Implemented three major medium effort features to enhance the audio editor:
**1. Region Markers System**
- Add marker type definitions supporting point markers and regions
- Create useMarkers hook for marker state management
- Build MarkerTimeline component for visual marker display
- Create MarkerDialog component for adding/editing markers
- Add keyboard shortcuts: M (add marker), Shift+M (next), Shift+Ctrl+M (previous)
- Support marker navigation, editing, and deletion
**2. Web Worker for Computations**
- Create audio worker for offloading heavy computations
- Implement worker functions: generatePeaks, generateMinMaxPeaks, normalizePeaks, analyzeAudio, findPeak
- Build useAudioWorker hook for easy worker integration
- Integrate worker into Waveform component with peak caching
- Significantly improve UI responsiveness during waveform generation
**3. Bezier Curve Automation**
- Enhance interpolateAutomationValue to support Bezier curves
- Implement cubic Bezier interpolation with control handles
- Add createSmoothHandles for auto-smooth curve generation
- Add generateBezierCurvePoints for smooth curve rendering
- Support bezier alongside existing linear and step curves
All features are type-safe and integrate seamlessly with the existing codebase.
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Co-Authored-By: Claude <noreply@anthropic.com>
- Streamlined track controls and master controls to same width (240px)
- Fixed track controls container to use full width of parent column
- Matched TrackControls card structure with MasterControls (gap-3, no w-full/h-full)
- Updated outer container padding from p-2 to p-4 with gap-4
- Adjusted track controls wrapper to center content instead of stretching
- Added max-width constraint to PlaybackControls to prevent width changes
- Centered transport control buttons in footer
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- Update DEFAULT_TRACK_HEIGHT from 340px to 360px
- Update MIN_TRACK_HEIGHT from 240px to 360px
- Ensures all tracks have consistent 360px minimum height
- Applies to both control column and waveform column
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Changes automation and effects from card-based overlays to integrated bars:
- Automation bar positioned at absolute top with no margins/padding
- Effects bar positioned below automation or at top if automation hidden
- Both bars use bg-card/90 backdrop-blur-sm for subtle transparency
- Collapsible with ChevronDown/ChevronRight indicators
- Close button (X icon) on each bar
- Effects bar dynamically positions based on automation state
- Added effectsExpanded property to Track type
- Removed card container styling for cleaner integration
The bars now sit directly on the waveform as requested, making them feel
more integrated into the track view rather than floating overlays.
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Switched from low-level Lame API to Mp3Encoder class which:
- Properly initializes all required modules (Lame, BitStream, etc.)
- Handles module dependencies via setModules() calls
- Provides a simpler encodeBuffer/flush API
- Resolves "init_bit_stream_w is not defined" error
Updated TypeScript declarations to export Mp3Encoder and WavHeader
from lamejs/src/js/index.js
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Fixed MP3 export by importing lamejs modules directly from source:
- Import MPEGMode, Lame, and BitStream from individual source files
- Use Lame API directly instead of Mp3Encoder wrapper
- Updated TypeScript declarations for each module
- Resolves "MPEGMode is not defined" error
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Implemented Phase 11.1 export format support:
- Added MP3 export using lamejs library
- Added FLAC export using fflate DEFLATE compression
- Updated ExportDialog with format selector and format-specific options
- MP3: bitrate selector (128/192/256/320 kbps)
- FLAC: compression quality slider (0-9)
- WAV: bit depth selector (16/24/32-bit)
- Updated AudioEditor to route export based on selected format
- Created TypeScript declarations for lamejs
- Fixed AudioStatistics to use audioBuffer instead of buffer property
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Reverted track heights to original values:
- DEFAULT_TRACK_HEIGHT: 360px → 340px
- MIN_TRACK_HEIGHT: 260px → 240px
Increased bottom padding of TrackControls from py-2 to pt-2 pb-4
for better spacing at the bottom of the control card.
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Raised MIN_TRACK_HEIGHT to ensure proper spacing for all track
controls with the new border styling.
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Increased DEFAULT_TRACK_HEIGHT to provide more vertical space for
track controls and waveform viewing.
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- Increased default track height from 320px to 340px
- Provides more breathing room for all track controls
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- Reverted buttons to two rows (R/S/M and A/E) for better organization
- Changed button borders from 'rounded' to 'rounded-md' for consistency
- Centered pan knob and fader in their containers
- Increased spacing from gap-1.5 py-1.5 to gap-2 py-2
- Increased default track height from 300px to 320px
- Increased minimum track height from 220px to 240px
- All buttons now clearly visible with proper spacing
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Phase 9 Automation Improvements:
- Replaced multiple automation lanes with single lane + parameter selector
- Added dropdown in automation header to switch between parameters:
- Track parameters: Volume, Pan
- Effect parameters: Dynamically generated from effect chain
- Lanes are created on-demand when parameter is selected
- Effects panel now has fixed height (280px) with scroll
- Panel no longer resizes when effects are expanded
- Maintains consistent UI layout
Technical changes:
- Track.automation.selectedParameterId: Tracks current parameter
- AutomationHeader: Added parameter dropdown props
- AutomationLane: Passes parameter selection to header
- Track.tsx: Single lane rendering with IIFE for parameter list
- Effects panel: h-[280px] with flex layout and overflow-y-auto
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- Added showEffects property to Track type
- Added "E" button with Sparkles icon to toggle per-track effects
- Effects panel now appears below each track when toggled
- Removed global EffectsPanel from AudioEditor
- Updated useMultiTrack to persist showEffects state
- Streamlined workflow: both automation and effects are now per-track
This aligns the UX with professional DAWs like Ableton Live, where
effects and automation are track-scoped rather than global.
