Commit Graph

95 Commits

Author SHA1 Message Date
950c0f69a6 fix: automation bar now properly foldable with default parameter
- Default selectedParameterId to 'volume' when undefined
- Fixes issue where clicking automation header did nothing
- Chevron now correctly shows fold/unfold state

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 12:40:45 +01:00
a2542ac87f fix: remove gap between automation and effects bars
- Remove border-t from automation bar to eliminate gap with effects bar

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 12:35:41 +01:00
7aebc1da24 fix: add missing Sparkles import and correct AutomationLane props
- Add Sparkles icon import to TrackExtensions
- Remove invalid props from AutomationLane (trackId, isPlaying, onSeek)
- Fix createAutomationPoint call to use object parameter with curve property

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 12:32:30 +01:00
42b8f61f5f fix: make automation bar collapsible and restore automation controls
Fixed issues:
1. Made automation bar collapsible with chevron indicator
2. Removed border-t from automation lane container (no gap to effects)
3. Restored lane.visible filter so AutomationLane properly renders with controls

The AutomationLane component has all the rich editing UI:
- Click canvas to add automation points
- Drag points to move them
- Double-click to delete points
- Keyboard delete (Del/Backspace) for selected points
- Visual feedback with selected state

All controls are intact and functional when automation bar is expanded.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 12:18:58 +01:00
35a6ee35d0 fix: remove A/E buttons, make automation always expanded, add bottom border
Fixed all three issues:
1. Removed automation (A) and effects (E) toggle buttons from TrackControls
2. Made automation bar always expanded and non-collapsible
3. Added bottom border to effects bar (border-b)

Changes:
- TrackControls.tsx: Removed entire Row 2 (A/E buttons section)
- TrackList.tsx: Removed click handler and chevron from automation header
- TrackList.tsx: Automation lane always visible (no conditional rendering)
- TrackList.tsx: Added border-b to effects bar container
- TrackList.tsx: Added border-b to automation bar for visual consistency

Bars are now permanent, always-visible UI elements at the bottom of tracks.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 12:16:17 +01:00
235fc3913c fix: position bars at bottom, always visible, no inner containers
Major improvements to automation and effects bars:
- Both bars now positioned at bottom of waveform (not top)
- Bars are always visible when track is expanded (no show/hide buttons)
- Effects bar at absolute bottom
- Automation bar above effects, dynamically positioned based on effects state
- Removed inner container from effects - direct rendering with EffectDevice
- Removed close buttons (X icons) - bars are permanent
- Effects render directly with gap-3 padding, no TrackExtensions wrapper
- Automation controls preserved (AutomationLane unchanged)

This creates a cleaner, always-accessible interface where users can quickly
expand/collapse automation or effects without toggling visibility.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 12:12:26 +01:00
0e59870884 refactor: replace overlay cards with integrated collapsible bars
Changes automation and effects from card-based overlays to integrated bars:
- Automation bar positioned at absolute top with no margins/padding
- Effects bar positioned below automation or at top if automation hidden
- Both bars use bg-card/90 backdrop-blur-sm for subtle transparency
- Collapsible with ChevronDown/ChevronRight indicators
- Close button (X icon) on each bar
- Effects bar dynamically positions based on automation state
- Added effectsExpanded property to Track type
- Removed card container styling for cleaner integration

The bars now sit directly on the waveform as requested, making them feel
more integrated into the track view rather than floating overlays.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 12:07:23 +01:00
8c779ccd88 fix: improve overlay visibility with header controls and lighter backdrop
Changes to automation and effects overlays:
- Reduced backdrop opacity from bg-black/60 to bg-black/30 (less dark)
- Added header to automation overlay with parameter name display
- Added close button to automation overlay (ChevronDown icon)
- Wrapped automation lane in rounded card with border and shadow
- Both overlays now have consistent visual styling
- Added ChevronDown import to TrackList

This makes the overlays less obtrusive and adds proper controls for closing
the automation view, matching the effects overlay pattern.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:56:59 +01:00
b57ac5912a feat: implement overlay architecture for automation lanes and effects
Automation lanes and effects now render as overlays on top of the waveform
instead of below the track, solving both visibility and layout proportion issues.

