Files
audio-ui/components/tracks/TrackList.tsx

292 lines
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feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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'use client';
import * as React from 'react';
import { Plus, Upload } from 'lucide-react';
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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import { Button } from '@/components/ui/Button';
import { Track } from './Track';
import { ImportTrackDialog } from './ImportTrackDialog';
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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import type { Track as TrackType } from '@/types/track';
import { createEffect, type EffectType, EFFECT_NAMES } from '@/lib/audio/effects/chain';
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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export interface TrackListProps {
tracks: TrackType[];
zoom: number;
currentTime: number;
duration: number;
selectedTrackId?: string | null;
onSelectTrack?: (trackId: string | null) => void;
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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onAddTrack: () => void;
onImportTrack?: (buffer: AudioBuffer, name: string) => void;
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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onRemoveTrack: (trackId: string) => void;
onUpdateTrack: (trackId: string, updates: Partial<TrackType>) => void;
onSeek?: (time: number) => void;
onSelectionChange?: (trackId: string, selection: { start: number; end: number } | null) => void;
onToggleRecordEnable?: (trackId: string) => void;
recordingTrackId?: string | null;
recordingLevel?: number;
trackLevels?: Record<string, number>;
onParameterTouched?: (trackId: string, laneId: string, touched: boolean) => void;
isPlaying?: boolean;
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 20:59:36 +01:00
}
export function TrackList({
tracks,
zoom,
currentTime,
duration,
selectedTrackId,
onSelectTrack,
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 20:59:36 +01:00
onAddTrack,
onImportTrack,
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 20:59:36 +01:00
onRemoveTrack,
onUpdateTrack,
onSeek,
onSelectionChange,
onToggleRecordEnable,
recordingTrackId,
recordingLevel = 0,
trackLevels = {},
onParameterTouched,
isPlaying = false,
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 20:59:36 +01:00
}: TrackListProps) {
const [importDialogOpen, setImportDialogOpen] = React.useState(false);
const handleImportTrack = (buffer: AudioBuffer, name: string) => {
if (onImportTrack) {
onImportTrack(buffer, name);
}
};
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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if (tracks.length === 0) {
return (
<>
<div className="flex-1 flex flex-col items-center justify-center gap-4 text-muted-foreground">
<p className="text-sm">No tracks yet. Add a track to get started.</p>
<div className="flex gap-2">
<Button onClick={onAddTrack} variant="secondary">
<Plus className="h-4 w-4 mr-2" />
Add Empty Track
</Button>
{onImportTrack && (
<Button onClick={() => setImportDialogOpen(true)} variant="secondary">
<Upload className="h-4 w-4 mr-2" />
Import Audio Files
</Button>
)}
</div>
</div>
{onImportTrack && (
<ImportTrackDialog
open={importDialogOpen}
onClose={() => setImportDialogOpen(false)}
onImportTrack={handleImportTrack}
/>
)}
</>
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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);
}
const waveformScrollRef = React.useRef<HTMLDivElement>(null);
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 20:59:36 +01:00
return (
<div className="flex-1 flex flex-col overflow-hidden">
{/* Track List - Two Column Layout */}
<div className="flex-1 flex overflow-hidden">
{/* Left Column: Track Controls (Fixed Width, Vertical Scroll) */}
<div className="w-48 flex-shrink-0 overflow-y-auto custom-scrollbar">
{tracks.map((track) => (
<Track
key={track.id}
track={track}
zoom={zoom}
currentTime={currentTime}
duration={duration}
isSelected={selectedTrackId === track.id}
onSelect={onSelectTrack ? () => onSelectTrack(track.id) : undefined}
onToggleMute={() =>
onUpdateTrack(track.id, { mute: !track.mute })
}
onToggleSolo={() =>
onUpdateTrack(track.id, { solo: !track.solo })
}
onToggleCollapse={() =>
onUpdateTrack(track.id, { collapsed: !track.collapsed })
}
onVolumeChange={(volume) =>
onUpdateTrack(track.id, { volume })
}
onPanChange={(pan) =>
onUpdateTrack(track.id, { pan })
}
onRemove={() => onRemoveTrack(track.id)}
onNameChange={(name) =>
onUpdateTrack(track.id, { name })
}
onUpdateTrack={onUpdateTrack}
onSeek={onSeek}
onLoadAudio={(buffer) =>
onUpdateTrack(track.id, { audioBuffer: buffer })
}
onToggleEffect={(effectId) => {
const updatedChain = {
...track.effectChain,
effects: track.effectChain.effects.map((e) =>
e.id === effectId ? { ...e, enabled: !e.enabled } : e
),
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onRemoveEffect={(effectId) => {
const updatedChain = {
...track.effectChain,
effects: track.effectChain.effects.filter((e) => e.id !== effectId),
