2025-09-19 06:46:25 -07:00
|
|
|
#![allow(clippy::expect_used, clippy::unwrap_used, unused_imports)]
|
2025-08-15 11:55:53 -04:00
|
|
|
|
fix: support special --codex-run-as-apply-patch arg (#1702)
This introduces some special behavior to the CLIs that are using the
`codex-arg0` crate where if `arg1` is `--codex-run-as-apply-patch`, then
it will run as if `apply_patch arg2` were invoked. This is important
because it means we can do things like:
```
SANDBOX_TYPE=landlock # or seatbelt for macOS
codex debug "${SANDBOX_TYPE}" -- codex --codex-run-as-apply-patch PATCH
```
which gives us a way to run `apply_patch` while ensuring it adheres to
the sandbox the user specified.
While it would be nice to use the `arg0` trick like we are currently
doing for `codex-linux-sandbox`, there is no way to specify the `arg0`
for the underlying command when running under `/usr/bin/sandbox-exec`,
so it will not work for us in this case.
Admittedly, we could have also supported this via a custom environment
variable (e.g., `CODEX_ARG0`), but since environment variables are
inherited by child processes, that seemed like a potentially leakier
abstraction.
This change, as well as our existing reliance on checking `arg0`, place
additional requirements on those who include `codex-core`. Its
`README.md` has been updated to reflect this.
While we could have just added an `apply-patch` subcommand to the
`codex` multitool CLI, that would not be sufficient for the standalone
`codex-exec` CLI, which is something that we distribute as part of our
GitHub releases for those who know they will not be using the TUI and
therefore prefer to use a slightly smaller executable:
https://github.com/openai/codex/releases/tag/rust-v0.10.0
To that end, this PR adds an integration test to ensure that the
`--codex-run-as-apply-patch` option works with the standalone
`codex-exec` CLI.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/1702).
* #1705
* #1703
* __->__ #1702
* #1698
* #1697
2025-07-28 09:26:44 -07:00
|
|
|
use anyhow::Context;
|
|
|
|
|
use assert_cmd::prelude::*;
|
2025-09-19 06:46:25 -07:00
|
|
|
use core_test_support::responses::ev_apply_patch_custom_tool_call;
|
|
|
|
|
use core_test_support::responses::ev_apply_patch_function_call;
|
|
|
|
|
use core_test_support::responses::ev_completed;
|
2025-09-25 17:12:45 -07:00
|
|
|
use core_test_support::responses::mount_sse_sequence;
|
2025-09-19 06:46:25 -07:00
|
|
|
use core_test_support::responses::sse;
|
2025-09-25 17:12:45 -07:00
|
|
|
use core_test_support::responses::start_mock_server;
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
use llmx_core::LLMX_APPLY_PATCH_ARG1;
|
fix: support special --codex-run-as-apply-patch arg (#1702)
This introduces some special behavior to the CLIs that are using the
`codex-arg0` crate where if `arg1` is `--codex-run-as-apply-patch`, then
it will run as if `apply_patch arg2` were invoked. This is important
because it means we can do things like:
```
SANDBOX_TYPE=landlock # or seatbelt for macOS
codex debug "${SANDBOX_TYPE}" -- codex --codex-run-as-apply-patch PATCH
```
which gives us a way to run `apply_patch` while ensuring it adheres to
the sandbox the user specified.
While it would be nice to use the `arg0` trick like we are currently
doing for `codex-linux-sandbox`, there is no way to specify the `arg0`
for the underlying command when running under `/usr/bin/sandbox-exec`,
so it will not work for us in this case.
Admittedly, we could have also supported this via a custom environment
variable (e.g., `CODEX_ARG0`), but since environment variables are
inherited by child processes, that seemed like a potentially leakier
abstraction.
This change, as well as our existing reliance on checking `arg0`, place
additional requirements on those who include `codex-core`. Its
`README.md` has been updated to reflect this.