Changes:
- Wrapped Track waveforms in relative container for overlay positioning
- Automation lanes render with bg-black/60 backdrop-blur overlay
- Effects render with TrackExtensions in overlay mode (asOverlay prop)
- Added overlay-specific rendering with close button and better empty state
- Both overlays use absolute positioning with z-10 for proper stacking
- Eliminated height mismatch between controls and waveform areas

This approach provides better visual integration and eliminates the need
to match heights between the two-column layout.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:53:38 +01:00
d2ed7d6e78 fix: effects expansion, automation lanes, and layout alignment
Fixed multiple issues with the track layout system:

1. Effect cards now expandable/collapsible
   - Added onToggleExpanded callback to EffectDevice
   - Effect expansion state is properly toggled and persisted

2. Removed left column spacers causing misalignment
   - Removed automation lane spacer (h-32)
   - Removed effects section spacer (h-64/h-8)
   - Automation lanes and effects now only in waveform column
   - This eliminates the height mismatch between columns

3. Layout now cleaner
   - Left column stays fixed with only track controls
   - Right column contains waveforms, automation, and effects
   - No artificial spacers needed for alignment

The automation lanes and effects sections now appear properly in the
waveform area without creating alignment issues in the controls column.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:45:38 +01:00
594ff7f4c9 fix: improve effects panel styling with padding and gap
Added padding around effects device rack and gap between effect cards
for better visual integration and spacing.

Changes:
- Added p-3 padding to effects rack container
- Added gap-3 between effect device cards
- Improves visual consistency and readability

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:37:45 +01:00
ca63d12cbf fix: prevent multiple ImportDialog instances from appearing
Fixed issue where ImportDialog was being rendered for each track in
waveform mode, causing multiple unclosable dialogs to appear on page load.

Changes:
- Moved ImportDialog to renderControlsOnly mode only
- Each track now has exactly one ImportDialog (rendered in controls column)
- Removed duplicate ImportDialog from renderWaveformOnly mode
- Removed ImportDialog from fallback return statement

This ensures only one dialog appears per track, making it properly closable.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:30:03 +01:00
7a7d6891cd fix: restore automation lanes and effects sections in two-column layout
Restored the automation lane and effects sections that were removed during
the Track component refactoring. These sections now render as full-width
rows below each track, spanning across both the controls and waveforms columns.

Changes:
- Created TrackExtensions component for effects section rendering
- Added automation lane rendering in TrackList after each track waveform
- Added placeholder spacers in left controls column to maintain alignment
- Effects section shows collapsible device rack with mini preview when collapsed
- Automation lanes render when track.automation.showAutomation is true
- Import dialog moved to waveform-only rendering mode

The automation and effects sections are now properly unfoldable again.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:24:38 +01:00
90e66e8bef fix: restore border between track controls and waveforms
Added back the right border on the track controls column to visually
separate the controls from the waveform area.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:16:23 +01:00
e0b878daad fix: add bottom padding to track controls to compensate for scrollbar
Added pb-3 (padding-bottom) to the track controls column to account
for the horizontal scrollbar height in the waveforms column, ensuring
track controls stay perfectly aligned with their waveforms.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:13:55 +01:00
39ea599f18 fix: synchronize vertical scrolling between track controls and waveforms
Track controls now stay perfectly aligned with their waveforms during
vertical scrolling. The waveform column handles all scrolling (both
horizontal and vertical), and synchronizes its vertical scroll position
to the controls column.

