Phase 6.5 Advanced Effects:
- Add Pitch Shifter with semitones and cents adjustment
- Add Time Stretch with pitch preservation using overlap-add
- Add Distortion with soft/hard/tube types and tone control
- Add Bitcrusher with bit depth and sample rate reduction
- Add AdvancedParameterDialog with real-time waveform visualization
- Add 4 professional presets per effect type
Improvements:
- Fix undefined parameter errors by adding nullish coalescing operators
- Add global custom scrollbar styling with color-mix transparency
- Add custom-scrollbar utility class for side panel
- Improve theme-aware scrollbar appearance in light/dark modes
- Fix parameter initialization when switching effect types
Integration:
- All advanced effects support undo/redo via EffectCommand
- Effects accessible via command palette and side panel
- Selection-based processing support
- Toast notifications for all effects
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Complete rewrite of seeking logic to support both scrubbing and
click-to-play functionality with proper state management.
Changes:
1. Added autoPlay parameter to seek() methods across the stack
2. Waveform behavior:
- Click and drag → scrubs WITHOUT auto-play during drag
- Mouse up after drag → auto-plays from release position
- This allows smooth scrubbing while dragging
3. Timeline slider behavior:
- onChange → seeks WITHOUT auto-play (smooth dragging)
- onMouseUp/onTouchEnd → auto-plays from final position
4. Transport button state now correctly syncs with playback state
Technical implementation:
- player.seek(time, autoPlay) - autoPlay defaults to false
- If autoPlay=true OR was already playing → continues playback
- If autoPlay=false AND wasn't playing → just seeks (isPaused=true)
- useAudioPlayer.seek() now reads actual player state after seeking
User experience:
✓ Click on waveform → music plays from that position
✓ Drag on waveform → scrubs smoothly, plays on release
✓ Drag timeline slider → scrubs smoothly, plays on release
✓ Transport buttons show correct state (Play/Pause)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Phase 2 Complete Features:
- Web Audio API context management with browser compatibility
- Audio file upload with drag-and-drop support
- Audio decoding for multiple formats (WAV, MP3, OGG, FLAC, AAC, M4A)
- AudioPlayer class with full playback control
- Waveform visualization using Canvas API
- Real-time waveform rendering with progress indicator
- Playback controls (play, pause, stop, seek)
- Volume control with mute/unmute
- Timeline scrubbing
- Audio file information display
Components:
- AudioEditor: Main editor container
- FileUpload: Drag-and-drop file upload component
- AudioInfo: Display audio file metadata
- Waveform: Canvas-based waveform visualization
- PlaybackControls: Transport controls with volume slider
Audio Engine:
- lib/audio/context.ts: AudioContext management
- lib/audio/decoder.ts: Audio file decoding utilities
- lib/audio/player.ts: AudioPlayer class for playback
- lib/waveform/peaks.ts: Waveform peak generation
Hooks:
- useAudioPlayer: Complete audio player state management
Types:
- types/audio.ts: TypeScript definitions for audio types
Features Working:
✓ Load audio files via drag-and-drop or file picker
✓ Display waveform with real-time progress
✓ Play/pause/stop controls
✓ Seek by clicking on waveform or using timeline slider
✓ Volume control with visual feedback
✓ Audio file metadata display (duration, sample rate, channels)
✓ Toast notifications for user feedback
✓ SSR-safe audio context initialization
✓ Dark/light theme support
Tech Stack:
- Web Audio API for playback
- Canvas API for waveform rendering
- React 19 hooks for state management
- TypeScript for type safety
Build verified and working ✓
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>