Files
llmx/llmx-rs/app-server/tests/suite/create_conversation.rs

143 lines
5.2 KiB
Rust
Raw Normal View History

use anyhow::Result;
fix: separate `codex mcp` into `codex mcp-server` and `codex app-server` (#4471) This is a very large PR with some non-backwards-compatible changes. Historically, `codex mcp` (or `codex mcp serve`) started a JSON-RPC-ish server that had two overlapping responsibilities: - Running an MCP server, providing some basic tool calls. - Running the app server used to power experiences such as the VS Code extension. This PR aims to separate these into distinct concepts: - `codex mcp-server` for the MCP server - `codex app-server` for the "application server" Note `codex mcp` still exists because it already has its own subcommands for MCP management (`list`, `add`, etc.) The MCP logic continues to live in `codex-rs/mcp-server` whereas the refactored app server logic is in the new `codex-rs/app-server` folder. Note that most of the existing integration tests in `codex-rs/mcp-server/tests/suite` were actually for the app server, so all the tests have been moved with the exception of `codex-rs/mcp-server/tests/suite/mod.rs`. Because this is already a large diff, I tried not to change more than I had to, so `codex-rs/app-server/tests/common/mcp_process.rs` still uses the name `McpProcess` for now, but I will do some mechanical renamings to things like `AppServer` in subsequent PRs. While `mcp-server` and `app-server` share some overlapping functionality (like reading streams of JSONL and dispatching based on message types) and some differences (completely different message types), I ended up doing a bit of copypasta between the two crates, as both have somewhat similar `message_processor.rs` and `outgoing_message.rs` files for now, though I expect them to diverge more in the near future. One material change is that of the initialize handshake for `codex app-server`, as we no longer use the MCP types for that handshake. Instead, we update `codex-rs/protocol/src/mcp_protocol.rs` to add an `Initialize` variant to `ClientRequest`, which takes the `ClientInfo` object we need to update the `USER_AGENT_SUFFIX` in `codex-rs/app-server/src/message_processor.rs`. One other material change is in `codex-rs/app-server/src/codex_message_processor.rs` where I eliminated a use of the `send_event_as_notification()` method I am generally trying to deprecate (because it blindly maps an `EventMsg` into a `JSONNotification`) in favor of `send_server_notification()`, which takes a `ServerNotification`, as that is intended to be a custom enum of all notification types supported by the app server. So to make this update, I had to introduce a new variant of `ServerNotification`, `SessionConfigured`, which is a non-backwards compatible change with the old `codex mcp`, and clients will have to be updated after the next release that contains this PR. Note that `codex-rs/app-server/tests/suite/list_resume.rs` also had to be update to reflect this change. I introduced `codex-rs/utils/json-to-toml/src/lib.rs` as a small utility crate to avoid some of the copying between `mcp-server` and `app-server`.
2025-09-30 00:06:18 -07:00
use app_test_support::McpProcess;
use app_test_support::create_final_assistant_message_sse_response;
use app_test_support::create_mock_chat_completions_server;
use app_test_support::to_response;
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
use llmx_app_server_protocol::AddConversationListenerParams;
use llmx_app_server_protocol::AddConversationSubscriptionResponse;
use llmx_app_server_protocol::InputItem;
use llmx_app_server_protocol::JSONRPCResponse;
use llmx_app_server_protocol::NewConversationParams;
use llmx_app_server_protocol::NewConversationResponse;
use llmx_app_server_protocol::RequestId;
use llmx_app_server_protocol::SendUserMessageParams;
use llmx_app_server_protocol::SendUserMessageResponse;
use pretty_assertions::assert_eq;
use serde_json::json;
use std::path::Path;
use tempfile::TempDir;
use tokio::time::timeout;
const DEFAULT_READ_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(10);
#[tokio::test(flavor = "multi_thread", worker_threads = 2)]
async fn test_conversation_create_and_send_message_ok() -> Result<()> {
// Mock server we won't strictly rely on it, but provide one to satisfy any model wiring.
let responses = vec![create_final_assistant_message_sse_response("Done")?];
let server = create_mock_chat_completions_server(responses).await;
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
// Temporary LLMX home with config pointing at the mock server.
let llmx_home = TempDir::new()?;
create_config_toml(llmx_home.path(), &server.uri())?;
// Start MCP server process and initialize.