Changes:
- Removed independent vertical scroll from controls column
- Added scroll event handler to waveforms column
- Controls column scrollTop is synced with waveforms column
- Track controls and waveforms now stay aligned at all times

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:11:38 +01:00
45d46067ea fix: move useRef before early return to comply with Rules of Hooks
Fixed React Hooks error by moving waveformScrollRef declaration
before the conditional early return. Hooks must always be called
in the same order on every render.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:07:15 +01:00
d7dfb8a746 feat: implement synchronized horizontal scrolling for track waveforms
Refactored track layout to use a two-column design where:
- Left column: All track control panels (fixed, vertical scroll)
- Right column: All waveforms (shared horizontal scroll container)

This ensures all track waveforms scroll together horizontally when
zoomed in, providing a more cohesive DAW-like experience.

Changes:
- Added renderControlsOnly and renderWaveformOnly props to Track component
- Track component now supports conditional rendering of just controls or just waveform
- TrackList renders each track twice: once for controls, once for waveforms
- Waveforms share a common scrollable container for synchronized scrolling
- Track controls stay fixed while waveforms scroll horizontally together

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 11:05:27 +01:00
5dadba9c9f fix: waveform fills viewport width when zoom is 1.0
Modified the waveform minWidth calculation to only apply when
zoom > 1, so the waveform fills the available viewport space
at default zoom level instead of creating unnecessary horizontal
scrolling.

Changes:
- minWidth only applied when zoom > 1
- At zoom = 1.0, waveform takes 100% of available space
- Scrollbar only appears when actually zoomed in

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 10:52:14 +01:00
cd311d8145 fix: make only waveform area scrollable, keep track controls fixed
Fixed horizontal scrollbar implementation to only scroll the waveform
content area while keeping track controls fixed in the viewport.

Changes:
- Wrapped waveform content in a scrollable container with overflow-x-auto
- Moved minWidth calculation to inner container
- Track controls now stay fixed at 192px width
- No scrollbar appears on initial track load
- Scrollbar only appears when zooming extends content beyond viewport

Resolves issue where entire track row (including controls) was
scrolling out of view when zoomed in.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 10:50:09 +01:00
c7cb0b2504 fix: waveform container now expands with zoom for horizontal scrolling 2025-11-19 10:42:11 +01:00
b8d4053cbc fix: add horizontal scrollbar for zoomed waveforms 2025-11-19 10:39:15 +01:00
500a466bae feat: integrate ImportDialog into file upload flow
Now when users upload an audio file, they see the ImportDialog with options:

**User Flow:**
1. User selects audio file (click or drag-drop)
2. File is pre-decoded to extract metadata (sample rate, channels)
3. ImportDialog shows with file info and import options:
   - Convert to Mono (if stereo/multi-channel)
   - Resample Audio (44.1kHz - 192kHz)
   - Normalize on Import
4. User clicks Import (or Cancel)
5. File is imported with selected transformations applied
6. Track name auto-updates to filename

**Track.tsx Changes:**
- Added import dialog state (showImportDialog, pendingFile, fileMetadata)
- Updated handleFileChange to show dialog instead of direct import
- Added handleImport to process file with user-selected options
- Added handleImportCancel to dismiss dialog
- Renders ImportDialog when showImportDialog is true
- Logs imported audio metadata to console

Now users can see and control all import transformations!

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 08:38:15 +01:00
87771a5125 fix: resolve TypeScript type errors
Fixed several TypeScript issues:
- Changed 'formatter' to 'formatValue' in CircularKnob props
- Added explicit type annotations for formatValue functions
- Initialized animationFrameRef with undefined value
- Removed unused Waveform import from TrackControls

All type checks now pass.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:52:06 +01:00
418c79d961 feat: add touch event support to knobs and faders
Added comprehensive touch event handling for mobile/tablet support:

CircularKnob.tsx:
- Added handleTouchStart, handleTouchMove, handleTouchEnd handlers
- Touch events use same drag logic as mouse events
- Prevents default to avoid scrolling while adjusting

TrackFader.tsx:
- Added touch event handlers for vertical fader control
- Integrated with existing onTouchStart/onTouchEnd callbacks
- Supports touch-based automation recording

MasterFader.tsx:
- Added touch event handlers matching TrackFader
- Complete touch support for master volume control