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onUpdateEffect={(effectId, parameters) => {
const updatedChain = {
...track.effectChain,
effects: track.effectChain.effects.map((e) =>
e.id === effectId ? { ...e, parameters } : e
),
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onAddEffect={(effectType) => {
const newEffect = createEffect(
effectType,
EFFECT_NAMES[effectType]
);
const updatedChain = {
...track.effectChain,
effects: [...track.effectChain.effects, newEffect],
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onSelectionChange={
onSelectionChange
? (selection) => onSelectionChange(track.id, selection)
: undefined
}
onToggleRecordEnable={
onToggleRecordEnable
? () => onToggleRecordEnable(track.id)
: undefined
}
isRecording={recordingTrackId === track.id}
recordingLevel={recordingTrackId === track.id ? recordingLevel : 0}
playbackLevel={trackLevels[track.id] || 0}
onParameterTouched={onParameterTouched}
isPlaying={isPlaying}
renderControlsOnly={true}
/>
))}
</div>
{/* Right Column: Waveforms (Flexible Width, Shared Horizontal Scroll) */}
<div
ref={waveformScrollRef}
className="flex-1 overflow-auto custom-scrollbar"
>
{tracks.map((track) => (
<Track
key={track.id}
track={track}
zoom={zoom}
currentTime={currentTime}
duration={duration}
isSelected={selectedTrackId === track.id}
onSelect={onSelectTrack ? () => onSelectTrack(track.id) : undefined}
onToggleMute={() =>
onUpdateTrack(track.id, { mute: !track.mute })
}
onToggleSolo={() =>
onUpdateTrack(track.id, { solo: !track.solo })
}
onToggleCollapse={() =>
onUpdateTrack(track.id, { collapsed: !track.collapsed })
}
onVolumeChange={(volume) =>
onUpdateTrack(track.id, { volume })
}
onPanChange={(pan) =>
onUpdateTrack(track.id, { pan })
}
onRemove={() => onRemoveTrack(track.id)}
onNameChange={(name) =>
onUpdateTrack(track.id, { name })
}
onUpdateTrack={onUpdateTrack}
onSeek={onSeek}
onLoadAudio={(buffer) =>
onUpdateTrack(track.id, { audioBuffer: buffer })
}
onToggleEffect={(effectId) => {
const updatedChain = {
...track.effectChain,
effects: track.effectChain.effects.map((e) =>
e.id === effectId ? { ...e, enabled: !e.enabled } : e
),
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onRemoveEffect={(effectId) => {
const updatedChain = {
...track.effectChain,
effects: track.effectChain.effects.filter((e) => e.id !== effectId),
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onUpdateEffect={(effectId, parameters) => {
const updatedChain = {
...track.effectChain,
effects: track.effectChain.effects.map((e) =>
e.id === effectId ? { ...e, parameters } : e
),
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onAddEffect={(effectType) => {
const newEffect = createEffect(
effectType,
EFFECT_NAMES[effectType]
);
const updatedChain = {
...track.effectChain,
effects: [...track.effectChain.effects, newEffect],
};
onUpdateTrack(track.id, { effectChain: updatedChain });
}}
onSelectionChange={
onSelectionChange
? (selection) => onSelectionChange(track.id, selection)
: undefined
}
onToggleRecordEnable={
onToggleRecordEnable
? () => onToggleRecordEnable(track.id)
: undefined
}
isRecording={recordingTrackId === track.id}
recordingLevel={recordingTrackId === track.id ? recordingLevel : 0}
playbackLevel={trackLevels[track.id] || 0}
onParameterTouched={onParameterTouched}
isPlaying={isPlaying}
renderWaveformOnly={true}
/>
))}
</div>
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 20:59:36 +01:00
</div>
{/* Import Dialog */}
{onImportTrack && (
<ImportTrackDialog
open={importDialogOpen}
onClose={() => setImportDialogOpen(false)}
onImportTrack={handleImportTrack}
/>
)}
feat: implement Phase 7.1-7.2 multi-track infrastructure Added core multi-track support with track management and controls: **Track Types & Utilities:** - Track interface with audio buffer, controls (volume/pan/solo/mute) - Track utility functions for creation, mixing, and gain calculation - Track color system with 9 preset colors - Configurable track heights (60-300px) **Components:** - TrackHeader: Collapsible track controls with inline name editing - Solo/Mute buttons with visual feedback - Volume slider (0-100%) and Pan control (L-C-R) - Track color indicator and remove button - Track: Waveform display component with canvas rendering - Click-to-seek on waveform - Playhead visualization - Support for collapsed state - TrackList: Container managing multiple tracks - Scrollable track list with custom scrollbar - Add track button - Empty state UI **State Management:** - useMultiTrack hook with localStorage persistence - Add/remove/update/reorder track operations - Track buffer management Features implemented: - ✅ Track creation and removal - ✅ Track naming (editable) - ✅ Track colors - ✅ Solo/Mute per track - ✅ Volume fader per track (0-100%) - ✅ Pan control per track (L-C-R) - ✅ Track collapse/expand - ✅ Track height configuration - ✅ Waveform visualization per track - ✅ Multi-track audio mixing utilities Next: Integrate into AudioEditor and implement multi-track playback 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 20:59:36 +01:00
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