Effect Chain System:
- Create comprehensive effect chain types and state management
- Implement EffectRack component with drag-and-drop reordering
- Add enable/disable toggle for individual effects
- Build PresetManager for save/load/import/export functionality
- Create useEffectChain hook with localStorage persistence
UI Integration:
- Add Chain tab to SidePanel with effect rack
- Integrate preset manager dialog
- Add chain management controls (clear, presets)
- Update SidePanel with chain props and handlers
Features:
- Drag-and-drop effect reordering with visual feedback
- Effect bypass/enable toggle with power icons
- Save effect chains as presets with descriptions
- Import/export presets as JSON files
- localStorage persistence for chains and presets
- Visual status indicators for enabled/disabled effects
- Preset timestamp and effect count display
Components Created:
- /lib/audio/effects/chain.ts - Effect chain types and utilities
- /components/effects/EffectRack.tsx - Visual effect chain component
- /components/effects/PresetManager.tsx - Preset management dialog
- /lib/hooks/useEffectChain.ts - Effect chain state hook
Updated PLAN.md:
- Mark Phase 6.6 as complete
- Update current status to Phase 6.6 Complete
- Add effect chain features to working features list
- Update Next Steps to show Phase 6 complete
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Co-Authored-By: Claude <noreply@anthropic.com>
Complete rewrite of seeking logic to support both scrubbing and
click-to-play functionality with proper state management.
Changes:
1. Added autoPlay parameter to seek() methods across the stack
2. Waveform behavior:
- Click and drag → scrubs WITHOUT auto-play during drag
- Mouse up after drag → auto-plays from release position
- This allows smooth scrubbing while dragging
3. Timeline slider behavior:
- onChange → seeks WITHOUT auto-play (smooth dragging)
- onMouseUp/onTouchEnd → auto-plays from final position
4. Transport button state now correctly syncs with playback state
Technical implementation:
- player.seek(time, autoPlay) - autoPlay defaults to false
- If autoPlay=true OR was already playing → continues playback
- If autoPlay=false AND wasn't playing → just seeks (isPaused=true)
- useAudioPlayer.seek() now reads actual player state after seeking
User experience:
✓ Click on waveform → music plays from that position
✓ Drag on waveform → scrubs smoothly, plays on release
✓ Drag timeline slider → scrubs smoothly, plays on release
✓ Transport buttons show correct state (Play/Pause)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Fixed issue where Play/Pause buttons didn't update after clicking on
waveform or timeline slider.
Problem:
- seek() in useAudioPlayer hook only updated currentTime
- But player.seek() now auto-starts playback
- React state (isPlaying, isPaused) wasn't updated
- Transport buttons showed wrong state (Play instead of Pause)
Solution:
- Update isPlaying = true and isPaused = false in seek callback
- Now transport buttons correctly show Pause icon when seeking
- UI state matches actual playback state
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added comprehensive undo/redo functionality:
- Command pattern interface and base classes
- HistoryManager with 50-operation stack
- EditCommand for all edit operations (cut, delete, paste, trim)
- Full keyboard shortcuts (Ctrl+Z undo, Ctrl+Y/Ctrl+Shift+Z redo)
- HistoryControls UI component with visual feedback
- Integrated history system with all edit operations
- Toast notifications for undo/redo actions
- History state tracking and display
New files:
- lib/history/command.ts - Command interface and BaseCommand
- lib/history/history-manager.ts - HistoryManager class
- lib/history/commands/edit-command.ts - EditCommand and factory functions
- lib/hooks/useHistory.ts - React hook for history management
- components/editor/HistoryControls.tsx - History UI component
Modified files:
- components/editor/AudioEditor.tsx - Integrated history system
- components/editor/EditControls.tsx - Updated keyboard shortcuts display
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Phase 2 Complete Features:
- Web Audio API context management with browser compatibility
- Audio file upload with drag-and-drop support
- Audio decoding for multiple formats (WAV, MP3, OGG, FLAC, AAC, M4A)
- AudioPlayer class with full playback control
- Waveform visualization using Canvas API
- Real-time waveform rendering with progress indicator
- Playback controls (play, pause, stop, seek)
- Volume control with mute/unmute
- Timeline scrubbing
- Audio file information display
Components:
- AudioEditor: Main editor container
- FileUpload: Drag-and-drop file upload component
- AudioInfo: Display audio file metadata
- Waveform: Canvas-based waveform visualization
- PlaybackControls: Transport controls with volume slider
Audio Engine:
- lib/audio/context.ts: AudioContext management
- lib/audio/decoder.ts: Audio file decoding utilities
- lib/audio/player.ts: AudioPlayer class for playback
- lib/waveform/peaks.ts: Waveform peak generation
Hooks:
- useAudioPlayer: Complete audio player state management
Types:
- types/audio.ts: TypeScript definitions for audio types
Features Working:
✓ Load audio files via drag-and-drop or file picker
✓ Display waveform with real-time progress
✓ Play/pause/stop controls
✓ Seek by clicking on waveform or using timeline slider
✓ Volume control with visual feedback
✓ Audio file metadata display (duration, sample rate, channels)
✓ Toast notifications for user feedback
✓ SSR-safe audio context initialization
✓ Dark/light theme support
Tech Stack:
- Web Audio API for playback
- Canvas API for waveform rendering
- React 19 hooks for state management
- TypeScript for type safety
Build verified and working ✓
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Co-Authored-By: Claude <noreply@anthropic.com>