Files
audio-ui/components/editor/PlaybackControls.tsx
Sebastian Krüger 9007522e18 feat: add playback speed control (0.25x - 2x)
Implemented variable playback speed functionality:
- Added playbackRate state and ref to useMultiTrackPlayer (0.25x - 2x range)
- Applied playback rate to AudioBufferSourceNode.playbackRate
- Updated timing calculations to account for playback rate
- Real-time playback speed adjustment for active playback
- Dropdown UI control in PlaybackControls with preset speeds
- Integrated changePlaybackRate function through AudioEditor

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-20 07:35:39 +01:00

363 lines
13 KiB
TypeScript

'use client';
import * as React from 'react';
import { Play, Pause, Square, SkipBack, Circle, AlignVerticalJustifyStart, AlignVerticalJustifyEnd, Layers, Repeat } from 'lucide-react';
import { Button } from '@/components/ui/Button';
import { cn } from '@/lib/utils/cn';
export interface PlaybackControlsProps {
isPlaying: boolean;
isPaused: boolean;
currentTime: number;
duration: number;
volume: number;
onPlay: () => void;
onPause: () => void;
onStop: () => void;
onSeek: (time: number, autoPlay?: boolean) => void;
onVolumeChange: (volume: number) => void;
disabled?: boolean;
className?: string;
currentTimeFormatted?: string;
durationFormatted?: string;
isRecording?: boolean;
onStartRecording?: () => void;
onStopRecording?: () => void;
punchInEnabled?: boolean;
punchInTime?: number;
punchOutTime?: number;
onPunchInEnabledChange?: (enabled: boolean) => void;
onPunchInTimeChange?: (time: number) => void;
onPunchOutTimeChange?: (time: number) => void;
overdubEnabled?: boolean;
onOverdubEnabledChange?: (enabled: boolean) => void;
loopEnabled?: boolean;
loopStart?: number;
loopEnd?: number;
onToggleLoop?: () => void;
onSetLoopPoints?: (start: number, end: number) => void;
playbackRate?: number;
onPlaybackRateChange?: (rate: number) => void;
}
export function PlaybackControls({
isPlaying,
isPaused,
currentTime,
duration,
volume,
onPlay,
onPause,
onStop,
onSeek,
onVolumeChange,
disabled = false,
className,
currentTimeFormatted,
durationFormatted,
isRecording = false,
onStartRecording,
onStopRecording,
punchInEnabled = false,
punchInTime = 0,
punchOutTime = 0,
onPunchInEnabledChange,
onPunchInTimeChange,
onPunchOutTimeChange,
overdubEnabled = false,
onOverdubEnabledChange,
loopEnabled = false,
loopStart = 0,
loopEnd = 0,
onToggleLoop,
onSetLoopPoints,
playbackRate = 1.0,
onPlaybackRateChange,
}: PlaybackControlsProps) {
const handlePlayPause = () => {
if (isPlaying) {
onPause();
} else {
onPlay();
}
};
const progress = duration > 0 ? (currentTime / duration) * 100 : 0;
return (
<div className={cn('space-y-4 w-full max-w-2xl', className)}>
{/* Timeline Slider */}
<div className="space-y-2">
<input
type="range"
min={0}
max={duration || 100}
step={0.01}
value={currentTime}
onChange={(e) => onSeek(parseFloat(e.target.value), false)}
onMouseUp={(e) => onSeek(parseFloat((e.target as HTMLInputElement).value), true)}
onTouchEnd={(e) => onSeek(parseFloat((e.target as HTMLInputElement).value), true)}
disabled={disabled || duration === 0}
className={cn(
'w-full h-2 bg-secondary rounded-lg appearance-none cursor-pointer',
'focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-2',
'disabled:opacity-50 disabled:cursor-not-allowed',
