Files
Sebastian Krüger fa69ac649c fix: prevent playhead marker from continuing after pause
Fixed race condition where animation frames could continue after pause() by
adding an isPlayingRef that's checked at the start of updatePlaybackPosition.
This ensures any queued animation frames will exit early if pause was called,
preventing the playhead from continuing to move when audio has stopped.

This fixes the issue where the playhead marker would occasionally keep moving
after hitting spacebar to pause, even though no audio was playing.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-20 12:53:13 +01:00
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