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Major improvements:
- Fixed multi-file import (FileList to Array conversion)
- Auto-select first track when adding to empty project
- Global effects panel folding state (independent of track selection)
- Effects panel collapsed/disabled when no track selected
- Effect device expansion state persisted per-device
- Effect browser with searchable descriptions
Visual refinements:
- Removed center dot from pan knob for cleaner look
- Simplified fader: removed volume fill overlay, dynamic level meter visible through semi-transparent handle
- Level meter capped at fader position (realistic mixer behavior)
- Solid background instead of gradient for fader track
- Subtle volume overlay up to fader handle
- Fixed track control width flickering (consistent 4px border)
- Effect devices: removed shadows/rounded corners for flatter DAW-style look, added consistent border-radius
- Added border between track control and waveform area
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Fixed layout issues with the level meter:
Track Height:
- Increased DEFAULT_TRACK_HEIGHT from 150px to 180px
- Ensures enough vertical space for all controls without clipping
Level Meter Display:
- Now always visible (not conditional on recording state)
- Shows "Input" with mic icon when track is armed or recording
- Shows "Level" with volume icon when not recording
- Displays appropriate level based on state
This prevents the meter from being cut off and provides consistent
visual feedback for all tracks. Future enhancement: show actual
playback output levels when not recording.
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Increased DEFAULT_TRACK_HEIGHT from 120px to 150px to properly fit:
- Volume slider
- Pan slider
- Input level meter (when track is armed or recording)
This ensures all controls have adequate vertical spacing and the input
meter doesn't get cramped when it appears under the pan control.
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Added comprehensive selection and editing capabilities to multi-track editor:
- Visual selection overlay with Shift+drag interaction on waveforms
- Multi-track edit commands (cut, copy, paste, delete, duplicate)
- Full keyboard shortcut support (Ctrl+X/C/V/D, Delete, Ctrl+Z/Y)
- Complete undo/redo integration via command pattern
- Per-track selection state with localStorage persistence
- Audio buffer manipulation utilities (extract, insert, delete, duplicate segments)
- Toast notifications for all edit operations
- Red playhead to distinguish from blue selection overlay
All edit operations are fully undoable and integrated with the existing
history manager system.
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Architecture:
- Each track now has its own effect chain stored in track.effectChain
- Separate master effect chain for the final mix output
- SidePanel has 3 tabs: Tracks, Track FX, Master FX
Changes:
- types/track.ts: Add effectChain field to Track interface
- lib/audio/track-utils.ts: Initialize effect chain when creating tracks
- lib/hooks/useMultiTrack.ts: Exclude effectChain from localStorage, recreate on load
- components/editor/AudioEditor.tsx:
- Add master effect chain state using useEffectChain hook
- Add handlers for per-track effect chain manipulation
- Pass both track and master effect chains to SidePanel
- components/layout/SidePanel.tsx:
- Update to 3-tab interface (Tracks | Track FX | Master FX)
- Track FX tab shows effects for currently selected track
- Master FX tab shows master bus effects with preset management
- Different icons for track vs master effects tabs
Note: Effect processing in Web Audio API not yet implemented.
This commit sets up the data structures and UI.
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Co-Authored-By: Claude <noreply@anthropic.com>
Phase 2 Complete Features:
- Web Audio API context management with browser compatibility
- Audio file upload with drag-and-drop support
- Audio decoding for multiple formats (WAV, MP3, OGG, FLAC, AAC, M4A)
- AudioPlayer class with full playback control
- Waveform visualization using Canvas API
- Real-time waveform rendering with progress indicator
- Playback controls (play, pause, stop, seek)
- Volume control with mute/unmute
- Timeline scrubbing
- Audio file information display
Components:
- AudioEditor: Main editor container
- FileUpload: Drag-and-drop file upload component
- AudioInfo: Display audio file metadata
- Waveform: Canvas-based waveform visualization
- PlaybackControls: Transport controls with volume slider
Audio Engine:
- lib/audio/context.ts: AudioContext management
- lib/audio/decoder.ts: Audio file decoding utilities
- lib/audio/player.ts: AudioPlayer class for playback
- lib/waveform/peaks.ts: Waveform peak generation
Hooks:
- useAudioPlayer: Complete audio player state management
Types:
- types/audio.ts: TypeScript definitions for audio types
Features Working:
✓ Load audio files via drag-and-drop or file picker
✓ Display waveform with real-time progress
✓ Play/pause/stop controls
✓ Seek by clicking on waveform or using timeline slider
✓ Volume control with visual feedback
✓ Audio file metadata display (duration, sample rate, channels)
✓ Toast notifications for user feedback
✓ SSR-safe audio context initialization
✓ Dark/light theme support
Tech Stack:
- Web Audio API for playback
- Canvas API for waveform rendering
- React 19 hooks for state management
- TypeScript for type safety
Build verified and working ✓
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