While we could have just added an `apply-patch` subcommand to the
`codex` multitool CLI, that would not be sufficient for the standalone
`codex-exec` CLI, which is something that we distribute as part of our
GitHub releases for those who know they will not be using the TUI and
therefore prefer to use a slightly smaller executable:
https://github.com/openai/codex/releases/tag/rust-v0.10.0
To that end, this PR adds an integration test to ensure that the
`--codex-run-as-apply-patch` option works with the standalone
`codex-exec` CLI.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/1702).
* #1705
* #1703
* __->__ #1702
* #1698
* #1697
2025-07-28 09:26:44 -07:00
|
|
|
use std::fs;
|
|
|
|
|
use std::process::Command;
|
|
|
|
|
use tempfile::tempdir;
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
/// While we may add an `apply-patch` subcommand to the `llmx` CLI multitool
|
|
|
|
|
/// at some point, we must ensure that the smaller `llmx-exec` CLI can still
|
fix: support special --codex-run-as-apply-patch arg (#1702)
This introduces some special behavior to the CLIs that are using the
`codex-arg0` crate where if `arg1` is `--codex-run-as-apply-patch`, then
it will run as if `apply_patch arg2` were invoked. This is important
because it means we can do things like:
```
SANDBOX_TYPE=landlock # or seatbelt for macOS
codex debug "${SANDBOX_TYPE}" -- codex --codex-run-as-apply-patch PATCH
```
which gives us a way to run `apply_patch` while ensuring it adheres to
the sandbox the user specified.
While it would be nice to use the `arg0` trick like we are currently
doing for `codex-linux-sandbox`, there is no way to specify the `arg0`
for the underlying command when running under `/usr/bin/sandbox-exec`,
so it will not work for us in this case.
Admittedly, we could have also supported this via a custom environment
variable (e.g., `CODEX_ARG0`), but since environment variables are
inherited by child processes, that seemed like a potentially leakier
abstraction.
This change, as well as our existing reliance on checking `arg0`, place
additional requirements on those who include `codex-core`. Its
`README.md` has been updated to reflect this.
While we could have just added an `apply-patch` subcommand to the
`codex` multitool CLI, that would not be sufficient for the standalone
`codex-exec` CLI, which is something that we distribute as part of our
GitHub releases for those who know they will not be using the TUI and
therefore prefer to use a slightly smaller executable:
https://github.com/openai/codex/releases/tag/rust-v0.10.0
To that end, this PR adds an integration test to ensure that the
`--codex-run-as-apply-patch` option works with the standalone
`codex-exec` CLI.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/1702).
* #1705
* #1703
* __->__ #1702
* #1698
* #1697
2025-07-28 09:26:44 -07:00
|
|
|
/// emulate the `apply_patch` CLI.
|
|
|
|
|
#[test]
|
|
|
|
|
fn test_standalone_exec_cli_can_use_apply_patch() -> anyhow::Result<()> {
|
|
|
|
|
let tmp = tempdir()?;
|
|
|
|
|
let relative_path = "source.txt";
|
|
|
|
|
let absolute_path = tmp.path().join(relative_path);
|
|
|
|
|
fs::write(&absolute_path, "original content\n")?;
|
|
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
Command::cargo_bin("llmx-exec")
|
|
|
|
|
.context("should find binary for llmx-exec")?
|
|
|
|
|
.arg(LLMX_APPLY_PATCH_ARG1)
|
fix: support special --codex-run-as-apply-patch arg (#1702)
This introduces some special behavior to the CLIs that are using the
`codex-arg0` crate where if `arg1` is `--codex-run-as-apply-patch`, then
it will run as if `apply_patch arg2` were invoked. This is important
because it means we can do things like:
```
SANDBOX_TYPE=landlock # or seatbelt for macOS
codex debug "${SANDBOX_TYPE}" -- codex --codex-run-as-apply-patch PATCH
```
which gives us a way to run `apply_patch` while ensuring it adheres to
the sandbox the user specified.
While it would be nice to use the `arg0` trick like we are currently
doing for `codex-linux-sandbox`, there is no way to specify the `arg0`
for the underlying command when running under `/usr/bin/sandbox-exec`,
so it will not work for us in this case.
