Files

45 lines
787 B
TypeScript
Raw Permalink Normal View History

feat: implement Phase 2 - Web Audio API engine and waveform visualization Phase 2 Complete Features: - Web Audio API context management with browser compatibility - Audio file upload with drag-and-drop support - Audio decoding for multiple formats (WAV, MP3, OGG, FLAC, AAC, M4A) - AudioPlayer class with full playback control - Waveform visualization using Canvas API - Real-time waveform rendering with progress indicator - Playback controls (play, pause, stop, seek) - Volume control with mute/unmute - Timeline scrubbing - Audio file information display Components: - AudioEditor: Main editor container - FileUpload: Drag-and-drop file upload component - AudioInfo: Display audio file metadata - Waveform: Canvas-based waveform visualization - PlaybackControls: Transport controls with volume slider Audio Engine: - lib/audio/context.ts: AudioContext management - lib/audio/decoder.ts: Audio file decoding utilities - lib/audio/player.ts: AudioPlayer class for playback - lib/waveform/peaks.ts: Waveform peak generation Hooks: - useAudioPlayer: Complete audio player state management Types: - types/audio.ts: TypeScript definitions for audio types Features Working: ✓ Load audio files via drag-and-drop or file picker ✓ Display waveform with real-time progress ✓ Play/pause/stop controls ✓ Seek by clicking on waveform or using timeline slider ✓ Volume control with visual feedback ✓ Audio file metadata display (duration, sample rate, channels) ✓ Toast notifications for user feedback ✓ SSR-safe audio context initialization ✓ Dark/light theme support Tech Stack: - Web Audio API for playback - Canvas API for waveform rendering - React 19 hooks for state management - TypeScript for type safety Build verified and working ✓ 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-17 15:32:00 +01:00
/**
* Audio type definitions for the audio editor
*/
export interface AudioFile {
id: string;
name: string;
size: number;
duration: number;
sampleRate: number;
numberOfChannels: number;
buffer: AudioBuffer;
}
export interface PlaybackState {
isPlaying: boolean;
isPaused: boolean;
currentTime: number;
duration: number;
volume: number;
playbackRate: number;
}
export interface WaveformData {
peaks: Float32Array[];
length: number;
sampleRate: number;
duration: number;
}
export interface Region {
id: string;
start: number;
end: number;
label?: string;
color?: string;
}
export interface AudioContext {
context: AudioContext | null;
buffer: AudioBuffer | null;
source: AudioBufferSourceNode | null;
gainNode: GainNode | null;
}