'[&::-webkit-slider-thumb]:appearance-none [&::-webkit-slider-thumb]:w-4 [&::-webkit-slider-thumb]:h-4',
'[&::-webkit-slider-thumb]:rounded-full [&::-webkit-slider-thumb]:bg-primary',
'[&::-webkit-slider-thumb]:cursor-pointer [&::-webkit-slider-thumb]:transition-colors',
'[&::-webkit-slider-thumb]:hover:bg-primary/90',
'[&::-moz-range-thumb]:w-4 [&::-moz-range-thumb]:h-4 [&::-moz-range-thumb]:rounded-full',
'[&::-moz-range-thumb]:bg-primary [&::-moz-range-thumb]:border-0 [&::-moz-range-thumb]:cursor-pointer'
)}
style={{
background: `linear-gradient(to right, var(--color-primary) ${progress}%, var(--color-secondary) ${progress}%)`,
}}
/>
<div className="flex items-center justify-between text-xs text-muted-foreground">
<span>{currentTimeFormatted || '00:00'}</span>
<span>{durationFormatted || '00:00'}</span>
</div>
</div>
{/* Punch In/Out Times - Show when enabled */}
{punchInEnabled && onPunchInTimeChange && onPunchOutTimeChange && (
<div className="flex items-center gap-3 text-xs bg-muted/50 rounded px-3 py-2">
<div className="flex items-center gap-2 flex-1">
<label className="text-muted-foreground flex items-center gap-1 flex-shrink-0">
<AlignVerticalJustifyStart className="h-3 w-3" />
Punch In
</label>
<input
type="number"
min={0}
max={punchOutTime || duration}
step={0.1}
value={punchInTime.toFixed(2)}
onChange={(e) => onPunchInTimeChange(parseFloat(e.target.value))}
className="flex-1 px-2 py-1 bg-background border border-border rounded text-xs font-mono"
/>
<Button
variant="ghost"
size="sm"
onClick={() => onPunchInTimeChange(currentTime)}
title="Set punch-in to current time"
className="h-6 px-2 text-xs"
>
Set
</Button>
</div>
<div className="flex items-center gap-2 flex-1">
<label className="text-muted-foreground flex items-center gap-1 flex-shrink-0">
<AlignVerticalJustifyEnd className="h-3 w-3" />
Punch Out
</label>
<input
type="number"
min={punchInTime}
max={duration}
step={0.1}
value={punchOutTime.toFixed(2)}
onChange={(e) => onPunchOutTimeChange(parseFloat(e.target.value))}
className="flex-1 px-2 py-1 bg-background border border-border rounded text-xs font-mono"
/>
<Button
variant="ghost"
size="sm"
onClick={() => onPunchOutTimeChange(currentTime)}
title="Set punch-out to current time"
className="h-6 px-2 text-xs"
>
Set
</Button>
</div>
</div>
)}
{/* Transport Controls */}
<div className="flex items-center justify-center gap-4">
<div className="flex items-center gap-2">
<Button
variant="outline"
size="icon"
onClick={onStop}
disabled={disabled || (!isPlaying && !isPaused)}
title="Stop"
>
<SkipBack className="h-4 w-4" />
</Button>
<Button
variant="default"
size="icon"
onClick={handlePlayPause}
disabled={disabled}
title={isPlaying ? 'Pause' : 'Play'}
className="h-12 w-12"
>
{isPlaying ? (
<Pause className="h-6 w-6" />
) : (
<Play className="h-6 w-6 ml-0.5" />
)}
</Button>
<Button
variant="outline"
size="icon"
onClick={onStop}
disabled={disabled || (!isPlaying && !isPaused)}
title="Stop"
>
<Square className="h-4 w-4" />
</Button>
{/* Record Button */}
{(onStartRecording || onStopRecording) && (
<>
<Button
variant="outline"
size="icon"
onClick={isRecording ? onStopRecording : onStartRecording}
disabled={disabled}
title={isRecording ? 'Stop Recording' : 'Start Recording'}
className={cn(
isRecording && 'bg-red-500/20 hover:bg-red-500/30 border-red-500/50',
isRecording && 'animate-pulse'
)}
>
<Circle className={cn('h-4 w-4', isRecording && 'text-red-500 fill-red-500')} />