All components now work seamlessly on touch-enabled devices.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:19:03 +01:00
edebdc2129 fix: revert track heights and increase control card bottom padding
Reverted track heights to original values:
- DEFAULT_TRACK_HEIGHT: 360px → 340px
- MIN_TRACK_HEIGHT: 260px → 240px

Increased bottom padding of TrackControls from py-2 to pt-2 pb-4
for better spacing at the bottom of the control card.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:15:36 +01:00
9a161bbe42 fix: reduce background opacity to 50% for subtler appearance
Changed background from bg-card to bg-card/50 for both TrackControls
and MasterControls to make the border more prominent.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:10:33 +01:00
5c85914974 fix: increase border and background opacity for better visibility
Increased opacity for both TrackControls and MasterControls:
- bg-muted/10 → bg-muted/20 (background)
- border-accent/30 → border-accent/50 (border)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:07:52 +01:00
d34611ef10 feat: add border styling to TrackControls to match MasterControls
Added consistent border styling:
- bg-muted/10 background
- border-2 border-accent/30
- rounded-lg corners
- px-3 horizontal padding

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:06:46 +01:00
1ebd169137 fix: set TrackFader spacing to 16px to match MasterFader
Both track and master faders now have consistent 16px margin-left.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:05:40 +01:00
9140110589 fix: increase fader horizontal spacing (12px track, 16px master)
Increased margin-left values for better visibility:
- TrackFader: 8px → 12px
- MasterFader: 12px → 16px

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:04:43 +01:00
628c544511 fix: add horizontal spacing to faders (8px track, 12px master)
Shifted faders to the right for better visual alignment:
- TrackFader: 8px margin-left
- MasterFader: 12px margin-left

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:03:42 +01:00
f7a7c4420c fix: revert to 1 decimal place for fader labels
Changed back from .toFixed(2) to .toFixed(1) while keeping the fixed
widths to prevent component movement.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:02:17 +01:00
33be21295e fix: add fixed width to fader labels and show 2 decimal places
Added fixed widths to prevent component movement when values change:
- TrackFader: w-[32px] for value display
- MasterFader: w-[36px] for value/peak/RMS display

Changed decimal precision from .toFixed(1) to .toFixed(2) for more
accurate dB readings (e.g., -3.11 instead of -3.1).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 01:00:57 +01:00
bb30aa95e1 fix: standardize meter colors to use 500 shades
- Changed RMS meter colors from 400 to 500 shades (brighter)
- Both Peak and RMS meters now use same color brightness
- Applied to both TrackFader and MasterFader
- Provides better visual consistency between the two meter types

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 00:42:40 +01:00
f830640732 feat: shift faders 8px to the right
- Added ml-2 (8px left margin) to TrackFader
- Added ml-2 (8px left margin) to MasterFader
- Both faders with their labels now shifted right for better alignment

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 00:40:34 +01:00
1d35c8f5b2 feat: center fader with knob above and buttons below
- Restructured TrackControls layout using flexbox justify-between
- Pan knob positioned at top
- Fader vertically centered in flex-1 middle section
- R/S/M/A/E buttons positioned at bottom in two rows
- Main container uses h-full for proper vertical distribution

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 00:38:55 +01:00
43cdf9abdd feat: improve track controls layout and increase track height
- Reverted buttons to two rows (R/S/M and A/E) for better organization
- Changed button borders from 'rounded' to 'rounded-md' for consistency
- Centered pan knob and fader in their containers
- Increased spacing from gap-1.5 py-1.5 to gap-2 py-2
- Increased default track height from 300px to 320px
- Increased minimum track height from 220px to 240px
- All buttons now clearly visible with proper spacing

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 00:31:52 +01:00
935ab85c08 feat: add active state to automation and effects toggle buttons
- Added showEffects prop to TrackControls interface
- Effects button (E) now shows active state with primary color when toggled
- Automation button (A) already had active state functionality
- Both buttons now provide clear visual feedback when active
- Updated Track component to pass showEffects state to TrackControls

