refactor: refactor color tool to match calculate blueprint
Rewrites all color components to use the glass panel design language, fixed-height two-panel layout, and tab-based navigation. - ColorManipulation: lg:grid-cols-5 split — left 2/5 shows ColorPicker + ColorInfo always; right 3/5 has Info/Adjust/Harmony/Gradient tabs; mobile 'Pick | Explore' switcher - ColorPicker: removes shadcn Input/Label, native input with dynamic contrast color matching the picked hue - ColorInfo: removes shadcn Button, native copy buttons on hover, metadata chips with bg-primary/5 background - ManipulationPanel: keeps Slider, replaces Button with glass action buttons, tighter spacing and muted labels - ExportMenu: keeps Select, replaces Buttons with glass action buttons, code preview in dark terminal box (#06060e) - ColorSwatch: rectangular full-width design for palette grids, hover reveals copy icon, hex label at bottom - PaletteGrid: denser grid (4→5 cols), smaller swatch height Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -19,16 +19,12 @@ export function PaletteGrid({ colors, onColorClick, className }: PaletteGridProp
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}
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return (
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<div
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className={cn(
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'grid grid-cols-3 sm:grid-cols-4 md:grid-cols-5 lg:grid-cols-6 gap-4',
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className
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)}
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>
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<div className={cn('grid grid-cols-4 sm:grid-cols-5 gap-2', className)}>
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{colors.map((color, index) => (
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<ColorSwatch
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key={`${color}-${index}`}
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color={color}
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size="sm"
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onClick={onColorClick ? () => onColorClick(color) : undefined}
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/>
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))}
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