Fixed layout issues with the level meter:
Track Height:
- Increased DEFAULT_TRACK_HEIGHT from 150px to 180px
- Ensures enough vertical space for all controls without clipping
Level Meter Display:
- Now always visible (not conditional on recording state)
- Shows "Input" with mic icon when track is armed or recording
- Shows "Level" with volume icon when not recording
- Displays appropriate level based on state
This prevents the meter from being cut off and provides consistent
visual feedback for all tracks. Future enhancement: show actual
playback output levels when not recording.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Increased DEFAULT_TRACK_HEIGHT from 120px to 150px to properly fit:
- Volume slider
- Pan slider
- Input level meter (when track is armed or recording)
This ensures all controls have adequate vertical spacing and the input
meter doesn't get cramped when it appears under the pan control.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added comprehensive selection and editing capabilities to multi-track editor:
- Visual selection overlay with Shift+drag interaction on waveforms
- Multi-track edit commands (cut, copy, paste, delete, duplicate)
- Full keyboard shortcut support (Ctrl+X/C/V/D, Delete, Ctrl+Z/Y)
- Complete undo/redo integration via command pattern
- Per-track selection state with localStorage persistence
- Audio buffer manipulation utilities (extract, insert, delete, duplicate segments)
- Toast notifications for all edit operations
- Red playhead to distinguish from blue selection overlay
All edit operations are fully undoable and integrated with the existing
history manager system.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Architecture:
- Each track now has its own effect chain stored in track.effectChain
- Separate master effect chain for the final mix output
- SidePanel has 3 tabs: Tracks, Track FX, Master FX
Changes:
- types/track.ts: Add effectChain field to Track interface
- lib/audio/track-utils.ts: Initialize effect chain when creating tracks
- lib/hooks/useMultiTrack.ts: Exclude effectChain from localStorage, recreate on load
- components/editor/AudioEditor.tsx:
- Add master effect chain state using useEffectChain hook
- Add handlers for per-track effect chain manipulation
- Pass both track and master effect chains to SidePanel
- components/layout/SidePanel.tsx:
- Update to 3-tab interface (Tracks | Track FX | Master FX)
- Track FX tab shows effects for currently selected track
- Master FX tab shows master bus effects with preset management
- Different icons for track vs master effects tabs
Note: Effect processing in Web Audio API not yet implemented.
This commit sets up the data structures and UI.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>