Admittedly, we could have also supported this via a custom environment
variable (e.g., `CODEX_ARG0`), but since environment variables are
inherited by child processes, that seemed like a potentially leakier
abstraction.
This change, as well as our existing reliance on checking `arg0`, place
additional requirements on those who include `codex-core`. Its
`README.md` has been updated to reflect this.
While we could have just added an `apply-patch` subcommand to the
`codex` multitool CLI, that would not be sufficient for the standalone
`codex-exec` CLI, which is something that we distribute as part of our
GitHub releases for those who know they will not be using the TUI and
therefore prefer to use a slightly smaller executable:
https://github.com/openai/codex/releases/tag/rust-v0.10.0
To that end, this PR adds an integration test to ensure that the
`--codex-run-as-apply-patch` option works with the standalone
`codex-exec` CLI.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/openai/codex/pull/1702).
* #1705
* #1703
* __->__ #1702
* #1698
* #1697
2025-07-28 09:26:44 -07:00
|
|
|
.arg(
|
|
|
|
|
r#"*** Begin Patch
|
|
|
|
|
*** Update File: source.txt
|
|
|
|
|
@@
|
|
|
|
|
-original content
|
|
|
|
|
+modified by apply_patch
|
|
|
|
|
*** End Patch"#,
|
|
|
|
|
)
|
|
|
|
|
.current_dir(tmp.path())
|
|
|
|
|
.assert()
|
|
|
|
|
.success()
|
|
|
|
|
.stdout("Success. Updated the following files:\nM source.txt\n")
|
|
|
|
|
.stderr(predicates::str::is_empty());
|
|
|
|
|
assert_eq!(
|
|
|
|
|
fs::read_to_string(absolute_path)?,
|
|
|
|
|
"modified by apply_patch\n"
|
|
|
|
|
);
|
|
|
|
|
Ok(())
|
|
|
|
|
}
|
2025-08-15 11:55:53 -04:00
|
|
|
|
|
|
|
|
#[cfg(not(target_os = "windows"))]
|
2025-08-25 15:08:01 -07:00
|
|
|
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
|
2025-08-15 11:55:53 -04:00
|
|
|
async fn test_apply_patch_tool() -> anyhow::Result<()> {
|
2025-09-25 13:11:14 -07:00
|
|
|
use core_test_support::skip_if_no_network;
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
use core_test_support::test_llmx_exec::test_llmx_exec;
|
2025-08-15 11:55:53 -04:00
|
|
|
|
2025-09-25 13:11:14 -07:00
|
|
|
skip_if_no_network!(Ok(()));
|
2025-08-22 13:42:34 -07:00
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
let test = test_llmx_exec();
|
2025-09-25 17:12:45 -07:00
|
|
|
let tmp_path = test.cwd_path().to_path_buf();
|
2025-09-19 06:46:25 -07:00
|
|
|
let add_patch = r#"*** Begin Patch
|
|
|
|
|
*** Add File: test.md
|
|
|
|
|
+Hello world
|
|
|
|
|
*** End Patch"#;
|
|
|
|
|
let update_patch = r#"*** Begin Patch
|
|
|
|
|
*** Update File: test.md
|
|
|
|
|
@@
|
|
|
|
|
-Hello world
|
|
|
|
|
+Final text
|
|
|
|
|
*** End Patch"#;
|
|
|
|
|
let response_streams = vec![
|
|
|
|
|
sse(vec![
|
|
|
|
|
ev_apply_patch_custom_tool_call("request_0", add_patch),
|
|
|
|
|
ev_completed("request_0"),
|
|
|
|
|
]),
|
|
|
|
|
sse(vec![
|
|
|
|
|
ev_apply_patch_function_call("request_1", update_patch),
|
|
|
|
|
ev_completed("request_1"),
|
|
|
|
|
]),
|
|
|
|
|
sse(vec![ev_completed("request_2")]),
|
|
|
|
|
];
|
2025-09-25 17:12:45 -07:00
|
|
|
let server = start_mock_server().await;
|
|
|
|
|
mount_sse_sequence(&server, response_streams).await;
|
|
|
|
|
|
|
|
|
|
test.cmd_with_server(&server)
|
|
|
|
|
.arg("--skip-git-repo-check")
|
|
|
|
|
.arg("-s")
|
|
|
|
|
.arg("danger-full-access")
|
|
|
|
|
.arg("foo")
|
|
|
|
|
.assert()
|
|
|
|
|
.success();
|
2025-08-25 15:08:01 -07:00
|
|
|
|
