI, which is something that we distribute as part of our
GitHub releases for those who know they will not be using the TUI and
therefore prefer to use a slightly smaller executable:
https://github.com/openai/codex/releases/tag/rust-v0.10.0
To that end, this PR adds an integration test to ensure that the
`--codex-run-as-apply-patch` option works with the standalone
`codex-exec` CLI.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/1702).
* #1705
* #1703
* __->__ #1702
* #1698
* #1697
2025-07-28 09:26:44 -07:00
|
|
|
|
|
|
|
|
[dev-dependencies]
|
|
|
|
|
assert_cmd = "2"
|
|
|
|
|
predicates = "3"
|
|
|
|
|
tempfile = "3.13.0"
|