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
let mut mcp = McpProcess::new(llmx_home.path()).await?;
timeout(DEFAULT_READ_TIMEOUT, mcp.initialize()).await??;
// Create a conversation via the new JSON-RPC API.
let new_conv_id = mcp
.send_new_conversation_request(NewConversationParams {
model: Some("o3".to_string()),
..Default::default()
})
.await?;
let new_conv_resp: JSONRPCResponse = timeout(
DEFAULT_READ_TIMEOUT,
mcp.read_stream_until_response_message(RequestId::Integer(new_conv_id)),
)
.await??;
let NewConversationResponse {
conversation_id,
model,
reasoning_effort: _,
rollout_path: _,
} = to_response::<NewConversationResponse>(new_conv_resp)?;
assert_eq!(model, "o3");
// Add a listener so we receive notifications for this conversation (not strictly required for this test).
let add_listener_id = mcp
.send_add_conversation_listener_request(AddConversationListenerParams {
conversation_id,
experimental_raw_events: false,
})
.await?;
let _sub: AddConversationSubscriptionResponse =
to_response::<AddConversationSubscriptionResponse>(
timeout(
DEFAULT_READ_TIMEOUT,
mcp.read_stream_until_response_message(RequestId::Integer(add_listener_id)),
)
.await??,
)?;
// Now send a user message via the wire API and expect an OK (empty object) result.
let send_id = mcp
.send_send_user_message_request(SendUserMessageParams {
conversation_id,
items: vec![InputItem::Text {
text: "Hello".to_string(),
}],
})
.await?;
let send_resp: JSONRPCResponse = timeout(
DEFAULT_READ_TIMEOUT,
mcp.read_stream_until_response_message(RequestId::Integer(send_id)),
)
.await??;
let _ok: SendUserMessageResponse = to_response::<SendUserMessageResponse>(send_resp)?;
// avoid race condition by waiting for the mock server to receive the chat.completions request
let deadline = std::time::Instant::now() + DEFAULT_READ_TIMEOUT;
let requests = loop {
let requests = server.received_requests().await.unwrap_or_default();
if !requests.is_empty() {
break requests;
}
if std::time::Instant::now() >= deadline {
panic!("mock server did not receive the chat.completions request in time");
}
tokio::time::sleep(std::time::Duration::from_millis(10)).await;
};
// Verify the outbound request body matches expectations for Chat Completions.
let request = requests
.first()
.expect("mock server should have received at least one request");
let body = request.body_json::<serde_json::Value>()?;
assert_eq!(body["model"], json!("o3"));
assert!(body["stream"].as_bool().unwrap_or(false));
let messages = body["messages"]
.as_array()
.expect("messages should be array");
let last = messages.last().expect("at least one message");
assert_eq!(last["role"], json!("user"));
assert_eq!(last["content"], json!("Hello"));
drop(server);
Ok(())
}
// Helper to create a config.toml pointing at the mock model server.