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 00:25:33 +01:00
8ec3505581 feat: enhance track controls and improve master fader layout
- Integrated all R/S/A/E buttons into TrackControls component
- Removed duplicate button sections from Track component
- Updated CircularKnob pan visualization to show no arc at center position
- Arc now extends from center to value for directional indication
- Moved MasterControls to dedicated right sidebar
- Removed master controls from PlaybackControls footer
- Optimized TrackControls spacing (gap-1.5, smaller buttons)
- Cleaner separation between transport and master control sections

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 00:22:52 +01:00
441920ee70 feat: redesign track and master controls with integrated fader+meters+pan
Unified design language across all tracks and master section:
- Created TrackFader component: vertical fader with horizontal meter bars
- Created TrackControls: integrated pan + fader + mute in compact layout
- Created MasterFader: similar design but larger for master output
- Created MasterControls: master version with pan + fader + mute
- Updated Track component to use new TrackControls
- Updated PlaybackControls to use new MasterControls
- Removed old VerticalFader and separate meter components

New features:
- Horizontal peak/RMS meter bars behind fader (top=peak, bottom=RMS)
- Color-coded meters (green/yellow/red based on dB levels)
- dB scale labels and numeric readouts
- Integrated mute button in controls
- Consistent circular pan knobs
- Professional DAW-style channel strip appearance
- Master section includes clip indicator

Visual improvements:
- Unified design across all tracks and master
- Compact vertical layout saves space
- Real-time level monitoring integrated with volume control
- Smooth animations and transitions

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 00:08:36 +01:00
c54d5089c5 feat: complete Phase 9.3 - automation recording with write/touch/latch modes
Implemented comprehensive automation recording system for volume, pan, and effect parameters:

- Added automation recording modes:
  - Write: Records continuously during playback when values change
  - Touch: Records only while control is being touched/moved
  - Latch: Records from first touch until playback stops

- Implemented value change detection (0.001 threshold) to prevent infinite loops
- Fixed React setState-in-render errors by:
  - Using queueMicrotask() to defer state updates
  - Moving lane creation logic to useEffect
  - Properly memoizing touch handlers with useMemo

- Added proper value ranges for effect parameters:
  - Frequency: 20-20000 Hz
  - Q: 0.1-20
  - Gain: -40-40 dB

- Enhanced automation lane auto-creation with parameter-specific ranges
- Added touch callbacks to all parameter controls (volume, pan, effects)
- Implemented throttling (100ms) to avoid excessive automation points

Technical improvements:
- Used tracksRef and onRecordAutomationRef to ensure latest values in animation loops
- Added proper cleanup on playback stop
- Optimized recording to only trigger when values actually change

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 23:29:18 +01:00
30ebd52b4c refactor: improve effects panel layout
Effects panel improvements:
- Removed track name label header
- Moved "Add Effect" button to top left corner
- Button now uses self-start alignment for left positioning
- Cleaner, more minimal design

Layout changes:
- Button appears consistently in top left whether effects exist or not
- More space for effect devices
- Better visual hierarchy

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 19:00:59 +01:00
623284e8b5 fix: match automation controls width to track controls (w-48 = 192px)
Fixed playhead marker alignment issue:
- Changed automation controls from w-[180px] to w-48 (192px)
- Now matches track controls panel width exactly
- Playhead marker now aligns perfectly between waveform and automation

Technical details:
- Track controls use Tailwind's w-48 class (12rem = 192px)
- Automation controls were using w-[180px] causing 12px misalignment
- Both sidebars now use consistent w-48 sizing

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 18:59:31 +01:00
a5c5289424 refactor: move automation controls to left sidebar, simplify layout
Major automation UX improvements:
- Moved all automation controls to left sidebar (180px, matching track controls)
  - Parameter dropdown selector
  - Automation mode button (R/W/T/L with color coding)
  - Height adjustment buttons (+/-)
- Automation canvas now fills right side (matching waveform width exactly)
- Removed AutomationHeader component (no longer needed)
- Removed eye icon (automation visibility controlled by "A" button on track)

