feat: complete Phase 8.3 - recording settings (input gain, mono/stereo, sample rate)
Recording Settings (Phase 8.3): - Added input gain control (0.0-2.0 with dB display) - Real-time gain adjustment via GainNode during recording - Mono/Stereo recording mode selection - Sample rate matching (44.1kHz, 48kHz, 96kHz) - Mono conversion averages all channels when enabled - Recording settings panel shown when track is armed Components Created: - RecordingSettings.tsx: Settings panel with gain slider, mono/stereo toggle, sample rate buttons Components Modified: - useRecording hook: Added settings state and GainNode integration - AudioEditor: Pass recording settings to TrackList - TrackList: Forward settings to Track components - Track: Show RecordingSettings when armed for recording Technical Details: - GainNode inserted between source and analyser in recording chain - Real-time gain updates via gainNode.gain.value - AudioContext created with target sample rate - Mono conversion done post-recording by averaging channels - Settings persist during recording session Phase 8 Complete: - ✅ Phase 8.1: Audio Input - ✅ Phase 8.2: Recording Controls (punch/overdub) - ✅ Phase 8.3: Recording Settings - 📋 Phase 9: Automation (NEXT) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -9,8 +9,15 @@ export interface RecordingState {
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inputLevel: number;
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}
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export interface RecordingSettings {
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inputGain: number; // 0.0 to 2.0 (1.0 = unity)
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recordMono: boolean; // true = mono, false = stereo
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sampleRate: number; // target sample rate (44100, 48000, etc.)
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}
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export interface UseRecordingReturn {
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state: RecordingState;
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settings: RecordingSettings;
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startRecording: () => Promise<void>;
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stopRecording: () => Promise<AudioBuffer | null>;
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pauseRecording: () => void;
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@@ -18,6 +25,9 @@ export interface UseRecordingReturn {
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getInputDevices: () => Promise<MediaDeviceInfo[]>;
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selectInputDevice: (deviceId: string) => Promise<void>;
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requestPermission: () => Promise<boolean>;
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setInputGain: (gain: number) => void;
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setRecordMono: (mono: boolean) => void;
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setSampleRate: (sampleRate: number) => void;
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}
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export function useRecording(): UseRecordingReturn {
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@@ -28,9 +38,16 @@ export function useRecording(): UseRecordingReturn {
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inputLevel: 0,
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});
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const [settings, setSettings] = React.useState<RecordingSettings>({
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inputGain: 1.0,
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recordMono: false,
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sampleRate: 48000,
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});
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const mediaRecorderRef = React.useRef<MediaRecorder | null>(null);
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const audioContextRef = React.useRef<AudioContext | null>(null);
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const analyserRef = React.useRef<AnalyserNode | null>(null);
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const gainNodeRef = React.useRef<GainNode | null>(null);
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const streamRef = React.useRef<MediaStream | null>(null);
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const chunksRef = React.useRef<Blob[]>([]);
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const startTimeRef = React.useRef<number>(0);
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@@ -128,16 +145,25 @@ export function useRecording(): UseRecordingReturn {
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const stream = await navigator.mediaDevices.getUserMedia(constraints);
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streamRef.current = stream;
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// Create audio context and analyser for level monitoring
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const audioContext = new AudioContext();
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// Create audio context with target sample rate
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const audioContext = new AudioContext({ sampleRate: settings.sampleRate });
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audioContextRef.current = audioContext;
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const source = audioContext.createMediaStreamSource(stream);
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// Create gain node for input gain control
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const gainNode = audioContext.createGain();
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gainNode.gain.value = settings.inputGain;
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gainNodeRef.current = gainNode;
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// Create analyser for level monitoring
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const analyser = audioContext.createAnalyser();
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analyser.fftSize = 256;
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analyser.smoothingTimeConstant = 0.3;
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source.connect(analyser);
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// Connect: source -> gain -> analyser
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source.connect(gainNode);
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gainNode.connect(analyser);
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analyserRef.current = analyser;
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// Create MediaRecorder
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@@ -169,7 +195,7 @@ export function useRecording(): UseRecordingReturn {
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console.error('Failed to start recording:', error);
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throw error;
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}
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}, [monitorInputLevel]);
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}, [monitorInputLevel, settings.sampleRate, settings.inputGain]);
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// Stop recording and return AudioBuffer
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const stopRecording = React.useCallback(async (): Promise<AudioBuffer | null> => {
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@@ -192,7 +218,28 @@ export function useRecording(): UseRecordingReturn {
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try {
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const arrayBuffer = await blob.arrayBuffer();
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const audioContext = new AudioContext();
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const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
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let audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
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// Convert to mono if requested
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if (settings.recordMono && audioBuffer.numberOfChannels > 1) {
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const monoBuffer = audioContext.createBuffer(
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1,
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audioBuffer.length,
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audioBuffer.sampleRate
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);
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const monoData = monoBuffer.getChannelData(0);
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// Mix all channels to mono by averaging
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for (let i = 0; i < audioBuffer.length; i++) {
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let sum = 0;
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for (let channel = 0; channel < audioBuffer.numberOfChannels; channel++) {
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sum += audioBuffer.getChannelData(channel)[i];
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}
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monoData[i] = sum / audioBuffer.numberOfChannels;
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}
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audioBuffer = monoBuffer;
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}
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// Clean up
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isMonitoringRef.current = false;
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@@ -219,7 +266,7 @@ export function useRecording(): UseRecordingReturn {
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mediaRecorder.stop();
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});
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}, []);
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}, [settings.recordMono]);
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// Pause recording
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const pauseRecording = React.useCallback(() => {
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@@ -272,8 +319,26 @@ export function useRecording(): UseRecordingReturn {
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};
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}, []);
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// Settings setters
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const setInputGain = React.useCallback((gain: number) => {
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setSettings((prev) => ({ ...prev, inputGain: Math.max(0, Math.min(2, gain)) }));
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// Update gain node if recording
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if (gainNodeRef.current) {
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gainNodeRef.current.gain.value = Math.max(0, Math.min(2, gain));
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}
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}, []);
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const setRecordMono = React.useCallback((mono: boolean) => {
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setSettings((prev) => ({ ...prev, recordMono: mono }));
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}, []);
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const setSampleRate = React.useCallback((sampleRate: number) => {
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setSettings((prev) => ({ ...prev, sampleRate }));
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}, []);
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return {
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state,
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settings,
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startRecording,
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stopRecording,
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pauseRecording,
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@@ -281,5 +346,8 @@ export function useRecording(): UseRecordingReturn {
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getInputDevices,
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selectInputDevice,
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requestPermission,
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setInputGain,
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setRecordMono,
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setSampleRate,
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};
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}
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