|
|
|
|
let final_path = tmp_path.join("test.md");
|
2025-08-22 13:42:34 -07:00
|
|
|
let contents = std::fs::read_to_string(&final_path)
|
|
|
|
|
.unwrap_or_else(|e| panic!("failed reading {}: {e}", final_path.display()));
|
|
|
|
|
assert_eq!(contents, "Final text\n");
|
|
|
|
|
Ok(())
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#[cfg(not(target_os = "windows"))]
|
2025-08-25 15:08:01 -07:00
|
|
|
#[tokio::test(flavor = "multi_thread", worker_threads = 4)]
|
2025-08-22 13:42:34 -07:00
|
|
|
async fn test_apply_patch_freeform_tool() -> anyhow::Result<()> {
|
2025-09-25 13:11:14 -07:00
|
|
|
use core_test_support::skip_if_no_network;
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
use core_test_support::test_llmx_exec::test_llmx_exec;
|
2025-08-22 13:42:34 -07:00
|
|
|
|
2025-09-25 13:11:14 -07:00
|
|
|
skip_if_no_network!(Ok(()));
|
2025-08-15 11:55:53 -04:00
|
|
|
|
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration
This release represents a comprehensive transformation of the codebase from Codex to LLMX,
enhanced with LiteLLM integration to support 100+ LLM providers through a unified API.
## Major Changes
### Phase 1: Repository & Infrastructure Setup
- Established new repository structure and branching strategy
- Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md)
- Set up development environment and tooling configuration
### Phase 2: Rust Workspace Transformation
- Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates)
- Updated package names, binary names, and workspace members
- Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs
- Updated all internal references, imports, and type names
- Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/
- Fixed all Rust compilation errors after mass rename
### Phase 3: LiteLLM Integration
- Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.)
- Implemented OpenAI-compatible Chat Completions API support
- Added model family detection and provider-specific handling
- Updated authentication to support LiteLLM API keys
- Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL
- Added LLMX_API_KEY for unified authentication
- Enhanced error handling for Chat Completions API responses
- Implemented fallback mechanisms between Responses API and Chat Completions API
### Phase 4: TypeScript/Node.js Components
- Renamed npm package: @codex/codex-cli → @valknar/llmx
- Updated TypeScript SDK to use new LLMX APIs and endpoints
- Fixed all TypeScript compilation and linting errors
- Updated SDK tests to support both API backends
- Enhanced mock server to handle multiple API formats
- Updated build scripts for cross-platform packaging
### Phase 5: Configuration & Documentation
- Updated all configuration files to use LLMX naming
- Rewrote README and documentation for LLMX branding
- Updated config paths: ~/.codex/ → ~/.llmx/
- Added comprehensive LiteLLM setup guide
- Updated all user-facing strings and help text
- Created release plan and migration documentation
### Phase 6: Testing & Validation
- Fixed all Rust tests for new naming scheme
- Updated snapshot tests in TUI (36 frame files)
- Fixed authentication storage tests
- Updated Chat Completions payload and SSE tests
- Fixed SDK tests for new API endpoints
- Ensured compatibility with Claude Sonnet 4.5 model
- Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL)
### Phase 7: Build & Release Pipeline
- Updated GitHub Actions workflows for LLMX binary names
- Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/
- Updated CI/CD pipelines for new package names
- Made Apple code signing optional in release workflow
- Enhanced npm packaging resilience for partial platform builds
- Added Windows sandbox support to workspace
- Updated dotslash configuration for new binary names
### Phase 8: Final Polish
- Renamed all assets (.github images, labels, templates)
- Updated VSCode and DevContainer configurations
- Fixed all clippy warnings and formatting issues
- Applied cargo fmt and prettier formatting across codebase
- Updated issue templates and pull request templates
- Fixed all remaining UI text references
## Technical Details
**Breaking Changes:**
- Binary name changed from `codex` to `llmx`
- Config directory changed from `~/.codex/` to `~/.llmx/`
- Environment variables renamed (CODEX_* → LLMX_*)
- npm package renamed to `@valknar/llmx`
**New Features:**
- Support for 100+ LLM providers via LiteLLM
- Unified authentication with LLMX_API_KEY
- Enhanced model provider detection and handling
- Improved error handling and fallback mechanisms
**Files Changed:**
- 578 files modified across Rust, TypeScript, and documentation
- 30+ Rust crates renamed and updated
- Complete rebrand of UI, CLI, and documentation
- All tests updated and passing
**Dependencies:**
- Updated Cargo.lock with new package names
- Updated npm dependencies in llmx-cli
- Enhanced OpenAPI models for LLMX backend
This release establishes LLMX as a standalone project with comprehensive LiteLLM
integration, maintaining full backward compatibility with existing functionality
while opening support for a wide ecosystem of LLM providers.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
|
|
|
let test = test_llmx_exec();
|
2025-09-19 06:46:25 -07:00
|
|
|
let freeform_add_patch = r#"*** Begin Patch
|
|
|
|
|
*** Add File: app.py
|
|
|
|
|
+class BaseClass:
|
|
|
|
|
+ def method():
|
|
|
|
|
+ return False
|
|
|
|
|
*** End Patch"#;
|
|
|
|
|
let freeform_update_patch = r#"*** Begin Patch
|
|
|
|
|
*** Update File: app.py
|
|
|
|
|
@@ def method():
|
|
|
|
|
- return False
|
|
|
|
|
+
|
|
|
|
|
+ return True
|
|
|
|
|
*** End Patch"#;
|
|
|
|
|
let response_streams = vec![
|
|
|
|
|
sse(vec![
|
|
|
|
|
ev_apply_patch_custom_tool_call("request_0", freeform_add_patch),
|
|
|
|
|
ev_completed("request_0"),
|
|
|
|
|
]),
|
|
|
|
|
sse(vec![
|
|
|
|
|
ev_apply_patch_custom_tool_call("request_1", freeform_update_patch),
|
|
|
|
|
ev_completed("request_1"),
|
|
|
|
|
]),
|
|
|
|
|
sse(vec![ev_completed("request_2")]),
|
|
|
|
|
];
|
2025-09-25 17:12:45 -07:00
|
|
|
let server = start_mock_server().await;
|
|
|
|
|
mount_sse_sequence(&server, response_streams).await;
|
|
|
|
|
|
|
|
|
|
test.cmd_with_server(&server)
|
|
|
|
|
.arg("--skip-git-repo-check")
|
|
|
|
|
.arg("-s")
|
|
|
|
|
.arg("danger-full-access")
|
|
|
|
|
.arg("foo")
|
|
|
|
|
.assert()
|
|
|
|
|
.success();
|
2025-08-15 11:55:53 -04:00
|
|
|
|
|
|
|
|
// Verify final file contents
|
2025-09-25 17:12:45 -07:00
|
|
|
let final_path = test.cwd_path().join("app.py");
|
2025-08-15 11:55:53 -04:00
|
|
|
let contents = std::fs::read_to_string(&final_path)
|
|
|
|
|
.unwrap_or_else(|e| panic!("failed reading {}: {e}", final_path.display()));
|
2025-08-25 15:08:01 -07:00
|
|
|
assert_eq!(
|
|
|
|
|
contents,
|
|
|
|
|
include_str!("../fixtures/apply_patch_freeform_final.txt")
|
|
|
|
|
);
|
2025-08-15 11:55:53 -04:00
|
|
|
Ok(())
|
|
|
|
|
}
|