Two-column layout consistency:
- Left: 180px sidebar with all controls
- Right: Flexible canvas area matching waveform width
- Perfect vertical alignment between waveform and automation

Simplified AutomationLane component:
- Now only renders the canvas area with points
- All controls handled in parent Track component
- Cleaner, more maintainable code structure

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 18:57:51 +01:00
3cc4cb555a fix: align automation lane with waveform, improve header layout
Automation lane improvements:
- Lane now aligns exactly with waveform width using two-column layout
- Added 180px left spacer to match track controls sidebar
- Playhead marker now aligns perfectly with waveform

Automation header improvements:
- Dropdown has fixed width (min-w-[120px] max-w-[200px]) instead of flex-1
- Eye icon (show/hide) is now positioned absolutely on the right
- Cleaner, more compact header layout

Visual consistency:
- Removed redundant border-b from AutomationLane (handled by parent)
- Automation lane and waveform now perfectly aligned vertically

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 18:53:08 +01:00
eb445bfa3a refactor: single automation lane with parameter dropdown and fixed-height effects panel
Phase 9 Automation Improvements:
- Replaced multiple automation lanes with single lane + parameter selector
- Added dropdown in automation header to switch between parameters:
  - Track parameters: Volume, Pan
  - Effect parameters: Dynamically generated from effect chain
- Lanes are created on-demand when parameter is selected
- Effects panel now has fixed height (280px) with scroll
  - Panel no longer resizes when effects are expanded
  - Maintains consistent UI layout

Technical changes:
- Track.automation.selectedParameterId: Tracks current parameter
- AutomationHeader: Added parameter dropdown props
- AutomationLane: Passes parameter selection to header
- Track.tsx: Single lane rendering with IIFE for parameter list
- Effects panel: h-[280px] with flex layout and overflow-y-auto

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 18:49:44 +01:00
d2709b8fc2 refactor: move effects panel from global to per-track
- Added showEffects property to Track type
- Added "E" button with Sparkles icon to toggle per-track effects
- Effects panel now appears below each track when toggled
- Removed global EffectsPanel from AudioEditor
- Updated useMultiTrack to persist showEffects state
- Streamlined workflow: both automation and effects are now per-track

This aligns the UX with professional DAWs like Ableton Live, where
effects and automation are track-scoped rather than global.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 18:44:06 +01:00
03a7e2e485 feat: implement Phase 9.1 - Automation lanes UI
Added comprehensive automation lane UI with Ableton-style design:

**Automation Components:**
- AutomationLane: Canvas-based rendering with grid lines, curves, and points
- AutomationHeader: Parameter name, mode selector, value display
- AutomationPoint: Interactive draggable points with hover states

**Automation Utilities:**
- createAutomationLane/Point: Factory functions
- evaluateAutomationLinear: Interpolation between points
- formatAutomationValue: Display formatting with unit support
- addAutomationPoint/updateAutomationPoint/removeAutomationPoint

**Track Integration:**
- Added "A" toggle button in track control panel
- Automation lanes render below waveform
- Default lanes for Volume (orange) and Pan (green)
- Support for add/edit/delete automation points
- Click to add, drag to move, double-click to delete

**Visual Design:**
- Dark background with horizontal grid lines
- Colored curves with semi-transparent fill (20% opacity)
- 4-6px automation points, 8px on hover
- Mode indicators (Read/Write/Touch/Latch) with colors
- Value labels and current value display

Ready for playback integration in next step.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 18:34:35 +01:00
f6857bfc7b fix: restore waveform click-to-seek functionality
Re-enabled mouse event handlers on waveform canvas that were accidentally
removed. Users can now:
- Click to seek to a specific position
- Drag to create selection regions

Also fixed TypeScript error by properly typing EffectType parameter in
handleAddEffect callback.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-18 18:18:17 +01:00