Commit Graph

3 Commits

Author SHA1 Message Date
f65dd0be7f feat: complete Phase 8.2 - integrate recording into multi-track UI
Completed the integration of recording functionality into the AudioEditor:

Recording Controls:
- Added global record button to PlaybackControls component
- Implemented track arming system (arm track before recording)
- Added visual feedback with pulsing red animations during recording
- Connected recording state from useRecording hook to UI

AudioEditor Integration:
- Added handleToggleRecordEnable for per-track record arming
- Added handleStartRecording with permission checks and toast notifications
- Added handleStopRecording to save recorded audio to track buffer
- Connected recording input level monitoring to track meters

TrackList Integration:
- Pass recording props (onToggleRecordEnable, recordingTrackId, recordingLevel)
- Individual tracks show input level meters when armed or recording
- Visual indicators for armed and actively recording tracks

This completes Phase 8 (Recording) implementation with:
 MediaRecorder API integration
 Input level monitoring with RMS calculation
 Per-track record arming
 Global record button
 Real-time visual feedback
 Permission handling
 Error handling with user notifications

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 14:44:15 +01:00
10d2921147 fix: proper seeking behavior with optional auto-play
Complete rewrite of seeking logic to support both scrubbing and
click-to-play functionality with proper state management.

Changes:
1. Added autoPlay parameter to seek() methods across the stack
2. Waveform behavior:
   - Click and drag → scrubs WITHOUT auto-play during drag
   - Mouse up after drag → auto-plays from release position
   - This allows smooth scrubbing while dragging
3. Timeline slider behavior:
   - onChange → seeks WITHOUT auto-play (smooth dragging)
   - onMouseUp/onTouchEnd → auto-plays from final position
4. Transport button state now correctly syncs with playback state

Technical implementation:
- player.seek(time, autoPlay) - autoPlay defaults to false
- If autoPlay=true OR was already playing → continues playback
- If autoPlay=false AND wasn't playing → just seeks (isPaused=true)
- useAudioPlayer.seek() now reads actual player state after seeking

User experience:
✓ Click on waveform → music plays from that position
✓ Drag on waveform → scrubs smoothly, plays on release
✓ Drag timeline slider → scrubs smoothly, plays on release
✓ Transport buttons show correct state (Play/Pause)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 17:30:11 +01:00
ebfb4d3fff feat: implement Phase 2 - Web Audio API engine and waveform visualization
Phase 2 Complete Features:
- Web Audio API context management with browser compatibility
- Audio file upload with drag-and-drop support
- Audio decoding for multiple formats (WAV, MP3, OGG, FLAC, AAC, M4A)
- AudioPlayer class with full playback control
- Waveform visualization using Canvas API
- Real-time waveform rendering with progress indicator
- Playback controls (play, pause, stop, seek)
- Volume control with mute/unmute
- Timeline scrubbing
- Audio file information display

Components:
- AudioEditor: Main editor container
- FileUpload: Drag-and-drop file upload component
- AudioInfo: Display audio file metadata
- Waveform: Canvas-based waveform visualization
- PlaybackControls: Transport controls with volume slider

Audio Engine:
- lib/audio/context.ts: AudioContext management
- lib/audio/decoder.ts: Audio file decoding utilities
- lib/audio/player.ts: AudioPlayer class for playback
- lib/waveform/peaks.ts: Waveform peak generation

Hooks:
- useAudioPlayer: Complete audio player state management

Types:
- types/audio.ts: TypeScript definitions for audio types

Features Working:
✓ Load audio files via drag-and-drop or file picker
✓ Display waveform with real-time progress
✓ Play/pause/stop controls
✓ Seek by clicking on waveform or using timeline slider
✓ Volume control with visual feedback
✓ Audio file metadata display (duration, sample rate, channels)
✓ Toast notifications for user feedback
✓ SSR-safe audio context initialization
✓ Dark/light theme support

Tech Stack:
- Web Audio API for playback
- Canvas API for waveform rendering
- React 19 hooks for state management
- TypeScript for type safety

Build verified and working ✓

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 15:32:00 +01:00