Files
audio-ui/components/editor/AudioInfo.tsx
Sebastian Krüger ebfb4d3fff feat: implement Phase 2 - Web Audio API engine and waveform visualization
Phase 2 Complete Features:
- Web Audio API context management with browser compatibility
- Audio file upload with drag-and-drop support
- Audio decoding for multiple formats (WAV, MP3, OGG, FLAC, AAC, M4A)
- AudioPlayer class with full playback control
- Waveform visualization using Canvas API
- Real-time waveform rendering with progress indicator
- Playback controls (play, pause, stop, seek)
- Volume control with mute/unmute
- Timeline scrubbing
- Audio file information display

Components:
- AudioEditor: Main editor container
- FileUpload: Drag-and-drop file upload component
- AudioInfo: Display audio file metadata
- Waveform: Canvas-based waveform visualization
- PlaybackControls: Transport controls with volume slider

Audio Engine:
- lib/audio/context.ts: AudioContext management
- lib/audio/decoder.ts: Audio file decoding utilities
- lib/audio/player.ts: AudioPlayer class for playback
- lib/waveform/peaks.ts: Waveform peak generation

Hooks:
- useAudioPlayer: Complete audio player state management

Types:
- types/audio.ts: TypeScript definitions for audio types

Features Working:
✓ Load audio files via drag-and-drop or file picker
✓ Display waveform with real-time progress
✓ Play/pause/stop controls
✓ Seek by clicking on waveform or using timeline slider
✓ Volume control with visual feedback
✓ Audio file metadata display (duration, sample rate, channels)
✓ Toast notifications for user feedback
✓ SSR-safe audio context initialization
✓ Dark/light theme support

Tech Stack:
- Web Audio API for playback
- Canvas API for waveform rendering
- React 19 hooks for state management
- TypeScript for type safety

Build verified and working ✓

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 15:32:00 +01:00

70 lines
2.4 KiB
TypeScript

'use client';
import * as React from 'react';
import { FileAudio, X } from 'lucide-react';
import { Card, CardContent } from '@/components/ui/Card';
import { Button } from '@/components/ui/Button';
import { formatFileSize, formatDuration } from '@/lib/audio/decoder';
import { cn } from '@/lib/utils/cn';
export interface AudioInfoProps {
fileName: string;
audioBuffer: AudioBuffer;
onClear?: () => void;
className?: string;
}
export function AudioInfo({ fileName, audioBuffer, onClear, className }: AudioInfoProps) {
const fileSize = audioBuffer.length * audioBuffer.numberOfChannels * 4; // Approximate size in bytes
return (
<Card className={cn('', className)}>
<CardContent className="p-4">
<div className="flex items-start gap-3">
<FileAudio className="h-5 w-5 text-primary flex-shrink-0 mt-0.5" />
<div className="flex-1 min-w-0 space-y-2">
<div className="flex items-start justify-between gap-2">
<div className="min-w-0 flex-1">
<h3 className="font-medium text-foreground truncate" title={fileName}>
{fileName}
</h3>
</div>
{onClear && (
<Button
variant="ghost"
size="icon"
onClick={onClear}
className="h-8 w-8 flex-shrink-0"
title="Clear audio"
>
<X className="h-4 w-4" />
</Button>
)}
</div>
<div className="grid grid-cols-2 gap-x-4 gap-y-1 text-sm text-muted-foreground">
<div>
<span className="font-medium">Duration:</span>{' '}
{formatDuration(audioBuffer.duration)}
</div>
<div>
<span className="font-medium">Sample Rate:</span>{' '}
{audioBuffer.sampleRate.toLocaleString()} Hz
</div>
<div>
<span className="font-medium">Channels:</span>{' '}
{audioBuffer.numberOfChannels === 1 ? 'Mono' : audioBuffer.numberOfChannels === 2 ? 'Stereo' : `${audioBuffer.numberOfChannels} channels`}
</div>
<div>
<span className="font-medium">Size:</span>{' '}
{formatFileSize(fileSize)}
</div>
</div>
</div>
</div>
</CardContent>
</Card>
);
}