use ratatui::layout::Rect;
pub mod highlight;
pub mod line_utils;
pub mod renderable;
pub struct Insets {
pub left: u16,
pub top: u16,
pub right: u16,
pub bottom: u16,
}
impl Insets {
pub fn tlbr(top: u16, left: u16, bottom: u16, right: u16) -> Self {
Self {
top,
left,
bottom,
right,
pub fn vh(v: u16, h: u16) -> Self {
top: v,
left: h,
bottom: v,
right: h,
pub trait RectExt {
fn inset(&self, insets: Insets) -> Rect;
impl RectExt for Rect {
fn inset(&self, insets: Insets) -> Rect {
Rect {
x: self.x + insets.left,
y: self.y + insets.top,
width: self.width - insets.left - insets.right,
height: self.height - insets.top - insets.bottom,