feat: enhance mobile responsiveness with collapsible controls and automation/effects bars
Added comprehensive mobile support for Phase 15 (Polish & Optimization): **Mobile Layout Enhancements:** - Track controls now collapsible on mobile with two states: - Collapsed: minimal controls with expand chevron, R/M/S buttons, horizontal level meter - Expanded: full height fader, pan control, all buttons - Track collapse buttons added to mobile view (left chevron for track collapse, right chevron for control collapse) - Master controls collapse button hidden on desktop (lg:hidden) - Automation and effects bars now available on mobile layout - Both bars collapsible with eye/eye-off icons, horizontally scrollable when zoomed - Mobile vertical stacking: controls → waveform → automation → effects per track **Bug Fixes:** - Fixed track controls and waveform container height matching on desktop - Fixed Modal component prop: isOpen → open in all dialog components - Fixed TypeScript null check for audioBuffer.duration - Fixed keyboard shortcut category: 'help' → 'view' **Technical Improvements:** - Consistent height calculation using trackHeight variable - Proper responsive breakpoints with Tailwind (sm:640px, lg:1024px) - Progressive disclosure pattern for mobile controls 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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lib/utils/memory-limits.ts
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160
lib/utils/memory-limits.ts
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/**
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* Memory limit checking utilities for audio file handling
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*/
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export interface MemoryCheckResult {
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allowed: boolean;
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warning?: string;
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estimatedMemoryMB: number;
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availableMemoryMB?: number;
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}
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/**
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* Estimate memory required for an audio buffer
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* @param duration Duration in seconds
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* @param sampleRate Sample rate (default: 48000 Hz)
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* @param channels Number of channels (default: 2 for stereo)
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* @returns Estimated memory in MB
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*/
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export function estimateAudioMemory(
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duration: number,
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sampleRate: number = 48000,
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channels: number = 2
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): number {
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// Each sample is a 32-bit float (4 bytes)
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const bytesPerSample = 4;
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const totalSamples = duration * sampleRate * channels;
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const bytes = totalSamples * bytesPerSample;
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// Convert to MB
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return bytes / (1024 * 1024);
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}
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/**
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* Get available device memory if supported
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* @returns Available memory in MB, or undefined if not supported
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*/
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export function getAvailableMemory(): number | undefined {
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if (typeof navigator === 'undefined') return undefined;
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// @ts-ignore - deviceMemory is not in TypeScript types yet
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const deviceMemory = navigator.deviceMemory;
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if (typeof deviceMemory === 'number') {
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// deviceMemory is in GB, convert to MB
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return deviceMemory * 1024;
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}
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return undefined;
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}
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/**
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* Check if a file size is within safe memory limits
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* @param fileSizeBytes File size in bytes
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* @returns Memory check result
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*/
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export function checkFileMemoryLimit(fileSizeBytes: number): MemoryCheckResult {
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// Estimate memory usage (audio files decompress to ~10x their size)
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const estimatedMemoryMB = (fileSizeBytes / (1024 * 1024)) * 10;
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const availableMemoryMB = getAvailableMemory();
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// Conservative limits
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const WARN_THRESHOLD_MB = 100; // Warn if file will use > 100MB
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const MAX_RECOMMENDED_MB = 500; // Don't recommend files > 500MB
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if (estimatedMemoryMB > MAX_RECOMMENDED_MB) {
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return {
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allowed: false,
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warning: `This file may require ${Math.round(estimatedMemoryMB)}MB of memory. ` +
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`Files larger than ${MAX_RECOMMENDED_MB}MB are not recommended as they may cause performance issues or crashes.`,
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estimatedMemoryMB,
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availableMemoryMB,
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};
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}
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if (estimatedMemoryMB > WARN_THRESHOLD_MB) {
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const warning = availableMemoryMB
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? `This file will require approximately ${Math.round(estimatedMemoryMB)}MB of memory. ` +
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`Your device has ${Math.round(availableMemoryMB)}MB available.`
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: `This file will require approximately ${Math.round(estimatedMemoryMB)}MB of memory. ` +
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`Large files may cause performance issues on devices with limited memory.`;
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return {
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allowed: true,
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warning,
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estimatedMemoryMB,
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availableMemoryMB,
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};
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}
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return {
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allowed: true,
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estimatedMemoryMB,
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availableMemoryMB,
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};
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}
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/**
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* Check if an audio buffer is within safe memory limits
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* @param duration Duration in seconds
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* @param sampleRate Sample rate
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* @param channels Number of channels
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* @returns Memory check result
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*/
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export function checkAudioBufferMemoryLimit(
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duration: number,
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sampleRate: number = 48000,
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channels: number = 2
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): MemoryCheckResult {
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const estimatedMemoryMB = estimateAudioMemory(duration, sampleRate, channels);
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const availableMemoryMB = getAvailableMemory();
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const WARN_THRESHOLD_MB = 100;
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const MAX_RECOMMENDED_MB = 500;
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if (estimatedMemoryMB > MAX_RECOMMENDED_MB) {
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return {
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allowed: false,
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warning: `This audio (${Math.round(duration / 60)} minutes) will require ${Math.round(estimatedMemoryMB)}MB of memory. ` +
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`Audio longer than ${Math.round((MAX_RECOMMENDED_MB / sampleRate / channels / 4) / 60)} minutes may cause performance issues.`,
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estimatedMemoryMB,
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availableMemoryMB,
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};
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}
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if (estimatedMemoryMB > WARN_THRESHOLD_MB) {
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const warning = availableMemoryMB
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? `This audio will require approximately ${Math.round(estimatedMemoryMB)}MB of memory. ` +
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`Your device has ${Math.round(availableMemoryMB)}MB available.`
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: `This audio will require approximately ${Math.round(estimatedMemoryMB)}MB of memory.`;
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return {
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allowed: true,
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warning,
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estimatedMemoryMB,
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availableMemoryMB,
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};
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}
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return {
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allowed: true,
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estimatedMemoryMB,
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availableMemoryMB,
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};
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}
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/**
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* Format memory size in human-readable format
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* @param bytes Size in bytes
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* @returns Formatted string (e.g., "1.5 MB", "250 KB")
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*/
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export function formatMemorySize(bytes: number): string {
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if (bytes < 1024) {
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return `${bytes} B`;
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} else if (bytes < 1024 * 1024) {
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return `${(bytes / 1024).toFixed(1)} KB`;
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} else if (bytes < 1024 * 1024 * 1024) {
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return `${(bytes / (1024 * 1024)).toFixed(1)} MB`;
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} else {
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return `${(bytes / (1024 * 1024 * 1024)).toFixed(2)} GB`;
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}
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}
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