</Button>
{/* Recording Options */}
<div className="flex items-center gap-1 border-l border-border pl-2 ml-1">
{/* Punch In/Out Toggle */}
{onPunchInEnabledChange && (
<Button
variant="ghost"
size="icon-sm"
onClick={() => onPunchInEnabledChange(!punchInEnabled)}
title="Toggle Punch In/Out Recording"
className={cn(
punchInEnabled && 'bg-primary/20 hover:bg-primary/30'
)}
>
<AlignVerticalJustifyStart className={cn('h-3.5 w-3.5', punchInEnabled && 'text-primary')} />
</Button>
)}
{/* Overdub Mode Toggle */}
{onOverdubEnabledChange && (
<Button
variant="ghost"
size="icon-sm"
onClick={() => onOverdubEnabledChange(!overdubEnabled)}
title="Toggle Overdub Mode (layer recordings)"
className={cn(
overdubEnabled && 'bg-primary/20 hover:bg-primary/30'
)}
>
<Layers className={cn('h-3.5 w-3.5', overdubEnabled && 'text-primary')} />
</Button>
)}
</div>
</>
)}
{/* Loop Toggle */}
{onToggleLoop && (
<div className="flex items-center gap-1 border-l border-border pl-2 ml-1">
<Button
variant="ghost"
size="icon-sm"
onClick={onToggleLoop}
title="Toggle Loop Playback"
className={cn(
loopEnabled && 'bg-primary/20 hover:bg-primary/30'
)}
>
<Repeat className={cn('h-3.5 w-3.5', loopEnabled && 'text-primary')} />
</Button>
</div>
)}
{/* Playback Speed Control */}
{onPlaybackRateChange && (
<div className="flex items-center gap-1 border-l border-border pl-2 ml-1">
<select
value={playbackRate}
onChange={(e) => onPlaybackRateChange(parseFloat(e.target.value))}
className="h-7 px-2 py-0 bg-background border border-border rounded text-xs cursor-pointer hover:bg-muted/50 focus:outline-none focus:ring-2 focus:ring-ring"
title="Playback Speed"
>
<option value={0.25}>0.25x</option>
<option value={0.5}>0.5x</option>
<option value={0.75}>0.75x</option>
<option value={1.0}>1x</option>
<option value={1.25}>1.25x</option>
<option value={1.5}>1.5x</option>
<option value={2.0}>2x</option>
</select>
</div>
)}
</div>
</div>
{/* Loop Points - Show when enabled */}
{loopEnabled && onSetLoopPoints && (
<div className="flex items-center gap-3 text-xs bg-muted/50 rounded px-3 py-2">
<div className="flex items-center gap-2 flex-1">
<label className="text-muted-foreground flex items-center gap-1 flex-shrink-0">
<AlignVerticalJustifyStart className="h-3 w-3" />
Loop Start
</label>
<input
type="number"
min={0}
max={loopEnd || duration}
step={0.1}
value={loopStart.toFixed(2)}
onChange={(e) => onSetLoopPoints(parseFloat(e.target.value), loopEnd)}
className="flex-1 px-2 py-1 bg-background border border-border rounded text-xs font-mono"
/>
<Button
variant="ghost"
size="sm"
onClick={() => onSetLoopPoints(currentTime, loopEnd)}
title="Set loop start to current time"
className="h-6 px-2 text-xs"
>
Set
</Button>
</div>
<div className="flex items-center gap-2 flex-1">
<label className="text-muted-foreground flex items-center gap-1 flex-shrink-0">
<AlignVerticalJustifyEnd className="h-3 w-3" />
Loop End
</label>
<input
type="number"
min={loopStart}
max={duration}
step={0.1}
value={loopEnd.toFixed(2)}
onChange={(e) => onSetLoopPoints(loopStart, parseFloat(e.target.value))}
className="flex-1 px-2 py-1 bg-background border border-border rounded text-xs font-mono"
/>
<Button
variant="ghost"
size="sm"
onClick={() => onSetLoopPoints(loopStart, currentTime)}
title="Set loop end to current time"
className="h-6 px-2 text-xs"
>
Set
</Button>
</div>
</div>
)}
</div>
);
}