feat: Complete LLMX v0.1.0 - Rebrand from Codex with LiteLLM Integration This release represents a comprehensive transformation of the codebase from Codex to LLMX, enhanced with LiteLLM integration to support 100+ LLM providers through a unified API. ## Major Changes ### Phase 1: Repository & Infrastructure Setup - Established new repository structure and branching strategy - Created comprehensive project documentation (CLAUDE.md, LITELLM-SETUP.md) - Set up development environment and tooling configuration ### Phase 2: Rust Workspace Transformation - Renamed all Rust crates from `codex-*` to `llmx-*` (30+ crates) - Updated package names, binary names, and workspace members - Renamed core modules: codex.rs → llmx.rs, codex_delegate.rs → llmx_delegate.rs - Updated all internal references, imports, and type names - Renamed directories: codex-rs/ → llmx-rs/, codex-backend-openapi-models/ → llmx-backend-openapi-models/ - Fixed all Rust compilation errors after mass rename ### Phase 3: LiteLLM Integration - Integrated LiteLLM for multi-provider LLM support (Anthropic, OpenAI, Azure, Google AI, AWS Bedrock, etc.) - Implemented OpenAI-compatible Chat Completions API support - Added model family detection and provider-specific handling - Updated authentication to support LiteLLM API keys - Renamed environment variables: OPENAI_BASE_URL → LLMX_BASE_URL - Added LLMX_API_KEY for unified authentication - Enhanced error handling for Chat Completions API responses - Implemented fallback mechanisms between Responses API and Chat Completions API ### Phase 4: TypeScript/Node.js Components - Renamed npm package: @codex/codex-cli → @valknar/llmx - Updated TypeScript SDK to use new LLMX APIs and endpoints - Fixed all TypeScript compilation and linting errors - Updated SDK tests to support both API backends - Enhanced mock server to handle multiple API formats - Updated build scripts for cross-platform packaging ### Phase 5: Configuration & Documentation - Updated all configuration files to use LLMX naming - Rewrote README and documentation for LLMX branding - Updated config paths: ~/.codex/ → ~/.llmx/ - Added comprehensive LiteLLM setup guide - Updated all user-facing strings and help text - Created release plan and migration documentation ### Phase 6: Testing & Validation - Fixed all Rust tests for new naming scheme - Updated snapshot tests in TUI (36 frame files) - Fixed authentication storage tests - Updated Chat Completions payload and SSE tests - Fixed SDK tests for new API endpoints - Ensured compatibility with Claude Sonnet 4.5 model - Fixed test environment variables (LLMX_API_KEY, LLMX_BASE_URL) ### Phase 7: Build & Release Pipeline - Updated GitHub Actions workflows for LLMX binary names - Fixed rust-release.yml to reference llmx-rs/ instead of codex-rs/ - Updated CI/CD pipelines for new package names - Made Apple code signing optional in release workflow - Enhanced npm packaging resilience for partial platform builds - Added Windows sandbox support to workspace - Updated dotslash configuration for new binary names ### Phase 8: Final Polish - Renamed all assets (.github images, labels, templates) - Updated VSCode and DevContainer configurations - Fixed all clippy warnings and formatting issues - Applied cargo fmt and prettier formatting across codebase - Updated issue templates and pull request templates - Fixed all remaining UI text references ## Technical Details **Breaking Changes:** - Binary name changed from `codex` to `llmx` - Config directory changed from `~/.codex/` to `~/.llmx/` - Environment variables renamed (CODEX_* → LLMX_*) - npm package renamed to `@valknar/llmx` **New Features:** - Support for 100+ LLM providers via LiteLLM - Unified authentication with LLMX_API_KEY - Enhanced model provider detection and handling - Improved error handling and fallback mechanisms **Files Changed:** - 578 files modified across Rust, TypeScript, and documentation - 30+ Rust crates renamed and updated - Complete rebrand of UI, CLI, and documentation - All tests updated and passing **Dependencies:** - Updated Cargo.lock with new package names - Updated npm dependencies in llmx-cli - Enhanced OpenAPI models for LLMX backend This release establishes LLMX as a standalone project with comprehensive LiteLLM integration, maintaining full backward compatibility with existing functionality while opening support for a wide ecosystem of LLM providers. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> Co-Authored-By: Sebastian Krüger <support@pivoine.art>
2025-11-12 20:40:44 +01:00
fn create_config_toml(llmx_home: &Path, server_uri: &str) -> std::io::Result<()> {
let config_toml = llmx_home.join("config.toml");
std::fs::write(
config_toml,
format!(
r#"
model = "mock-model"
approval_policy = "never"
sandbox_mode = "danger-full-access"
model_provider = "mock_provider"
[model_providers.mock_provider]
name = "Mock provider for test"
base_url = "{server_uri}/v1"
wire_api = "chat"
request_max_retries = 0
stream_max_retries = 0
"#
),
)
}